Cyberpunk 2020 - Fuzion.pdf

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Cyberpunk 2020 and Fuzion Damage Capacity Comparisons
Cyberpunk 2020 and Fuzion Damage Capacity Comparisons
Cyberpunk 2020 and Fuzion Damage Capacity
Comparisons
What follows are charts displaying the odds of either stunning or killing a character at various amounts
of damage. Since Cyberpunk 2020 breaks up the odds at every 4 points of damage, I have decided to use
multiples of 4 as the benchmarks.
Odds of Stunning a Character in Cyberpunk 2020
Odds of Stunning a Character in Cyberpunk 2020
Stunned characters are allowed to re-roll a Stun-Save every turn. If passed, the character is back in
action. Compare to the Fuzion Recovery explained below. The biggest difference between Cyberpunk
and Fuzion regarding stunning characters is that in Cyberpunk, the smallest amount of damage has a
chance of stunning, wheras Fuzion requires the amount of Stun Damage taken to exceed the character's
Stun Points.
Stun Save
Modifier
0
-1
-2
-3
-4
-5
-6
-7
-8
-9
BT
BTM
4
8
12
16
20
24
28
32
36
40
2
0 80% 90% 100% 100% 100% 100% 100% 100% 100% 100%
3
-1 70% 80% 90% 100% 100% 100% 100% 100% 100% 100%
4
-1 60% 70% 80% 90% 100% 100% 100% 100% 100% 100%
5
-2 50% 60% 70% 80% 90% 100% 100% 100% 100% 100%
6
-2 40% 50% 60% 70% 80% 90% 100% 100% 100% 100%
7
-2 30% 40% 50% 60% 70% 80% 90% 100% 100% 100%
8
-3 20% 30% 40% 50% 60% 70% 80% 90% 100% 100%
9
-3 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
10
-4 0% 10% 20% 30% 40% 50% 60% 70% 80% 90%
11
-5 0% 0%
0% 10% 20% 30% 40% 50% 60% 70%
Amount of Damage Required to Stun a Character in Fuzion
Fuzion characters have Stun Points equal to their Body times 5. They also have a Stun Defense equal to
their Constitution times 2. For the sake of argument, I assume all characters on this chart have a Body
equal to their Constitution. A character also has a Recovery equal to their Strength plus Constitution. A
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Cyberpunk 2020 and Fuzion Damage Capacity Comparisons
character may spend a round resting and recover an amount of lost Stun Points equal to their Recovery.
This includes Stunned characters.
Body
SD 4 8
12
16
20
24
28
32
36
40
1
2 2 6
10
14
18
22
26
30
34
38
2
4 0 4
8
12
16
20
24
28
32
36
3
6 0 2
6
10
14
18
22
26
30
34
4
8 0 0
4
8
12
16
20
24
28
36
5
10 0 0
2
6
10
14
18
22
26
30
6
12 0 0
0
4
8
12
16
20
24
28
7
14 0 0
0
2
6
10
14
18
22
26
8
16 0 0
0
0
4
8
12
16
20
24
9
18 0 0
0
0
0
2
6
10
14
18
10
20 0 0
0
0
0
0
4
8
12
16
Odds of Killing a Character in Cyberpunk 2020
Death Save Modifier
0
-1
-2
-3
-4
-5
-6
BT BTM
4
8
12
16
20
24
28
32
36
40
2
0 0% 0% 0% 80% 90% 100% 100% 100% 100% 100%
3
-1 0% 0% 0% 70% 80%
90% 100% 100% 100% 100%
4
-1 0% 0% 0% 60% 70%
80%
90% 100% 100% 100%
5
-2 0% 0% 0% 50% 60%
70%
80%
90% 100% 100%
6
-2 0% 0% 0% 40% 50%
60%
80%
90% 100% 100%
7
-2 0% 0% 0% 30% 40%
50%
60%
70%
80%
90%
8
-3 0% 0% 0% 20% 30%
40%
50%
60%
70%
80%
9
-3 0% 0% 0% 10% 20%
30%
40%
50%
60%
70%
10
-4 0% 0% 0%
0% 10%
20%
30%
40%
50%
60%
11
-5 0% 0% 0%
0%
0%
0%
10%
20%
30%
40%
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Cyberpunk 2020 and Fuzion Damage Capacity Comparisons
Amount of Damage Required to Kill a Character in Fuzion
Fuzion characters have Hits equal to their BODY time 5 and die when they are at negative hits equal to
their BODY times 2.
Body Hits 4
8
12
16
20
24
28
32
36
40
1
5 1 DEAD DEAD DEAD DEAD DEAD DEAD DEAD DEAD DEAD
2
10 6
2
-2 DEAD DEAD DEAD DEAD DEAD DEAD DEAD
3
15 11
7
3
-1
-5 DEAD DEAD DEAD DEAD DEAD
4
20 16
12
8
4
0
-4
-8 DEAD DEAD DEAD
5
25 21
17
13
9
5
1
-3
-7 DEAD DEAD
6
30 26
22
18
14
10
6
2
-2
-6
-10
7
35 31
27
23
19
15
11
7
3
-1
-5
8
40 36
32
28
24
20
16
12
8
4
0
9
45 41
37
33
29
25
21
17
13
9
5
10
50 46
42
38
34
30
26
22
18
14
10
Last Updated on 2/24/1999
By Christian Conkle
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