2DArtist Magazine Issue 012 December 2006.pdf

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Artist
Interviews
Thierry “BARONTiERi” Doizon
Tim Flattery
Tom Arthur Opasinski
Jean-Marie Vives
Articles
Creatively Self-Employed
Conceptart.org & Massive Black Workshop
Tutorials
‘Cornelius’ : Colouring in a Cartoon style
‘Tuc Tuc’ Concept Painting & Painting Armour
Making Ofs
‘Hex’, ‘The Devil’s Fountain’ & ‘Mea culpa ‘
Galleries
10 of the best 2D digital artworks
Concept A rt, Digital & Matte Painting Magazine
Issue012 December 2006 $4 / €3.25 / £2.25
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INTERVIEW
This issues Contents
Concept Artist & Snowboarder
Thierry Doizon
Concept Artist & ‘Fantasticar’ designer
Tim Flattery
Movie Poster Designer
Tom Arthur Opasinski
Veteran Matte-Painter & Digital Artist
Jean-Marie Vives
Part 2 - Battling Loneliness
Creatively Self - Employed
Concept Art.org & Massive Black Workshop 2007
Insomania
10 of the best images from around the world
Galleries
Colouring in a Cartoon style with Siku
Cornelius
Digital painting Concepts
Tuc-Tuc
-Part1 of 3 - European Knight / Medieval
Painting Armour
Project overview by Sam Lamont
Hex
Project overview by Andreas Rocha
The Devil’s Fountain
Project overview by Erich Schreiner
Mea culpa
Info about us
Zoo Publishing
006
INTERVIEW
016
INTERVIEW
023
INTERVIEW
033
ARTICLE
042
ARTICLE
046
GALLERIES
080
TUTORIAL
056
TUTORIAL
074
TUTORIAL
090
PROJECT OVERVIEW
101
PROJECT OVERVIEW
108
2DARTIST
EDITOR
Ben Barnes
ASSISTANT EDITOR
Warin Pismoke
MARKETING
Lynette Clee
Tim Flattery
Tom Arthur Opasinski
Jean-Marie Vives
GALLERIES
Sam Lamont
Andreas Rocha
Olga Antonenko
Stephen Dillon-
Malone
Jiri Adamec
Y.Soner Yurtseven
Nasrul Hakim
Sandro Nunes
Tomasz Maronski
Björn Wirtz
PROJECT OVERVIEW
114
ABOUT US
121
TUTORIALS
Siku
Richard Tilbury
Name
Daarken
Name
Sam Lamont
Andreas Rocha
Erich Schreiner
DESIGNERS
Bobby Brown
Alex Price
INTERVIEWS
Thierry Doizon
www.2dartistmag.com
page2
Issue 012 December 2006
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Editorial
welcome Editorial
Welcome
To Issue 12, and a whole year in business!
Our sister magazine 3DCreative hit its irst
birthday earlier this year and now 2DArtist has
reached the same milestone. We hope we
have managed to get this far because we are
providing the magazine that you want! We are
always open to suggestions and critiques for
improving the mag and we read every email you
send us! Keep ‘em coming in and we hope not
to disappoint in the new year when we unveil the
new look-better-bigger 2DArtist magazine.
Tutorials
This month we begin a new era of tutorials at
2DArtist. We have so many quality tutorials
planned for next year, it’ll blow your proverbial
socks off!... Or tights... Or speedo’s.... Depends
on the individual really: Colouring in a Cartoon
Style with Siku, entitled ‘Cornelius’; Digital
Painting Concepts, or Tuc-Tuc as we are calling
it; Part 1 of a 3-part series on Painting Armour,
this month: European Knight & Medieval. Then
we have 3 Project Overviews by Sam Lamont,
Andreas Rocha and Erich Schreiner.
Artist
Concept A rt, Digital & Matte Painting Magazine
Issue012 December 2006 $4 / €3.25 / £2.25
Interviews
Thierry “BARONTiERi” Doizon
Tim Flattery
Tom Arthur Opasinski
Jean-Marie Vives
Articles
Creatively Self - Employed
Conceptart.org & Massive Black Workshop
Tutorials
‘Cornelius’ : Colouring in a Cartoon style
‘Tuc Tuc’ Concept Painting & Painting Armour
Making Ofs
‘Hex’, ‘The Devil’s Fountain’ & ‘Mea culpa ‘
Galleries
10 of the best 2D digital artworks
Artist Interviews
4 fabulous artists this month all pouring
their souls out for you lot! Concept Artist &
Snowboarder Thierry Doizon,
Concept Artist & ‘Fantasticar’
designer Tim Flattery, Movie
Poster Artist Tom Arthur
Opasinski & Veteran Matte-
Painter & Digital Artist Jean-
Marie Vives.
