Avengers Archives - The Grandmaster's Log.pdf

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AVENGERS CAMPAIGN FRANCHISES
Avengers Branch Teams
For years, the Avengers operated
relatively autonomously, as did the
Fantastic Four and other superhuman
teams. As the complexities of crime
fighting expanded and the activities of the
Avengers expanded to meet them, the
team's needs changed. Their ties with
local law enforcement forces and the
United States government developed into
having direct access to U.S. governmental
and military information networks. The
Avengers' special compensations (such as
domestic use of super-sonic aircraft like
their Quintets) were contingent on working
with the U.S. National Security Council.
After a number of years of tumultuous
relations with the U.S. government,
especially their NSC liaison Henry Peter
Gyrich, the Avengers' ties with the US
government were severed and their
charter was revoked. After a chaotic battle
with the Tetrarchs of Entropy and a
subsequent two-day meeting of the
Avengers' full membership, the team's
charter was re-established under the
United Nations.
Immediately following the public
announcement of the Avengers' new
association with the United Nations, the
world looked upon the Avengers as yet
another toy in the political arena. The UN
itself, however, has not interfered or made
any overt demands on the team in terms
of their membership and organization.
This fact could be attributed to Captain
America's years of experience with
bureaucracy and military organizations or
perhaps it was simply because the
Avengers were often off on missions of
world-wide importance.
That is not to say that there has not been
extensive lobbying on the part of many
member nations and individual interest
groups for securing membership of certain
representative superhumans into the
Avengers. Seen as a mark of elite status
and prominence both for the
hero/heroine and the sponsoring nation,
avengers membership for national heroes
has become the latest political power chip
involved in United Nations negotiations.
Some member nations, such as the
representatives of the former Soviet
Republics and their Peoples' Protectorate,
have lobbied for whole teams of powered
beings to be admitted as affiliated
Avengers' branch teams.
The most prominent proposal nearing a
vote is the General Assembly's desired
establishment of an Avengers' branch
team for the purpose of policing areas
outside of the American continent. This
proposal has been welcomed by all
member nations except the United States,
but has never come close to resolution
simply because of national disagreements
over membership proposals and the
location of a base of operations. Table A
shows all the superheroes and base
locations proposed by member nations.
How these politically-loaded nominations
affect the Avengers in your game world is
known only to the Judge and Uatu.
Table A: UN Proposed Avengers Bases
and New Members
Australia: Sydney; Talisman I
China: Moscow; Collective Man
Egypt: Cairo; Scarlet Scarab
France: Paris; Peregrine
Germany: Berlin; Blitzkrieg, Hauptmann
Deutschland
Great Britain: Paris; Spitfire, Micromax,
Shamrock
Israel: Tel Aviv; Sabra
Japan: Undecided; Sunfire
Korea: Undecided; Auric, Silver
Saudi Arabia: Undecided; Arabian Knight
Soviet Republics: Moscow; Peoples'
Protectorate (Perun, Phantasma, Red
Guardian, Vostok) and Crimson Dynamo
Spain: Undecided; Defensor
Symkaila: Undecided; Silver Sable
Taiwan: Moscow; Jade Dragon
Wakanda: Wakanda; no nominations for
members
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The New Avengers
In every MARVEL SUPER HEROES
game world and even in all the alternate
worlds explored by Uatu the Watcher, the
Avengers are the ultimate guardians of
justice and stand as symbols of all that is
good and right in the superhuman
population expansion of the late 20 th
century. And now, players and Judges
alike have the chance to make their own
legends alongside those of Thor, Iron
Man, the Vision, and the rest of the
Avengers. Your campaign heroes and
heroines have been chosen for
membership in the Avengers!
educational records.
Any information input by the
operator/new Avenger, most specifically
the hero's or heroine's civilian identity and
address, is permanently erased from
Avengers computer files after the search
is complete. Safeguards like this are
essential for members who choose to
keep their identities secret. After the
process is completed, operators are
notified whether they have passed the
security qualifications. If player characters
pass the security checks, they move up to
full-time Avengers status!
This special United Nations status also
provides a limited diplomatic immunity for
heroes operating in Avengers capacity.
This most often applies to violations of
aircraft regulations, the use of
superhuman force in the arrest and
capture of criminals, and the usual results
of any battles such as property damage
and personal injury of combatants and
bystanders.
Avengers can command assistance from
local authorities on an emergency basis,
and Avengers priority provides them
support from any government or public
employee. These powers best serve the
heroes in the course of major mayhem,
allowing them to take command of on-site
forces and handle the source of the
problem while local officials handle crowd
control.
United Nations status grants an Avenger
a high-level security clearance for access
to high-security government buildings,
data, classified information, and
government officials. Liaison officers are
currently established between the
Avengers and a number of governments
and world-wide power groups such as the
FBI (Agent Derek Freeman), Interpol (no
contact yet established), S.H.I.E.L.D.
