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The Mind Unveiled: Mind Blade Feats
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The Mind Unveiled
The Mind Unveiled:
Mind Blade Feats
Author: Andreas Rönnqvist
Editor: Jeremy Smith
Proofreaders: Aimee West, Derek M. Koch, Iain Fyffe, John Sussenberger, Patrick Seymour, Sergio da Silva
Design / Layout: Jeremy Smith
Interior Illustrations: Rick Hershey, V. Shane
Cover Illustration: John Milner
Special Thanks: Playtesting team
This edition of The Mind Unveiled: Mind Blade Feats is produced under version 1.0a, 5.0, and/or draft versions of the Open Game
License and the System Reference Document by permission of Wizards of the Coast. Subsequent versions of this product will
incorporate later versions of the license and document.
Designation of Product Identity: The following items are hereby designated as Product Identity in accordance
with Section 1(e) of the Open Game License, version 1.0a: Any and all Dreamscarred Press logos and identifying
marks and trade dress, such as all Dreamscarred Press product and product line names including but not limited to
The Mind Unveiled, Untapped Potential: New Horizons in Psionics, any specific characters, monsters, creatures
and places; proper names and names of places, artifacts, characters, countries, specific creatures, geographic locations, gods,
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Open Game Content: The entirety of this work with the exception of the above-mentioned Product Identity is designated as Open
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Some portions of this book which are Open Game Content originate from the System Reference Document and are ©1999, 2000,
and 2001 Wizards of the Coast, Inc. The remainder of the Open Game Content portions of this book are hereby added to Open
Game Content and if so used, should bear the COPYRIGHT NOTICE “ The Mind Unveiled: Mind Blade Feats” ©2007 Andreas
Rönnqvist, Jeremy Smith. This material is protected under the copyright laws of the United States of America. Any reproduction,
re-transmission, or unauthorized use of the artwork or non-Open Game Content herein is prohibited without express written
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This document is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental.
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
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Mind Blade Feats
Introduction
Presented below are a variety of new materials
for use in psionic games. Central to these new
rules is the concept of the Dreamscape, a plane of
existence created by and home to the dreams and
nightmares of all creatures. A brief introduction to
the Dreamscape is presented, as well as a host of new
feats and variant classes making use of these feats.
For the full details of the Dreamscape, see The Mind
Unveiled: Dreamscape , available for free.
treasures that would have been lost forever had it not
been for the dreams and imaginations of the count-
less mortals. Events that occured millenia ago can be
relived and paradises can be founded by those who
have the strength of mind and soul. These are lands
that open up anything one can dream off, but only
to those who are brave enough to leave the waking
world behind and wander into their own dreams.
T HE D REAMSCAPE AND M IND
B LADES
Although little true evidence has been given to
prove the theory, it is believed that the discovery of
using feats to generate mind blades originated from
residents or travels to the Dreamscape. Regardless
of the true source, many residents of the Dreamscape
make great use of mind blade feats, wielding a blade
of mental energy against their opponents. Those
who travel to the Dreamscape, either through their
dreams or through more fantastic methods, have
over time learned the secrets of mind blade feats.
T HE D REAMSCAPE
All intelligent creatures have the potential to
awaken latent psychic powers, but for a time, this
power went unnoticed and untouched – laying
hidden in the subconscious of all creatures. These
subconscious minds after centuries pooled together
and became a repository for the enormous latent
psychic energies, including dreams and nightmares.
When the Dreamscape formed many thousand of
years ago, it sprang into being from the combined
subconscious thoughts of mortal creatures. As the
pooled subconscious minds had once been, the
Dreamscape became the home of the dreams and
hopes of all mortal, and some immortal, creatures.
When a mortal creature sleeps, it forms a psychic
connection to this realm of dreams, allowing some
of the constantly changing dreamstuff to solidify,
formed by the unspoken intentions and will of the
dreamer. Sometimes, when the dreamer has great
psychic potential, the places and creatures formed
by these dreams remain even after the dreamer has
awakened, giving them freedom to roam the Dream-
scape. Some find the psychic energy they crave by
devouring the minds of dreamers or feeding off the
fear generated by assaulting a dream, while others
fade away to be forgotten.
Regardless of how they first sprang into being,
those who feed upon fear and insecurity have risen to
power in the Dreamscape, calling themselves the Tash
qael, meaning First Dreams in their own language.