Articles
Also check out the wonderful advice for all you
‘wannabe’ freelancers from Kristen Fischer, and
take a look at the amazing Conceptart.
org & Massive Black Studios 2007
workshop. Last years event was
a huge success and this year is
gearing up to be even better.
About us
Zoo Publishing is a new company comprising
of a small team here in the Midlands, UK.
This magazine is our irst project which we
are hoping, with the support of the community,
will build into a great resource and a highly
anticipated monthly release. The ‘support of
the community’ is an interesting point, where
a ‘magazine for 2D artists’ is not an original
idea, but the marketing and distribution of this
magazine, as far as we know, is a irst. It follows
the principle of traditional magazines that are
sold on news stands and in many outlets, but
being a digital downloadable mag the many
established web communities on the net are our
outlets and news-stands. 2DArtist is supported
by 1DCafe, 2DValley, 3DKingdom, 3DLinks,
3dm3, 3DPalace, 3DResources, 3DStudio.
eu, 3DTotal, 3DTutorials.sk, 3DValley, 3DX3.
com, the123d.com, Ambiguous Arts, CGArena,
CGChannel, CGDirectory, CGEmpire, CGFocus,
CGUnderground, Childplay Studios, Deathfall,
Digital Tutors, Epic3DStudios, Epilogue, GFX-
Artist, Kurv Studios, Max-realms, Max Arena,
Mediaworks, Pixel Box Academy, PlanIT3D,
Rendezvous3D, Spinquad, Subdivision,
The3dstudio, TheBest3D, Treddi, Vocanson
& Vanishingpoint. We look forward to lasting
and successful partnerships with these CG
community sites.
www.2dartistmag.com
page
Issue 012 December 2006
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this months Contributing Artists
Contributors
Daarken
2D Illustrator/Concept Artist,
USA. I began working in the
gaming industry after graduating
from the Academy of Art
University, San Francisco, 2004. I
have worked for Wizards of the Coast, Fantasy Flight
Games, Widescreen Games, Digital Extremes and
BreakAway Games. I am teaching a digital illustration
workshop at the Academy of Art University in San
Francisco, as well as working on projects such as
“Magic: The Gathering”, “Dungeons & Dragons”, and
a next-gen title for Widescreen Games.
daarkenart@daarken.com http://www.daarken.com
Every month, many artists from around the
world contribute to 2DArtist Magazine. This
month, we would like to thank the following for
their time, experiences and inspiration...
Siku
Concept Artist/Designer/Comic-
book Author. I specialised in
graphic design, but trained in
sculpture, ceramics, painting and
textile design. From Art College I
worked as an Advertising Visualiser & Designer, then
moved on to comics where my work was published
for several years in 2000AD stripes under titles such
“Judge Dredd”, “Slaine” & a strip I co-created called
“Pan-African Judges”. I then moved into games as a
Visual Director. I also work on TV commercials and
work for Nickelodeon IP and promos.
mutantbox@aol.com www.theartofsiku.com
Sam Lamont
2D Artist/Animator/Student,
Wales, UK. I started out on
Photoshop whilst in High School,
and continued using computer-
based art programs such as
Illustrator and Corel Painter. After
studying Multimedia at college, I started to work in
web programs such as Flash and Dream Weaver.
Currently studying 2D animation at Glamorgan Centre
for Art and Design Technology, in Wales, I hope to do
concept art for games and ilms in the future.
detrix_slix@hotmail.com
http://moonskinned.deviantart.com/
Jean-Marie Vives
Painter/Illustrator/Photographer.
After a few years as an Illustrator,
I worked as a matte painter for
ten years, painting glass plates,
creating models and special
effects, until I discovered Photoshop (Version 1.0.7)
in 1990 & so began my irst
digital matte paintings. Now, without however
abandoning the cinema, I have turned towards the
still image, & work on more personal projects, which
include a book & animation ilm in 3D.
jmvives@jeanmarievives.com
http://www.jeanmarievives.com
Thierry Doizon
AKA ‘BARONTiERi’, Concept
Designer (Ubisoft)/Co-Founder,
STEAMBOT Studios. Thierry
attended the Kent Institute of
Arts & Design (UK), where he
graduated with honors with a B.A. degree in Industrial
Design, in 1995. He fell into the weird World of
Videogames just a few months later and he has since
then worked for different companies such as Cryo
Interactive, Acclaim Studios, Splash Damage & now
Ubisoft Montreal on the game “Assasin’s Creed”.
www.barontieri.com
www.steambotstudios.com
www.2dartistmag.com
page
Issue 012 December 2006
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