|-Cell-Jr's Moves--------------------------------------------------------------- Version - 2.1 Character made by Goten88 a.k.a. Pextin http://goten88.shorturl.com |-Basics------------------------------------------------------------------------ a = Light Punch b = Hard Punch x = Light Kick y = Hard Kick Taunt - s Fly or Land - a+x Zanzoken - b+y - (Hold it and press any direction) |-Specials---------------------------------------------------------------------- Taioken - D,DF,F, a Charging Knee - D,DB,B, a Zip Strike - D,DF,F, b Aerial Knee - D,DB,B, b Lunge Punch - D,DF,F, x UnderGround Combo* - B,F, x Spin Throw - F, x - (Must be close to P2) Ki Shot - D,DF,F, y (Tap Up to 3 Times) Distructo Disk - D,DB,B, y (Power >= 1000) Swat* - F, y |-Supers---------------------------------------------------------------------- Kamehameha - D,DB,B,D,DF,F, x (Power >= 1000) Special Beam Cannon - D,DB,B,D,DF,F, y (Power >= 2000) Sokidan - D,DB,B,D,DF,F, a (Power >= 1500) * means only during Air(Jumping) or Flying Special thanks to: Akira Toriyama - For creating Dragonball Z Bandai - For the Cell Jr sprites from Super Butouden 2 Detah - For Super Renzoku Energy Dan Code & help Toad - For some FX ReDSpideR - For a few custom sprites Roken - For the Blue Smoke Effect Majita - For help with coding Insydious - For editing cell intro sprites & hidden stuff and anyone else I can't think of who helped me.
Ikki1985