Fraps 3.4.6 - 31st July, 2011 - Fixed overlay color in Fear 3 - Fixed detection of IL2: Cliffs of Dover and Bloodline Champions - Fixed counter appearing in Thunderbird and Pale Moon applications - Other minor bug fixes Fraps 3.4.5 - 28th May, 2011 - Fixed some videos being recorded with scrambled colors Fraps 3.4.4 - 26th May, 2011 - Increased performance capturing Vista/Windows 7 aero desktop (DWM) - Reduced memory footprint of Fraps process - Fixed Fraps crash while idling on desktop - Fixed gem glowing while recording The Dark Mod - Fixed hotkeys not responding when simulated from autohotkey/macro apps - Fixed graphic corruption in some OpenGL titles Fraps 3.4.3 - 12th May, 2011 - Improved DirectDraw capture speed - Fixed recording crash on single CPU systems - Fixed invalid colors/crashing recording from 16-bit color games - Fixed corrupt/oversized AVIs being written at high resolutions - Fixed Dirt not loading with Fraps running - Other minor bug fixes and optimizations Fraps 3.4.2 - 14th April, 2011 - Improved OpenGL capture speed - Fixed freeze when clicking on Minimize button - Fixed GL state not being restored properly - Fixed blank video showing in some AVIs Fraps 3.4.1 - 2nd April, 2011 - Fixed crash when starting Fraps for some users - Fixed hotkeys not being detected when modifier keys held - Fixed keys getting stuck when used by both the game and Fraps Fraps 3.4.0 - 29th March, 2011 - Added configurable buffer size for loop recording mode - Increased video capture performance at high resolutions - Fixed slow recording of Minecraft at default window size - Fixed benchmark crashing when configured to stop automatically after 1 second Fraps 3.3.3 - 15th March, 2011 - Fixed mouse not responding in Ragnarok and some applications Fraps 3.3.2 - 9th March, 2011 - Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as hotkeys) - Added support for all Ctrl, Shift & Alt combinations for use with Fraps hotkeys Fraps 3.3.1 - 1st March, 2011 - Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications - Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop - Fixed counter showing over frames in IE9 beta - Fixed stereoscopic capture not working in half-size mode for some games - Additional minor bug fixes Fraps 3.3.0 - 22nd February, 2011 - Full support for Windows 7 SP1 - Added option to only capture external sound input while hotkey pushed (Vista/Win7) - Fixed stereoscopic 3D capture not working for D3D9 games - Fixed counter not appearing in Dungeons Fraps 3.2.9 - 10th February, 2011 - Fixed crash if recording to drive with less than 4 gigabytes free - Improved sound capture engine for those suffering sync issues - Fixed 3D browser apps not being correctly monitored in Firefox 3 - Fixed detection of UDK viewport sizes Fraps 3.2.8 - 3rd February, 2011 - Greatly reduced CPU usage while recording on most configurations - Fixed black areas in captures from Flight Simulator (FS9/FSX) - Fixed counter not showing in correct position for some windowed applications - Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows - Fixed counter appearing in Google Talk Fraps 3.2.7 - 19th January, 2011 - Fixed large pause between split AVI segments - Fixed stuttering when using loop recording on Vista/Win7 - Other minor bug fixes Fraps 3.2.6 - 24th December, 2010 - Fixed Fraps not able to initialize DirectX on startup for some people - Fixed crash while recording that could cause video to be written incompletely - Fixed rare bug causing graphic corruption of individual frames in recorded movies - Fixed crash on Windows 2000 machines Fraps 3.2.5 - 2nd December, 2010 - Fixed keys sticking/duplicated with Fraps loaded - Fixed Fraps not capturing in half-size mode for some users Fraps 3.2.4 - 28th November, 2010 - Added support for D3D10 & D3D11 stereoscopic 3D Vision capture - Fixed counter appearing on Windows Live 2011 apps - Fixed inverted colors in video captured from some DX10 games - Fixed DWM capture jumping between multiple monitors on Windows 7 - Fixed flickering counter in some OpenGL applications - Fixed mouse offset in 3D browser apps - Fixed FRAPS.EXE not appearing signed on some Windows 7 installations - Fixed systray icon not turning pink in loop recording mode. - Fixed startup crash on 24-core CPU systems - Added support for Win7 SP1 RC - Other minor bug/stability fixes Fraps 3.2.3 - 14th June, 2010 - Added support for full-size video capture above 2560x1600 - Fixed crash when loading Fraps under WinXP with 6-core CPU - Fixed crash when enabling monitor DWM option on some configurations - Fixed Fraps altering error flag on calls to GL SwapBuffers - Fixed sound input switching at startup on XP systems - Fixed counter appearing in VS2010 Fraps 3.2.2 - 31st March, 2010 - Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications - Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200 - Fixed loop recordings sometimes becoming corrupted Fraps 3.2.1 - 29th March, 2010 - Fixed screen capture of large resolutions (ATI Eyefinity) - Fixed counter disappearing in some games when switching resolution - Improved recording speed on SLI configurations - Other minor bug/crash fixes Fraps 3.2.0 - 26th March, 2010 - Added loop recording for registered users. Press and hold video capture hotkey to start 30 second buffer - Added option to disable stereoscopic capture when running with NVIDIA 3DVision - Major optimizations for recording from D3D10 & D3D11 games Fraps 3.1.2 - 4th March, 2010 - Fixed STALKER: Call of Pripyat not loading with Fraps running - Fixed slow recording speeds for some users in Battlefield: Bad Company 2 - Fixed Guild Wars crashing when moving between zones - Fixed videos being recorded at double width on some nvidia configurations - Fixed colors being inverted in video captured from some DX10 games - Fixed multiple FRAPS32.DLL crashes Fraps 3.1.1 - 11th February, 2010 - Fixed detection of loading screens when recording with unlocked framerate - Added product information to installer Fraps 3.1.0 - 8th February, 2010 - Added option to capture videos with framerate locked or unlocked - Fixed startup crash for some Intel i5/i7 configurations under Windows 7 - Minimum recording speed is now 1 fps to allow for time lapse recording - Fixed vista desktop recording not capturing mouse cursor - Fixed sound length for Vista/Win7 recordings - Added large address support to 32-bit codec - Fixed window starting off screen on some multi-monitor systems Fraps 3.0.3 - 21st November, 2009 - Fixed installer not displaying correctly for some users under Win7 Fraps 3.0.2 - 18th November, 2009 - Fixed inability to put machine to sleep with Fraps running - Fixed bug preventing people from updating the benchmark timeout value - Fixed problem restoring Fraps window to previous position upon startup - Fixed AUDIODG.EXE consuming large amounts of CPU for some users Fraps 3.0.1 - 8th November, 2009 - Added minimize to systray option for Win7 users - Fixed video capture frame rate defaulting to 30 fps when Fraps loads Fraps 3.0.0 - 5th November, 2009 - DirectX 11 support - Compatible with Windows 7 final (RTM) and RC1 versions - Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games - Force lossless RGB option to always capture video in pure form - Ability to mix both game sound and external input such as microphone (Vista/Win7 only) Fraps 2.9.99 - 16th October, 2009 - Fixed flickering video capture in Operation Flashpoint: Dragon Rising - Fixed 30-bit color captures in Eve Online - Fixed mouse cursor not being recorded in Conquer Online - Other minor bug fixes Fraps 2.9.9 - 29th August, 2009 - Fixed missing audio in Adobe Premiere and Sony Vegas - Fixed benchmarks not being written to benchmark folder - Fixed loading crash when attempting to start Fraps - Fixed stalling/stuttering after first 4 gig AVI segment - Fixed mouse cursor image/transparency corruption - Fixed mouse cursor offset in some applications - Fixed crash when recording above 1920x1200 for some users - Fixed crash after stopping video capture in Windows 2000 - Fixed crash in some DirectX10 applications - Fixed random windows crashes with fraps.dll - Fixed missing systray icon if explorer restarts - Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video - Fixed Run Fraps when Windows starts option - Fixed Starcraft stalling during video capture - Fixed limited CPU affinity of main Fraps process - Fixed yellow corruption displayed in Plants vs Zombies - Fixed capture speed of many older DDRAW games Fraps 2.9.8 - 3rd January, 2009 - Fixed crash on installation for some users - Fixed Fraps not working with Combat Arms - Fixed counter not switching properly between multiple active 3D applications - Fixed Fraps not detecting windowed games while monitoring DWM - Systray icon now turns red while recording - Minor optimizations and bug fixes - Reduced memory footprint of 64-bit version of Fraps Fraps 2.9.7 - 19th December, 2008 - Fixed 64-bit applications crashing soon after loading - Fixed low quality sound recording with Left 4 Dead under Windows XP - Fixed graphic corruption in X-Plane (and other OpenGL titles) - Fixed crash when recording a DirectX 9 game and changing resolution - Fixed Fraps not detecting games after being run at Windows startup - Fixed hotkeys not responding when Alt held ...
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