These creatures, whose continued existance depends
upon the suffering of millions, view the dreaming
lands as their own hunting grounds, where they are
free to feed off mere mortals.
Here, in this malleable land of merciless night-
mares and endless potential, adventurers can find
the reason behind a loved one’s sudden madness or
Mind Blade Feats
The soulknife class offers the mind blade class
feature, wherein the soulknife gains the ability to
create a blade of force using only the power of his
mind. This grants the soulknife a unique ability, but
what if you wanted this feature with other classes?
Presented below are a variety of new feats that do
just that: allow any psionic character the ability to
manifest and wield a mind blade.
For every mind blade feat you take, your
connection to your mind blade deepens and your
mind blade grows stronger. Your mind blade gains
a +1 enhancement bonus for every mind blade feat
you take, to a maximum of one half your character
level (rounded down). For example, if you were
to take the Form Mind Blade and Executioner’s
Blade feats at 1 st level, you would qualify for a +1
enhancement bonus, but because you are only 1st
level, you would not gain the enhancement bonus
until 2 nd level.
The enhancement bonus of the mind blade cannot
exceed +5. You may (and, indeed, must, after the
enhancement bonus exceeds +5) apply a special
ability from the table below instead of an enhancement
bonus. You can choose any combination of weapon
1
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The Mind Unveiled
T ABLE 1 - M IND B LADE F EATS
Feat Name
Prerequisites
Benefit
Form Mind Blade
Create a blade of energy
Aligned Blade
Form Mind Blade , Concentration 8 ranks Mind blade can deal damage of specified
alignment
Blade of Fury
Form Mind Blade , rage or frenzy class feature,
Concentration 4 ranks
Can choose vorpal for weapon abiliites,
double threat range while raging
Blade of Silence Form Mind Blade , sneak attack class feature,
Concentration 4 ranks
Deal extra damage when sneak attacking,
add coup de grace to options
Blade of the Slayer Form Mind Blade , smite class feature,
Concentration 4 ranks
Deal extra damage when smiting
Cognizance Mind Blade Form Mind Blade , Concentration 6 ranks Store psionic power in mind blade
Deceptive Blade Form Mind Blade Feint when forming your mind blade
Defender’s Blade Form Mind Blade Double AC bonus from defending special
ability
Dueling Blade Form Mind Blade , Concentration 4 ranks Make attack of opportunit if opponent
misses you
Energy Blade Form Mind Blade , Concentration 6 ranks Mind blade deals extra energy damage
Entwining Blade Form Mind Blade , Improved Trip, Concentration
4 ranks
Mind blade can tangle and trip opponents
Executioner’s Blade Form Mind Blade
Gain a bonus to confirm critical threats
Ghost Hunter
Form Mind Blade , Concentration 9 ranks Gain special mind blade options against
undead
Gain option to select bane special ability
against your favored enemies
Material Harmonics Form Mind Blade , Concentration 6 ranks Mind blade can mimic the qualities
of special materials to bypass damage
reduction
Mind blade is treated as special material
for all purposes
Reckless Bladewielder Dex 13, Form Mind Blade Decrease AC to increase mind blade
damage
Resonant Blade Form Mind Blade , Concentration 6 ranks Charge mind blade with extra damage
Fill the Blade Form Mind Blade , Resonant Blade (x4) ,
Concentration 12 ranks
Form Mind Blade , Material Harmonics ,
Concentration 12 ranks
Expend focus to charge mind blade as a
swift action
Knife to the Soul Form Mind Blade , Resonant Blade , Concentration
15 ranks
Deal Intelligence, Wisdom, or Charisma
damage with mind blade
Automatically charge blade if you make a
creature drop below 0 hit points
Shape Mind Blade Form Mind Blade , Concentration 8 ranks Change shape of your mind blade
Dual Wielder Form Mind Blade , Shape Mind Blade , Two-
weapon Fighting, Concentration 12 ranks
Reduce penalty for wielding two mind
blades
Improved Shape Mind
Blade
Form Mind Blade , Shape Mind Blade , Soulblade
Warrior , Concentration 12 ranks
Shape mind blade as a swift action
Mind Blade Finesse Form Mind Blade , Shape Mind Blade , Weapon
Finesse, Balance 3 ranks, Concentration 8 ranks,
Knowledge (psionics) 4 ranks
Gain benefits of weapon finesse even
