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Programming Sudoku
■■■
Wei-Meng Lee
Programming Sudoku
Copyright © 2006 by Wei-Meng Lee
All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means,
electronic or mechanical, including photocopying, recording, or by any information storage or retrieval
system, without the prior written permission of the copyright owner and the publisher.
ISBN-13 (pbk): 978-1-59059-662-3
ISBN-10 (pbk): 1-59059-662-5
Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1
Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence
of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark
owner, with no intention of infringement of the trademark.
Lead Editor: Dominic Shakeshaft
Technical Reviewer: Andy Olsen
Editorial Board: Steve Anglin, Dan Appleman, Ewan Buckingham, Gary Cornell, Jason Gilmore,
Jonathan Hassell, James Huddleston, Chris Mills, Matthew Moodie, Dominic Shakeshaft, Jim Sumser,
Keir Thomas, Matt Wade
Project Manager and Production Director: Grace Wong
Copy Edit Manager: Nicole LeClerc
Copy Editor: Bill McManus
Assistant Production Director: Kari Brooks-Copony
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Compositor: Susan Glinert
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Artist: April Milne
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Contents at a Glance
About the Author
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .ix
About the Technical Reviewer
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . x
Acknowledgments
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi
Introduction
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xiii
■
CHAPTER 1
What Is Sudoku?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
■
CHAPTER 2
Creating the Sudoku Application
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
■
CHAPTER 3
Basic Sudoku Solving Technique
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
■
CHAPTER 4
Intermediate Techniques
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
■
CHAPTER 5
Advanced Techniques
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
■
CHAPTER 6
Generating Sudoku Puzzles
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
■
CHAPTER 7
How to Play Kakuro
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
■
APPENDIX
The SudokuPuzzle Class
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
■
INDEX
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
iii
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