// ****************************************************** INSTANCE ITAR_sld_antike (C_Item) { name = "Antyczna Zbroja Najemnika"; mainflag = ITEM_KAT_ARMOR; flags = 0; protection [PROT_EDGE] = 40; protection [PROT_BLUNT] = 40; protection [PROT_POINT] = 40; protection [PROT_FIRE] = 0; protection [PROT_MAGIC] = 0; value = VALUE_ITAR_MIL_L; wear = WEAR_TORSO; visual = "ItAr_MIL_L.3DS"; visual_change = "Armor_SLD_ANTIK.asc"; visual_skin = 24; material = MAT_LEATHER; on_equip = Equip_ITAR_MIL_L; on_unequip = UnEquip_ITAR_MIL_L; description = name; TEXT[1] = NAME_Prot_Edge; COUNT[1] = protection [PROT_EDGE]; TEXT[2] = NAME_Prot_Point; COUNT[2] = protection [PROT_POINT]; TEXT[3] = NAME_Prot_Fire; COUNT[3] = protection [PROT_FIRE]; TEXT[4] = NAME_Prot_Magic; COUNT[4] = protection [PROT_MAGIC]; TEXT[5] = NAME_Value; COUNT[5] = value; };
gothicwarrior