history.txt

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ZSNES v1.51 Documentation

================================
    N a v i g a t i o n
================================

    * Index    [Index.txt]

    * Readme    [Readme.txt]

    * GUI    [GUI.txt]

    * Netplay    [Netplay.txt]

    * Advanced Usage    [Advanced.txt]

    * Games    [Games.txt]

    * FAQ    [FAQ.txt]

    - - - - - - - - - - - - - - - - - -

    * Getting Support    [Support.txt]

    * History    [History.txt]

    * About    [About.txt]

    * License    [License.txt]

    - - - - - - - - - - - - - - - - - -

    * NSRT Guide:    [http://zsnes-docs.sf.net/nsrt]

    * ZSNES Home Page:  [ZSNES.com]


================================================================================
~                                H i s t o r y
================================================================================

The following is the history of ZSNES, including the changelogs for every
official ZSNES release, and other major events. ZSNES was first released on
October 14, 1997.

Spanning the releases between version 0.715 and version 0.990, an ASM-only
version was offered alongside the normal ASM+C version. Differences between
sister C/A releases are marked as appropriate.

Note: All changelogs before v1.40 were copied from their original text source
inside the ZSNES official release packages. We edited the old changelogs as
little as possible in order to minimize the accidental loss of information.
Therefore, you may find spelling mistakes and formatting differences between
different versions.

1. v1.51 - January 25, 2007
2. v1.50 - December 22, 2006
3. v1.42 - January 19, 2005
4. v1.41 - January 18, 2005
5. v1.40 - December 25, 2004
6. v1.36 - July 15, 2002
7. v1.35 - June 23, 2002
8. v1.337 - September 30, 2001
9. zsKnight Leaves - July 23, 2001
10. v1.31b - July 3, 2001
11. v1.31 - June 27, 2001
12. v1.30b - June 16, 2001
13. v1.30 - June 13, 2001
14. v1.29, Win v1.00 - June 1, 2001
15. v1.28b, Win v0.99 - May 28, 2001
16. v1.28, Win v0.99 - Unknown Release Date
17. v1.26, Win v0.97 - May 17, 2001
18. v1.25, Win v0.93 - May 15, 2001
19. v1.20b, Win v0.88 - April 30, 2001
20. Source Code Released - April 2, 2001
21. v1.17b - December 27, 2000
22. v1.17, Win v0.85 - December 25, 2000
23. v1.14, Win v0.80 - November 27, 2000
24. v1.12, Win v0.74 - November 14, 2000
25. v1.11, Win v0.72 - November 12, 2000
26. v1.10, Win v0.70 - November 7, 2000
27. v1.01 - September 9, 2000
28. v1.000 - September 1, 2000 - First Windows Release
29. v0.991 - May 24, 2000
30. v0.990 - May 24, 2000
31. v0.9891c/a - February 21, 2000
32. v0.989c/a - February 12, 2000
33. v0.988c/a - December 6, 1999
34. v0.987c/a - November 26, 1999
35. v0.986c/a - November 23, 1999
36. v0.985c - November 15, 1999
37. v0.963c/a - September 19, 1999
38. v0.962c/a - September 18, 1999
39. v0.960c - September 17, 1999
40. v0.953c/a - August 4, 1999
41. v0.952c - August 3, 1999
42. v0.951c - August 3, 1999
43. v0.950c - August 2, 1999
44. v0.941c/a - July 18, 1999
45. v0.940c/a - July 18, 1999
46. v0.915c/a - July 7, 1999
47. v0.910c/a - July 6, 1999
48. v0.900c/a - July 4, 1999
49. v0.800a - December 25, 1998
50. v0.800c - December 24, 1998
51. v0.715 - October 29, 1998
52. v0.700 - October 26, 1998
53. v0.635 - September 24, 1998
54. v0.625 - September 18, 1998
55. v0.605 - September 10, 1998
56. v0.601 - September 9, 1998
57. v0.600 - September 9, 1998
58. v0.400 - May 19, 1998
59. v0.393 - April 15, 1998
60. v0.391 - April 13, 1998
61. v0.390 - April 11, 1998
62. v0.305 - February 12, 1998
63. v0.300b - February 10, 1998
64. v0.300 - February 9, 1998
65. v0.297 - January 31, 1998
66. v0.296 - Not Released?
67. v0.295 - January 29, 1998
68. v0.270 - December 25, 1997
69. v0.201b - November 5, 1997
70. v0.201 - November 5, 1997
71. v0.200 - November 4, 1997
72. v0.182 - October 23, 1997
73. v0.180 - October 22, 1997
74. v0.170 - October 16, 1997
75. v0.150 - October 14, 1997 - Initial Release


............................................................
v1.51 - January 25, 2007
............................................................

