Lone Wolf - Heroes of Magnamund.pdf

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Multiplayer Game Book
Heroes of Magnamund
Matthew Sprange
& Joe Dever
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Multiplayer Game Book
Heroes of Magnamund
Written by Matthew Sprange & Joe Dever
Edited by Matthew Sprange
Layout by Kristal Wilson
Additional Layout & Graphic Design by Will Chapman
Interior Illustrations by Rich Longmore
Map of Durenor by Francesco Mattioli
Cover Illustration by Tom Garden
Proofreading by Charlotte Law
A Mongoose Publishing Book
Published by Mongoose Publishing Limited
52-54 Cricklade Road, Swindon, SN2 8AF
With thanks to Jonathan Blake and all at Project Aon.
' Lone Wolf ' is a registered trade mark owned by Joe Dever.
All rights reserved.
This book is sold subject to the condition that it shall not,
by way of trade or otherwise, be lent, resold, hired out, or
otherwise circulated without the publisher ' s prior consent
in any form of binding or cover other than that which it
is published and without a similar condition including this
condition being imposed on the subsequent purchaser.
Printed and bound in the USA by Mongoose Publishing.
© Joe Dever (1984-2010)
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Contents
Introduction 3
Using New Characters 5
Border Ranger of the North 10
Brother of the Crystal Star 19
Dwarven Gunner of Bor 30
Herbwarden of Bautar 39
Ice Barbarian of Kalte 48
Kloon Sage of Chaman 57
Knight of the White Mountain 65
Magician of Dessi 78
Buccaneer of Shadaki 89
Sommlending Knight of the Realm 101
Telchoi Warrior 111
Vakeros Warrior-Mage 121
Equipment & Special Items 132
Combat Results Table 144
Random Number Table 146
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Introduction
Welcome to Heroes of Magnamund, a supplement for the Lone
Wolf Multiplayer Gamebook. Hopefully by now you are familiar
with the core rulebook, and you may have even played through the
epic Terror of the Darklords campaign. If so, you will be ready for
something new!
New Characters, New Adventures…
In the core rulebook, you played one of the Kai warrior lords of
Sommerlund. With Heroes of Magnamund, you can now select from
a larger range of differing characters and tailor each to your own
preference. When you get together with your friends to embark on new
adventures, you will ind that they will possess skills that are different and
complimentary to your own. Instead of being part of a Kai warrior unit,
you may well ind yourself in the company of a Durenese Knight of the
White Mountain, a vicious Ice Barbarian from the frigid caverns of Kalte,
or a Dwarven gunner of Bor!
There will be new challenges to face. While there will be a wider spread
of abilities to draw upon between the characters, you will have to get used
to working with others who are very different to those of your own kind.
Some will possess formidable powers that will propel them to the forefront
of any hostile encounter, while others will seemingly lurk in the background
before dazzling you with a sudden display of their hidden talents.
Heroes & Legends
As well as new characters for you to try out, Heroes of Magnamund
introduces a new style of play – that of Heroes & Legends. These
games are for characters who have progressed through all their ranks
and attained all the Disciplines and skills available to them.
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Kai lords will begin exploring the mysteries of the Magnakai, while other
character types will have their own distinctive disciplines and abilities to
develop and master.
Games played with characters as experienced as these can be a challenge,
as the players will become very powerful. But they will also allow you
to carry on a campaign without the need to retire and start over again
with a wholly new character. Characters in Heroes & Legends games
can progress to a level where they are formidable enough to take on
Darklords of Helgedad themselves in a ight, and stand a good chance
of emerging triumphant from the encounter!
In Heroes of Magnamund, we will show you how to carry on adventuring
with a character so that it becomes suitable for a Heroes & Legends
adventure and we also show you how to present suitable challenges for
players at this advanced level of play.
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