(Nicholas Fury), United Nations (Devi
Bannerjee), United States (Raymond
Sikorsky, NSC; Presidential access by
Chairbeing only), and Wakanda (King
T'Challa).
Benefits of Membership
Heroes in the MARVEL UNIVERSE have
long known the advantages of allying
themselves with others against common
foes. This is the most basic of benefits
when a player character joins the
Avengers. In addition, neophyte heroes
gain access to the knowledge of more
experienced teammates. It's best to learn
things first hand, but fighting the
Absorbing Man without any preparatory
knowledge is not recommended if anyone
can help it!
Aside from these basic privileges, being
an Avengers branch team grants player
characters special United Nations status,
a state-of-the-art headquarters, and use of
Avengers technology. Tony Stark, Reed
Richards, and King T’Challa of Wakanda
provide all Avengers with cutting-edge
vehicles, weaponry, and more.
Security and Background Checks
All new members of the Avengers undergo
a complex security screening process to
determine their suitability as members of
the Avengers. The most important check
determines their suitability for access to
secret information. Every member
undergoes these checks before being
issued an Avengers Identicard or
Communicard.
A specialized computer system in the
Avengers command center handles the
entire background check process. This
system, designed by Tony Stark
(someone who understands the need for
secrecy), makes its information checks via
a unique random sequence code that
initiates information checks through the
data banks of the FBI, the CIA, Interpol,
the U.S. and the United Nations National
Security Councils, and AMEX. The checks
are disguised by encoding, identifying
them as standard background checks for
prospective employees of the U.S.
Department of Agriculture. Areas of focus
for the program include checks on family
status, past criminal behavior, psychiatric
treatment, substance abuse, and
participation in anti-American (recently
changed to "anarchist") groups. The
system also looks into any outstanding
debts and current credit ratings and
evaluates any existing
Technology
The Avengers count some of the greatest
minds alive in the world today as members
and thus the team has instant access to
the latest technologies developed on Earth
or elsewhere! Much of their technology is
located in their headquarters. Every
branch is provided with its own base. For
information about branch team
headquarters construction, see Appendix
One of this book. Details of the New York
HQ are shown on a poster map included
in this box.
United Nations Status
All members of the Avengers have a
special status as a peace-keeping agent
of the United Nations. They have the
authority to operate as deputized law
enforcement officials in any country of
Earth with the express permission of that
nation's government. United Nations
member nations can choose to reject the
aid of the Avengers, but currently, the only
nation to reject the Avengers has been
Demonica.
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Most other technologies developed by or
for the Avengers, aside from their
vehicles, costumes, clothing, and
communicators, is undertaken on a case-
by-case basis and is not generally
available except when absolutely needed.
The following is a list of currently
accessible Avengers technology and
includes all appropriate information. Game
statistics for vehicles are provided on
Table B: Avengers Vehicles.
Amazing range sensors and
communications systems, but it is not
furnished with weapons systems.
Material Strength: The Air Car is
constructed of Excellent rank,
lightweight steel alloys. The open top
affords passengers only Good rank
protection from attacks.
Availability: Though the first model was
destroyed recently by the Swordsman,
there are currently two of these
available at Avengers Headquarters in
the hangar. The plans are in the
computer networks and are available
to all Avengers teams.
predecessor, the second generation
Air Car is equipped with Amazing
range sensors and communications
systems but no weapons systems.
Material Strength: The Air Car Mk II is
constructed of Excellent rank,
lightweight steel alloys. The open top
affords passengers only Good rank
protection from attacks.
Availability: The first operable model of
the Mk II was sabotaged and crashed
in midtown New York. It was totally
destroyed by Raza's attempted
assassination of the Black Knight.
There have since been two models
constructed and on hand in the New
York headquarters.
Air Car Mk I: Designed by the Black Knight
in conjunction with Wakandan design
groups, this open-top Air Car has a
snub nosed body, and flies by means
of five jets. One primary engine is
mounted in the rear and four booster
jets are on external side mountings. At
18 feet long and 12.5 feet wide with
side mounted jets, this Air Car has
seating for four adult-size humans.
This Air Car was designed for inner
city and local transport to avoid
problems with the use of supersonic
Quinjets within New York City. The Air
Car is equipped with
Air Car Mk II: This subsequent Air Car
design, also by the Black Knight, is
more aerodynamically streamlined. Its
main body measuring 14.9 feet by 8
feet. Three jet assemblies are all rear
mounted for more thrust and
maneuverability. They are capable of
generating the equivalent thrust of a
Quinjet for up to 10 minutes at a time,
but its open-air construction makes
this hazardous to occupants. Like its
Avengers Jacket: Made of a synthetic
material with the appearance of
leather, these jackets are now a
standard accessory for many
Avengers. Despite their simple
appearance and casual wear, these
jackets hold more than expected.
