Fading Suns - Ships - Decados.pdf

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decadosships.PDF
Decados Raider 'reaper'
class
Ship Type
raider
4
Captain
Crack Captain
Engines
Sheilds
Sensors
Crew Rating
fast
2
29
3
Origin
Crew
7
Grade
lander
Marines &
Passengers
6
EMS 6
SIZ rating
4
Average Crew
Dimensions
35x12x10
Cargo Space
30
Free HP
turrets?
0
1 small
Hull cost
40,000 FB
Total Cost
81,700 FB
Essential Crew Complement
pilot
#
1 Emergency Signal s
3
1
3
Ship Systems
Cost
Speed & Sheilds
0
9,000
3,000
She il ds
2
2
1
1
0
Escape pod (3 man)
Cartography system
stored charts
12
Speed
stop
1/4
1/2
3/4
full
-2
9
Combat Mod
-
+1
0
-1
10
1,500
0
Pur s uit M od
-
- 1
0
+ 1
+2
1
% of Light
Au/24hrs
To gate
-
2%
4%
6%
8%
1
0
0
0
0
0
0
0
-
3.46
6.92
10.38
13.85
1
5
Total gate Trip
10
1
1
Vitality
40
Current Vitality
1
1
1
Weapon Systems
#
1
1
1
1
1
1
bank
2
6
4
4
5
5
1
Weapon
Goal
DMG
Effect
Cost
2,000
4,000
Fore
light laser
13
2
leaks on 1-3
Sm Turret( 1S)
light laser
13
2
leaks on 1-3
Port
light laser
13
2
leaks on 1-3
2,000
Port
Starboard
grappling gun
light laser
11
*
ignores shields, grapples target ship
1,000
6
13
2
leaks on 1-3
2,000
1,000
0
0
Starboard
grappling gun
11
*
ignores shields, grapples target ship
1
11
0
0
1
1
11
0
0
1
1
11
0
0
0
1
1
11
0
0
0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
4
6
6
6
15
15
20787047.007.png 20787047.008.png
decados frigate
'mantis' class
Ship Type
frigate
6
Captain
Crack Captain
Engines
Sheilds
Sensors
Crew Rating
fast
4
29
3
Origin
Crew
15
Grade
atmosphere
Marines &
Passengers
9
EMS 6
SIZ rating
6
Average Crew
Dimensions
60x20x15
Cargo Space
30
Free HP
turrets?
0
1 medium (2)
Hull cost
60,000 FB
Total Cost
146,100 FB
Essential Crew Complement
pilot, navigator, engineer x2
#
1 Emergency Signal s
1
3
5
8
Ship Systems
Cost
Speed & Sheilds
0
3,000
1,500
She il ds
4
3
2
1
0
Cartography system
stored charts
Escape pod (3 man)
Buoy
9
Speed
stop
1/4
1/2
3/4
full
-2
10
Combat Mod
-
+1
0
-1
12
15,000
2,400
Pur s uit M od
-
- 1
0
+ 1
+2
4
% of Light
Au/24hrs
To gate
-
2%
4%
6%
8%
1
0
0
0
0
0
0
0
-
3.46
6.92
10.38
13.85
1
5
Total gate Trip
10
1
1
Vitality
60
Current Vitality
1
1
1
Weapon Systems
#
1
2
4
4
bank
2
8
4
5
1
1
1
Weapon
Goal
DMG
Effect
Cost
1,000
11,000
Fore
grappling gun
11
*
ignores shields, grapples target ship
Md Turret( 2M)
medium blaster
11
4
leaks on 1-3
Port
medium blaster
11
4
leaks on 1-3
12,000
Starboard
medium blaster
11
4
leaks on 1-3
12,000
1
11
0
0
0
0
0
0
1
11
0
0
1
11
0
0
1
1
11
0
0
1
1
11
0
0
0
1
1
11
0
0
0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
4
15
10
10
10
20787047.009.png 20787047.010.png
decados galliot
'lucretzia' class
Ship Type
galliot
7
Captain
Crack Captain
Engines
Sheilds
Sensors
Crew Rating
fast
4
29
3
Origin
Crew
14
Grade
atmosphere
Marines &
Passengers
16
EMS 6
SIZ rating
7
Average Crew
Dimensions
70x23x17
Cargo Space
30
Free HP
turrets?
