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PRIMA
OFFICIAL GAME GUIDE
Levi Buchanan
The Prima Games logo is a registered trademark of Random House,
Inc., registered in the United States and other countries.
Primagames.com is a registered trademark of Random House, Inc.,
registered in the United States.
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
(800) 733-3000
www.primagames.com
© 2004 by Prima Games. All rights reserved. No part of this book may be
reproduced or transmitted in any form or by any means, electronic or mechanical,
including photocopying, recording, or by any information storage or retrieval system
without written permission from Prima Games. Prima Games is a division of
Random House, Inc.
Product Manager: Mario De Govia
Project Editor: Carrie Andrews
Layout & Design: Graphic Applications Group, Inc.
Game contents and software copyright © 2004 Elixir Studios Limited. Evil Genius
and the Evil Genius logo are trademarks of Elixir Studios Limited. All rights
reserved. Published by Sierra Entertainment, Inc. Sierra and the Sierra logo are
registered trademarks or trademarks in the U.S. and/or other countries. Vivendi
Universal Games and the Vivendi Universal Games logo are trademarks of Vivendi
Universal Games, Inc. Windows and DirectX are either registered trademarks or
trademarks of Microsoft Corporation in the U.S. and/or other countries and are used
under license from Microsoft. Pentium is a registered trademark of Intel
Corporation. NVIDIA and GeForce are registered trademarks or trademarks of
NVIDIA Corporation in the United States and/or other countries. The ratings icon is
a registered trademark of the Entertainment Software Association. All other
trademarks are property of their respective owners.
All products and characters mentioned in this book are trademarks of their
respective companies.
Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO"
and “RP” are copyrighted works and certification marks owned by the
Entertainment Software Association and the Entertainment Software Rating Board
and may only be used with their permission and authority. Under no circumstances
may the rating icons be self-applied or used in connection with any product that has
not been rated by the ESRB. For information regarding whether a product has been
rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org.
For information regarding licensing issues, please call the ESA at (212) 223-8936.
Please note that ESRB ratings only apply to the content of the game itself and does
NOT apply to the content of this book.
Important:
Prima Games has made every effort to determine that the information contained in
this book is accurate. However, the publisher makes no warranty, either expressed or
implied, as to the accuracy, effectiveness, or completeness of the material in this
book; nor does the publisher assume liability for damages, either incidental or
consequential, that may result from using the information in this book. The publisher
cannot provide information regarding game play, hints and strategies, or problems
with hardware or software. Questions should be directed to the support numbers
provided by the game and device manufacturers in their documentation. Some game
tricks require precise timing and may require repeated attempts before the desired
result is achieved.
ISBN: 0-7615-4580-8
Library of Congress Catalog Card Number: 2004107109
Contents
Everybody Wants to Rule the World ..............2
Controlling Your Empire..................................8
Minions ........................................................21
This Evil Island ............................................52
World Domination ......................................104
Forces of Justice........................................114
Evil Genius Research & Development ........128
Walkthrough
Objective 1: Evil Intentions ....................138
Objective 2: Head of the Underworld ......150
Objective 3: Better Living through
Chemistry ..............................................166
Objective 4: Loot and Pillage ..................174
Objective 5: Masterplan Machinations ....181
Objective 6: Road to Doomsday ..............189
Objective 7: Global Chaos ......................198
Objective 8: Doomsday Beckons ............208
Objective 9: Evil Ultimatum ....................216
Bonus Objectives ....................................223
Acts of Infamy Glossary ............................229
Evil Chatting ..............................................256
Acknowledgments:
The author and Prima would like thank Marcus Lindblom, Sandro
Sammarco, and Lori Inman—a trio of right good evil geniuses.
The author also thanks Mario De Govia and Carrie Andrews of
Prima for all of their help. And finally, to Mindy, the fam, Scissor
Sisters, PE, the makers of Bawls (must ... meet ... deadline!), and my
animal army for keeping me company at 4AM.
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PRIMA
OFFICIAL GAME GUIDE
Welcome to the Dark Side
Congratulations on your decision to give in to your inner evil. Whereas some people find solace in being a
butcher, baker, or candlestick maker, you have the courage to admit that your satisfaction comes from
bending the world to your will in a mad quest for global domination.
Bottling up feelings like that for too long would inevitably lead to long sessions on the psychiatrist's
couch—so consider your need to plot nefarious deeds and fraternize with unsavory characters a
healthy one.
However, becoming the world's greatest Evil Genius is
not going to be easy. It's not all about torturing suave,
manacled secret agents with laser beams. Clawing your
way to the top of the evil pyramid takes work. Real dirt-
under-the-fingernails work.
No criminal mastermind would announce his presence
to the world without having a super-secret lair well under
construction. So before you send your minions out to
steal and cause trouble in your name, draw up a set of
blueprints for an underground den of disaster.
And where should you build this base of operations?
How about on your own uninhabited volcanic island of
undisclosed location? Nothing says you've arrived like a
rock in the middle of the ocean.
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EVERYBODY WANTS TO RULE THE WORLD
Oh, and a word about those Forces of Justice—they
come calling. To be recognized for the Evil Genius you
are, you must perform Acts of Infamy—audacious
missions that leave the world's leaders with their jaws on
the floor. The kind of missions that make the president of
the United States turn to the prime minister of Japan and
say, "Man, that dude sure is evil."
And once you start undertaking these not-so-
clandestine missions, the Forces of Justice send their top
agents to your island retreat. You'd better have some
serious defenses ready to keep them at bay. Stock your
lair with tricky traps that take out those slick secret
agents before they have a chance to think of a clever one-liner.
So, without further ado, let's get you started on the path toward notoriety, riches, and world domination.
This puny planet has waited too long to cower before the likes of you.
Evil Times Three
As much as you'd like to see your own mug plastered on the "Most Wanted" lists at the FBI or Kremlin, you
need to choose an evil avatar to represent your dreams of conquest.
There are three Evil Geniuses to choose from in the game. There are small differences between each
criminal mastermind. So do you want to order the theft of the Ark of the Covenant with a Teutonic accent,
or risk getting blood on your fabulous furs when striking down insolent lackeys? Check out the following
descriptions for information on each Evil Genius.
Note
While each Evil Genius begins the game with the same physical and monetary
resources, each comes with a personal henchman. These powerful minions are the
real muscle of the operation. Each henchman has two special moves that can be
used to thwart the Forces of Justice, so peruse each starting henchman's bio and
factor that into your choice of super-evil conqueror.
primagames.com
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PRIMA
OFFICIAL GAME GUIDE
Maximilian
Short in stature but well stocked with insane plots, Maximilian
desires to rule the world. (Did you expect anything less from
an Evil Genius?) The filthy-rich industrialist has chosen to use
technology to lay waste to the world and the Forces of Justice.
He pays a smaller cash incentive for research than the other
Evil Geniuses. And look at the guy. He wears a monocle.
Anybody who wears a monocle is crazy enough to pull off
dreams of world domination, right?
Alexis
This exquisite maniac wants the world to both fear her evil brain and
fall for her gorgeous face. And she's going to use more than a simple
poison apple to be the fairest in the land. Instead, Alexis is going to put
her multimillion-dollar inheritance to unsavory use by building up an
elegant secret lair and stocking it with only the finest equipment of ill
intent. Her minions have a Loyalty bonus, so they lose Loyalty at a slower
rate. Tall and graceful, Alexis is the most comely of the Evil Geniuses,
but this femme fatale most certainly has the capability to crush the
world beneath her stilettos.
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