when mind blade is in a form not nor-
mally eligible
Monastic Blade Form Mind Blade , Shape Mind Blade , flurry of
blows class ability, Concentration 9 ranks
Mind blade also deals unarmed damage
Oversize Blade Form Mind Blade , Shape Mind Blade,
Concentration 12 ranks
Mind blade is treated as one size larger
for damage
Reforge Blade Form Mind Blade , Shape Mind Blade ,
Concentration 11 ranks
Change mind blade configuration faster
2
Hunter’s Blade Form Mind Blade , favored enemy class feature,
Concentration 6 ranks
Improved Material
Harmonics
Mind Blade Cleave Form Mind Blade , Resonant Blade , Concentration
6 ranks
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Mind Blade Feats
T ABLE 1 - M IND B LADE F EATS , C ONT
Feat Name
Prerequisites
Benefit
Shield of Thought
Form Mind Blade , Concentration 6 ranks Turn mind blade into a shield of
energy
Focused Shield
Form Mind Blade , Shield of Thought ,
Concentration 6 ranks
Enhancement bonus of thoughtshield
and mind blade are not reduced when
used together
Improved Shield of Thought Form Mind Blade , Shield of Thought , Focused
Shield , Concentration 9 ranks
Manifest thoughtshied as a swift ac-
tion. Can also shape into tower shield
Soul Armor
Form Mind Blade , Shape Mind Blade , Shield of
Thought , Concentration 15 ranks.
Gain a deflection bonus to AC equal
to enhancement bonus of mind blade
Mind blade gains the ability to dance
in combat
Soulblade Warrior Form Mind Blade , Concentration 4 ranks Form mind blade as a swift action
Enlightened Warrior Form Mind Blade , Soulblade Warrior ,
Concentration 12 ranks
Form Mind Blade , bardic music class ability,
Concentration 4 ranks
Substitute Wisdom for Strength when
using mind blade
Inner Focus
Form Mind Blade , Soulblade Warrior ,
Concentration 4 ranks
No longer need to maintain focus to
keep mind blade special abilities
Mental Armory
Form Mind Blade , Shape Mind Blade , Soulblade
Warrior , Concentration 18 ranks
Store an additional mind blade con-
figuration
Stunning Blade
Form Mind Blade , Stunning Fist, Concentration
4 ranks
Stun opponents with a mind blade
Throw Mind Blade
Form Mind Blade
Gain the ability to throw mind blade
Bladewind
Form Mind Blade , Throw Mind Blade ,
Soulblade Warrior , Concentration 15 ranks
Make one melee attack against all
opponents within reach
Bladestorm
Form Mind Blade , Bladewind , Throw Mind
Blade , Soulblade Warrior , Concentration 15
ranks
Make one ranged attack against all
opponents within range
Extended Throw
Form Mind Blade, Throw Mind Blade ,
Concentration 4 ranks
Increase range increment of mind
blade to 100 ft.
Mind’s Eye Acuity
Form Mind Blade , Throw Mind Blade ,
Soulblade Warrior , Concentration 12 ranks
Add Wisdom modifier to ranged at-
tacks with mind blade
Xeph Bladestorm
Xeph, Form Mind Blade , Concentration 4 ranks Gain additional attack with mind
blade
special abilities and enhancement bonus that does
not exceed the total allowed by your character level
and number of mind blade feats. Your mind blade
must have a +1 enhancement bonus before you
can apply any special abilities to it. These abilities
only apply so long as you are psionically focused.
Some feats presented here add additional special
abilities to the list of options for a character. In this
situation, the ability is added at its standard cost.
For example, Blade of Fury adds the vorpal special
ability to the lists of options. Vorpal has a +5 base
price modifier, so counts as +5 when determining
the special abilities a mind blade can possess.
You can reassign the ability or abilities you have
added to your mind blade. To do so, you must first
spend 8 hours in concentration; after that period,
the mind blade materializes with the new ability or
abilities selected. The enhancement bonus and any
special abilities are treated as a supernatural ability.
A fighter may take Form Mind Blade or any mind
blade feat as one of his fighter bonus feats. A monk
treats his mind blade as a monk special weapon.
FEAT DESCRIPTIONS
Table 1 summarizes the prerequisites and benefits of
the feats described below.
Feats marked with a are new feats detailed in
this book.
ALIGNED BLADE
[MIND BLADE, PSIONIC]
Your convictions carry through to your mind blade.
Prerequisites: Form Mind Blade , Concentration
3
Song and Dance
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