0
1 medium (1)
Hull cost
70,000 FB
Total Cost
135,700 FB
Essential Crew Complement
pilot, navigator, engineer x2
#
1 Emergency Signal s
5
1
3
Ship Systems
Cost
Speed & Sheilds
0
15,000
3,000
She il ds
4
3
2
1
0
Escape pod (3 man)
Cartography system
stored charts
12
Speed
stop
1/4
1/2
3/4
full
-2
9
Combat Mod
-
+1
0
-1
10
1,500
0
Pur s uit M od
-
- 1
0
+ 1
+2
1
% of Light
Au/24hrs
To gate
-
2%
4%
6%
8%
1
0
0
0
0
0
0
0
-
3.46
6.92
10.38
13.85
1
5
Total gate Trip
10
1
1
Vitality
70
Current Vitality
1
1
1
Weapon Systems
#
1
2
2
2
2
1
bank
2
5
5
4
4
6
1
Weapon
Goal
DMG
Effect
Cost
1,000
2,000
Fore
grappling gun
11
*
ignores shields, grapples target ship
Starboard
grappling gun
11
*
ignores shields, grapples target ship
Starboard
light blaster
11
3
leaks on 1-3
4,000
Port
Port
grappling gun
light blaster
11
*
ignores shields, grapples target ship
2,000
9
11
3
leaks on 1-3
4,000
5,000
0
0
Sm Turret(1 S )
EM pulse gun
11
2
burns out shield for one turn
1
11
0
0
1
1
11
0
0
1
1
11
0
0
0
1
1
11
0
0
0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
4
15
15
9
15
16
20787047.001.png 20787047.002.png
decados assault
lander 'defiler' class
Ship Type
assault lander
10
Captain
Crack Captain
Engines
Sheilds
Sensors
Crew Rating
fast
8
29
3
Origin
Crew
13
Grade
lander
Marines &
Passengers
19
EMS 6
SIZ rating
10
Average Crew
Dimensions
100x33x25
Cargo Space
30
Free HP
turrets?
0
1 medium (2)
Hull cost
100,000 FB
Total Cost
197,500 FB
Essential Crew Complement
pilot, navigator, bridge crew, engineer x3
#
Ship Systems
Cost
Speed & Sheilds
Emergency Signal s
0
1,800
15,000
She il ds
8
6
4
2
0
6
5
1
3
Buoy
Escape pod (3 man)
Cartography system
stored charts
4
Speed
stop
1/4
1/2
3/4
full
-2
12
Combat Mod
-
+1
0
-1
9
3,000
1,500
Pur s uit M od
-
- 1
0
+ 1
+2
10
% of Light
Au/24hrs
To gate
-
2%
4%
6%
8%
1
0
0
0
0
0
0
0
-
3.46
6.92
10.38
13.85
1
5
Total gate Trip
10
1
1
Vitality
100
Current Vitality
1
1
1
Weapon Systems
#
1
2
2
2
bank
2
8
4
5
1
1
1
Weapon
Goal
DMG
Effect
Cost
1,000
11,000
Fore
grappling gun
11
*
ignores shields, grapples target ship
Md Turret( 2M)
EM pulse gun
11
2
burns out shield for one turn
Port
medium slug gun
11
5
0
6,000
Starboard
medium slug gun
11
5
0
6,000
1
11
0
0
0
0
0
0
1
11
0
0
1
11
0
0
1
1
11
0
0
1
1
11
0
0
0
1
1
11
0
0
0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
4
15
16
3
3
20787047.003.png 20787047.004.png
decados destroyer
'tupok'ta' class
Ship Type
destroyer
11
Captain
Crack Captain
Engines
Sheilds
Sensors
Crew Rating
fast
8
29
3
Origin
Crew
26
Grade
atmosphere
Marines &
Passengers
18
EMS 6
SIZ rating
10
Average Crew
Dimensions
100x33x25
Cargo Space
30
Free HP
turrets?
1
2 medium (2)
Hull cost
100,000 FB
Total Cost
248,700 FB
Essential Crew Complement
pilot, navigator, bridge crew x2, engineer x5
#
Ship Systems
Cost
Speed & Sheilds
Emergency Signal s
0
3,000
3,000
She il ds
8
6
4
2
0
10
1
3
10
Buoy
Cartography system
stored charts
Escape pod (3 man)
4
Speed
stop
1/4
1/2
3/4
full
-2
9
Combat Mod
-
+1
0
-1
10
1,500
30,000
Pur s uit M od
-
- 1
0
+ 1
+2
12
% of Light
Au/24hrs
To gate
-
2%
4%
6%
8%
1
0
0
0
0
0
0
0
-
3.46
6.92
10.38
13.85
1
5
Total gate Trip
10
1
1
Vitality
100
Current Vitality
1
1
1
Weapon Systems
#
1
2
2
6
6
bank
2
8
8
4
5
1
1
Weapon
Goal
DMG
Effect
Cost
1,000
11,000
Fore
grappling gun
11
*
ignores shields, grapples target ship
Md Turret( 2M)
EM pulse gun
11
2
burns out shield for one turn
Md Turret(2 M )
EM pulse gun
11
2
burns out shield for one turn
11,000
Port
Starboard
medium slug gun
medium slug gun
11
5
0
18,000
3
11
5
0
18,000
0
0
0
1
11
0
0
1
11
0
0
1
1
11
0
0
1
1
11
0
0
0
1
1
11
0
0
0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
4
15
16
16
3
20787047.005.png 20787047.006.png
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