Lone Wolf Character Sheet - Herbalish.pdf

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Lone Wolf Character Sheet
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Level: ___________________ XP: _______________________
Herbalish
Character Sheet by Ema
Abilities
Endurance
Max
Saving Throws
B ASE
M OD .
T EMP
M OD .
T OTAL
B ASE
A BILITY
M ISC
T EMP
Str
Strentgh
Dex
Dexterity
Con
Constitution
Int
Intelligence
Wis
Wisdom
Cha
Charisma
d8
Fortitude
=
+
+
+
CON
Current
Reflex
=
+
DEX
+
+
Will
=
+
WIS
+
+
Willpower
Max
Notes: _____________________________
______________________________________________
______________________________________________
Current
Skills
Defence
S KILL N AME
T OTAL
R ANK A BILITY M ISC
AC
Psychic AC
• Acrobatics
____ = ___ + ___ + ___
DEX
INT
STR
CHA
STR
CON
INT
INT
CHA
INT
CHA
DEX
INT
CHA
CHA
WIS
CHA
INT
INT
INT
INT
INT
WIS
CHA
CHA
WIS
WIS
DEX
WIS
DEX
DEX
WIS
CHA
*
• Appraise
____ = ___ + ___ + ___
A RMOUR S HIELD A BILITY
M ISC
=
10 +
+
+
+
=
+
• Athletics
____ = ___ + ___ + ___
*
DEX
INT Will
• Bluff
____ = ___ + ___ + ___
• Climb
____ = ___ + ___ + ___
*
Armour Type: ________________
Armour Check Penalty: ________
Armour Spell Failure: ________%
Proficiency
• Concentration
____ = ___ + ___ + ___
Light Armour
Medium Armour
Heavy Armour
Shield
• Craft
(__________)
____ = ___ + ___ + ___
• Craft
(__________)
____ = ___ + ___ + ___
• Diplomacy
____ = ___ + ___ + ___
Disable Device
____ = ___ + ___ + ___
Greatshield
• Disguise
____ = ___ + ___ + ___
• Escape Artist
____ = ___ + ___ + ___
*
Combat
• Forgery
____ = ___ + ___ + ___
• Gather Information
____ = ___ + ___ + ___
Handle Animal
____ = ___ + ___ + ___
T OTAL
B ASE
A BILITY
M ISC
S IZE
• Heal
____ = ___ + ___ + ___
Melee
=
+
+
+
STR
• Intimidate
____ = ___ + ___ + ___
Knowledge(__________)
____ = ___ + ___ + ___
Ranged
=
+
DEX
+
+
Knowledge(__________)
____ = ___ + ___ + ___
Knowledge(__________)
____ = ___ + ___ + ___
B. D MG .
Knowledge(__________)
____ = ___ + ___ + ___
=
+
+
Magical
INT
Occult
____ = ___ + ___ + ___
• Perception
____ = ___ + ___ + ___
T OTAL
B ASE
A BILITY
T OTAL
A BILITY
M ISC
• Perform (__________)
____ = ___ + ___ + ___
Psychic
= CHA
Initiative
=+
• Perform (__________)
____ = ___ + ___ + ___
DEX
Profession (__________)
____ = ___ + ___ + ___
Profession (__________)
____ = ___ + ___ + ___
• Ride
____ = ___ + ___ + ___
Weapons
W EAPON A TTACK B ONUS D AMAGE C RIT . ANGE T YPE S IZE
___________________ ___/___/___/___ _______ ___ ____ ___ ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___
Ammunition
• Sense Motive
____ = ___ + ___ + ___
Sleight of Hand
____ = ___ + ___ + ___
*
*
• Stealth
____ = ___ + ___ + ___
• Survival
____ = ___ + ___ + ___
Use Magical Item
____ = ___ + ___ + ___
__________________
____ = ___ + ___ + ___
__________________
____ = ___ + ___ + ___
__________________
____ = ___ + ___ + ___
Max. Rank: ____ / ____
Class Skill Untrained Skill
Cross-Class Skill * Armor Penalty
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Herbalish Abilities
Class Features
Herbalish Circles
E NDURANCE
Nature’s Thane
Verdant Vow
Circle of Blood and Bone
Tier I:
Fleshmending
1
1
1/rd.
0/3
2
3/min
2
special
2/point
7+
Tier II:
Purge the Tainted Blood
_______
Living Gift
(
)
Tier III:
Health Sight
_______
Tier IV:
Accelerate Healing
_______
Tier V:
Lend Health
_______
Psychic Awareness
Erect a Shield
Focus
Tier VI:
Song of Life
_______
Tier VII: Limb-binding
_______
____/day
Tier VIII: Replenish Breath
_______
Attack
Instinctive Shield
Tier IX:
Purification of Body and Soul
_______
Tier X:
Rebirth
_______
Nature’s Child
Nature’s Ally
Circle of Sea and Sky
Tier I:
Echoes of Thunder
1/rd.
1/gal.
3
4
5
2/min
5
7
3/rd.
special
Nature’s Companion
Nature’s Avatar
Tier II:
Call the Rain
_______
Tier III:
Thunderclap
_______
Tier IV:
Storm’s Caress
_______
Tier V:
Eye of the Storm
_______
Tier VI:
Unfettered Flight
_______
Tier VII: Wind Strike
_______
Primal Paths
Tier VIII: Call of the Deepest Horizon
_______
Tier IX:
Speed of the Zephyr
_______
Tier X:
Storm of Wrath
_______
Path of the Healer
Path of the Hunter
Healer I
Hunter I
Circle of the Living Land
Healer II
Hunter II
Tier I:
Herbcraft
special
1/rd.
1/min
0
5
7
special
7
6
8/rd.
Healer III
Hunter III
Tier II:
Shadow on the Stone
_______
Healer IV
Hunter IV
Tier III:
Whispers of the Wild
_______
Tier IV:
Earth’s Embrace
_______
Tier V:
Primal Form
_______
Other Abilities
Tier VI:
Tremulous Touch
_______
Tier VII: Standing Stones
_______
Tier VIII: Pastoral Passage
_______
Proficient with all one-handed melee weapons, except the sickle.
Proficient with all ranged weapons, except the crossbow.
Proficient with leather armour, wooden shields and mantle.
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
Tier IX:
Soul of the Earth
_______
Tier X:
Earthwarden
_______
Backpack
Special Items
Languages
Movement
Load: ____/____/____
Current Load: _____
Current Speed: _____
Max. Dexterity: _____
Check Penalty: _____
I TEM
W EIGHT
________________
________________
________________
________________
________________
I TEM
W EIGHT
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________________
________________
Sketch
Wealth
Meals
pt: ____
gc: ____
sp: ____
cp: ____
One meal takes up half a
Backpack space
Other:_______________
_____________________
_______
_______
_______
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