Body Armor: The material, thinner
and more supple than Kevlar, is nearly
bullet-proof and provides Good
protection vs. physical attacks and
Typical protection vs. energy attacks.
Tracking Beacon: The red "A"
shoulder patch on the jackets contains
circuitry for an Amazing range beacon
that can be traced from any Avengers
base to locate team members.
Temperature Resistance: The
material has a microcircuitry weave
that generates heat or cold, affording
the wearer Good rank protection from
such temperature attacks or climes.
Material Strength: The jackets are
made of Excellent strength material.
Availability: Jackets can be tailor-made
for any member of the Avengers.
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Bio-Analyzer: Standard equipment for any
headquarters, this machine (in hand-
held models or a wide-range sensor
array) performs the following:
Detection: The bio-analyzer can
detect the presence of mutants,
shape-changers, and aliens of any
race known to the Avengers with
Incredible ability and range (11 areas).
Quinjet: The Quinjet is the standard mode
of transportation for the Avengers. On-
board systems include:
Auto-Pilot: The on-board
computer can maintain Typical control,
though it cannot take oft or land the
Quinjet.
Communications: The Quinjets
hold Monstrous rank and range radios
and other communications devices. All
incoming and outgoing signals can be
scrambled with Monstrous efficiency
for security. Quinjets can link with all
standard and covert air frequencies.
Modifications: Quinjets can also
be modified for a variety of situations,
such as space or submersible travel.
Quinjet statistics are on Table B.
Security: Quinjets are only
operated by someone with an Active
Avengers Communicard. They can
also be voice-activated by Active
Avengers for quick starts. Otherwise,
Quinjet hatches and the canopy
remain magnetically sealed.
Stealth: Quinjets can become
radar-invisible with Incredible ability.
Material Strength: Quinjets are
normally made of Excellent strength
materials.
Availability: Each team has two
operating Quinjets at any given time.
Parts are always available for the
construction of another, or to repair
a damaged Quinjet. These jets are
made by Stark Industries, but only a
Chairbeing or the Chief Executive is
authorized to order these for a team.
Skycycle: Originally constructed for
Hawkeye, the skycycle has become
standard equipment for Avengers on
solo missions. Its size makes it more
useful for clandestine missions since it
is more easily hidden and harder to
track than a large Quinjet. Just like the
Quinjets, Communicards are used to
operate the skycycles. The cards are
actually used as ignition keys, though
there is no voice activation of the
skycycle, only manual control. Two
skycycles can be transported by a
Quinjet if the seats are removed to
expand cargo space. Skycycles have
Amazing rank and range sensors and
radio systems.
Material Strength: Skycycles are made
of Excellent strength materials, though
they give only Good protection to their
passengers.
Availability: Skycycles are now built by
Stark Industries after they purchased
the design from Jorge Latham. They
are provided in pairs for the Avengers.
There are four skycycles at the New
York and the L.A. bases, with parts on
hand for repairs.
Material Strength: Hand-held units are
made of Excellent strength materials.
Larger, built-in sensor arrays are the
same material strength as the wall
installation (minimum of Excellent).
Availability: One Bio-analyzer is kept
on hand in both the Avengers L.A.
compound and the New York HQ.
Communicard: Every Avenger carries a
Communicard, an Avengers ID card
with microcircuitry that allows:
Communications: Avengers can
communicate visually through a small
screen on their cards. The screen
normally shows a photo of the Avenger
who carries it. The card beeps like a
pager when called. The range for
communications is 5,000 miles (Class
1000 range), though signals can be
boosted by central communications at
Avengers HQ for a range of 1,000,000
miles (Class 5000).
Computer Terminal: A keypad
allows numerical code access to any
Avengers computers within range.
HQ Access: The cards are
magnetically encoded to open all
entrances at any Avengers bases.
Resource Card: The card also
acts as a bank card for access to a
special Avengers contingency account.
Material Strength: Cards are
constructed of Remarkable strength
material and are fully waterproofed.
Availability: All Active and Reserve
members have cards. Inactive
Reservists have cards on a limited
basis, based on their reliability to the
team and their locations.
Table B: Avengers Vehicles
Vehicle
Price
Body
Control
Air Speed
Max. # of
Passengers
Air Car Mk I
AM
EX(GD)
RM
AM
4
Air Car Mk II
AM
EX(GD)
IN
MN
6
Quinjet, standard
AM
EX
RM
Shift Y
7
Quinjet, submersible
MN
IN
RM
EX(Underwater)
7
Quinjet, space-worthy
MN
AM
IN
Shift Z(Space)
7
Skycycle
RM
EX(GD)
EX
IN
2
All the above vehicles are equipped with VTOL and hover capabilities.
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