Cell-Jr Moves.txt

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|-Cell-Jr's Moves---------------------------------------------------------------
Version - 2.1
Character made by Goten88 a.k.a. Pextin http://goten88.shorturl.com
|-Basics------------------------------------------------------------------------

a   = Light Punch
b   = Hard Punch
x   = Light Kick
y   = Hard Kick

Taunt               - s
Fly or Land         - a+x
Zanzoken            - b+y - (Hold it and press any direction)

|-Specials----------------------------------------------------------------------

Taioken             - D,DF,F, a
Charging Knee       - D,DB,B, a
Zip Strike          - D,DF,F, b
Aerial Knee         - D,DB,B, b
Lunge Punch         - D,DF,F, x
UnderGround Combo*  - B,F, x 
Spin Throw          - F, x - (Must be close to P2)
Ki Shot             - D,DF,F, y (Tap Up to 3 Times)
Distructo Disk      - D,DB,B, y (Power >= 1000)
Swat*               - F, y

|-Supers----------------------------------------------------------------------
Kamehameha          - D,DB,B,D,DF,F, x (Power >= 1000)
Special Beam Cannon - D,DB,B,D,DF,F, y (Power >= 2000)
Sokidan             - D,DB,B,D,DF,F, a (Power >= 1500)

* means only during Air(Jumping) or Flying
 
Special thanks to:

Akira Toriyama - For creating Dragonball Z

Bandai - For the Cell Jr sprites from Super Butouden 2 

Detah - For Super Renzoku Energy Dan Code & help

Toad - For some FX

ReDSpideR - For a few custom sprites

Roken - For the Blue Smoke Effect

Majita - For help with coding

Insydious - For editing cell intro sprites & hidden stuff 

and anyone else I can't think of who helped me.
Zgłoś jeśli naruszono regulamin