All Ports:
----------
  - Rejoice for finally having 224 lines and them being shown properly in all
    cases. [pagefault]
  - IRQ and timing fixes (fixes Chrono Trigger issues, Super Mario World, and
    others). [pagefault]
  - Fixed bug with certain commandline parameters permanently overwriting
    config file settings. [Nach]
  - Fixed bug with loading new ZMVs of a different version. [Nach]
  - Loading ZMV with ROM mismatch prints a message. [Nach]
  - Movie menu now has tabs and only shows proper options when available.
    [Deathlike, Nach, grinvader]
  - Slight improvement to the Custom Res functionality. [Deathlike, Nach]
  - Keep4_3Ratio option now only shows when necessary. [Deathlike]
  - PNG files now use extended height in extended height mode. [Nach]
  - Pausing, rewinding, and fast fowarding are disabled during movie dumping.
    [Nach, SamB]
  - You can now force a movie dump length shorter or longer than the actual ZMV
    length. [Nach, Deathlike]
  - Fixes for MEncoder check; added LAME check. [Nach]
  - Custom dumping with multiple passes implemented. [Nach]
  - Fixed some bad memory reads in command-line parser. Thanks grinvader. [Nach]
  - Now there's an option to switch to replay mode while recording movies when
    loading a state and vice versa. [Nach, Deathlike]
  - Fixed a bunch of bugs with certain save selection techniques not working
    right. [Deathlike]
  - Fixed gui font overwrite problem after fixing a cheat. The dots should be
    gone now. [Jonas Quinn]
  - You can now select the level of HQ filtering where applicable. [Deathlike]
  - Many tweaks made to reduce GUI mem usage on all ports. [Deathlike]
  - ZSNES now properly adheres to the command-line when Auto State Save/Load is
    used. [Deathlike]
  - Quick exit key now adheres to Auto State Save/Load. [Deathlike]
  - Inc/Dec Gamma toggles actually DO something. Gamma level is now definable in
    the config file. [Deathlike]
  - Fixed bugs with playing back ZMVs of 2+ players at once. [Nach]
  - Fix crash if you rewind farther than the game start in Kirby Super Star,
    Secret of Mana and some other games. [Jonas Quinn]
  - Fix crashing if using rewind in a movie before rewind slot is filled. Thanks
    BoltR. [Nach]
  - Readded the smoke effect. [Jonas Quinn]
  - Fixed the Winter Gold crash (but not the freeze). [Jonas Quinn]
  - Fixed crash in Super Demo World and possibly certain other large games.
    [Jonas Quinn]
  - Fixed loading many old ZSTs. [Jonas Quinn]
  - Fixed some bugs with movies which load from power on with SRAM. [Nach]
  - Fixed some issues with DSP-4 movies. [Nach]
  - Added ability to have game-specific input. Main input is now stored in
    zinput.cfg. [Nach, Deathlike]
  - Added option in Config->Options for Screenshot format. [Deathlike]
  - Fix crash on creation of ZMV if save path does not exist. Thanks Maximus.
    [Nach]
  - Logo support for AVI dumping. Set the logo file in zmovie.cfg; it can be
    gzip'd if you want. [Nach]
  - Pick state menu (default - F3) now has wraparound. Praise Pac-Man!
    [Deathlike]
  - Config file cleanup for more understandability. [Deathlike]
  - New Don't Save SRAM option. [Deathlike]
  - More GUI cleanup and tweaking, also reorganization. [Deathlike]
  - Removed the horrible-sounding Mono Surround Sound code. [Deathlike]
  - Source cleanup. [Deathlike, Phil^, Nach, grinvader]
  - Parsegen now allows one to define inside a PSR file to have it reject arrays
    from older config files. [Nach]
  - Our assembly syntax shortener now is case-insensitive with new
    case-insensitive string class. [Nach]
  - Archopt has updated flags, added GCC 4.2's -march=native support. [Nach]
  - Parsegen now has atoui() which should fix reading very large values. [Nach]
  - Ported more assembly to C. [Jonas Quinn]
  - Misc. bug fixes. [Deathlike, Jonas Quinn, SamB, Nach, grinvader]

DOS Port:
----------
  - Fixed snapshots key from attempting to take a PNG when it cannot.
    [Deathlike]
  - Removed old DOS debugger at last. [SamB]
  - Clock box option now does something in 8-bit modes. [Deathlike]

Win Port:
----------
  - Updated and improved NTSC filter. [Blargg, pagefault, Deathlike]
  - Added 1600x1200 S Full to Windows port for consistency. Fixed details of
    1600x1200 S Win. [Deathlike]
  - Fixed crash with HQ4x in windowed mode with Hi-Res Mode 7 on. [Deathlike]

SDL Port:
----------
  - Fixed broken option on Mac OS X; load menu shouldn't crash anymore. Thanks
    phf. [Nach]
  - Made WIP launch message berate users for not using --enable-release if it
    was an official release. [Nach]
  - Added option to define configuration directory. [Aerdan]
  - Mac OS X config directory now defaults to Library/Application Support/ZSNES.
    [Nach]
  - Symlink support for matching ROM name to files. [Nach]
  - Updated and improved NTSC filter. [Blargg, pagefault, Deathlike]
  - More accurate NTSC ratio. [pagefault]
  - You can now use libao for sound, compile with --enable-libao, also see
    zsnes --help for a list of drivers to use. [Nach, Bisqwit, grinvader]
  - Unit testing done; off by one errors in audio sample output fixed. Thanks
    hakonrk and grinvader. [Nach]
  - Now supports ~ (home directory) in various places, most notably ROM loading.
    [Nach]
  - Fixed some filtering and video refreshing issues. [Deathlike]
  - Fixed Bilinear Filtering on startup. [Deathlike]


............................................................
v1.50 - December 22, 2006
............................................................

All Ports:
----------
For this release, we spent much time rewriting, port...
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