Table of Contents ����������������� I. ) The Game Menu II. ) The Quick Menu (Arrow Menu) III.) The Config Menu IV. ) The Cheat Menu V. ) The MultiPlay Menu VI. ) The Misc Menu ---------------------------------------------------------------------------- Note : If any windows exists in the GUI field, pressing ESC always closes the top-most window Note : Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded Notes on the filename box where you can manually type in the filename: - Typing text into the box would automatically seek to the closest matching filename in the box where the file selection cursor is located - When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and changes its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor. - You can type in the full filename or directory including path (eg. d:\games\mario.smc) or the drive name (eg. d:) ---------------------------------------------------------------------------- --------------------- - I.) The Game Menu - --------------------- Load : Perform : Load File and Run Usage : Loading a File : You can move through the list using either the mouse or the keyboard. The keys for the keyboard are : Up/Down - Move Up/Down through the list Left/Right - Switch between the File and Directory Window PageUp/PageDown/Home/End - Move through the list in larger increments A .. Z, \, : - Enters filename/directory into the load box Enter - Load File or Change Directory (depending on which window you are in) Show all Extensions : This will force the GUI to show all of the file extensions instead of the default (.SMC,.SFC,...) Run : Perform : Runs the game Reset : Perform : Resets the game, but asks user for confirmation first Save State : Perform : Saves the state (Equivalent to default F2), but asks user for confirmation first Load State : Perform : Loads the state (Equivalent to default F4), but asks user for confirmation first Pick State : Perform : Allows user to select the state position to use (Equivalent to default F3) Quit : Perform : Quits ZSNES ---------------------------------------------------------------------------- ----------------------------------------------- - II.) The Quick Menu (Displayed as an Arrow) - ----------------------------------------------- Perform : Allows the user to quickly select the last 10 games loaded off the GUI. Also allows the user to freeze/clear the list. Tip : You can create a favorites list by first clearing the list then loading up all the games (last game loaded will be at the top) and turning freeze on. ---------------------------------------------------------------------------- ------------------------- - III.) The Config Menu - ------------------------- Input #1-#5 : Perform : Allows user to select the input device and control keys for each player Usage : Selecting an Input Device : Using your mouse, move through the list of input devices until the device of your choice is highlighted. From there, click on SET and the input device you selected should appear after CDV: (CDV = Current Device) Changing default keys : Click on the key which you want to change using your mouse and then press the key or joystick button/pad which you want to change it to. Pressing ESC disables the game key. Options : Perform : Allows the user to select some in-game options Usage : Auto Frame Rate - Enables Auto Frame Rate Frame Skip - (Shown when Auto Frame Rate is disabled) Sets the constant frame skip value used when a game plays Max Frame Skip - (Shown when Auto Frame Rate is enabled) Sets the maximum allowable frame skip in auto framerate mode New Gfx Engine - Enables/Disables the New Graphics engine in 256 color modes or 320x240x65536 mode VSync - Syncronizes drawing to the monitor's refresh rate. This may reduce frame rate on your computer, but will reduce tearing. MMX Support - Enables MMX Copying routines for a slight speed increase (MMX processors only) Use Pl1/2 as Pl3/4 - Allows the user to use 2 devices for 1 player such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables multitap support High Priority Mode - Enabling this will allow ZSNESw to take up more of the cpu resources to increase speed. But it will reduce the amount of resources given to applications running in the background. FPS at Start - Checking this would make the FPS appear whenever you start ZSNES Use 30Hz for Turbo - When activated, Turbo will change at 30hz NTSC or 25hz PAL. Otherwise, Turbo will change at 60hz NTSC or 50hz PAL Enable Game Clock - Enabling this will show the system clock on-screen Toggled Fast Fwd - Checking this will change the way how the fast forward button functions. Having it checked will cause it to act as a switch and having it unchecked will cause it to act as a push button. SRam Check+Save - This will enable automatic Save Ram write detection and save the sram (.srm) to disk approximately 10 seconds after. Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2 which fixes many transparency bugs that currently plagues ZSNES in the current engine, however, it also creates some new ones. This mode can be slower at times so it's recommended that you only turn it on when you need it. Start at Latest Save - Checking this will automatically set the save state pointer (F3 Menu) to the most recently saved location whenever you load a rom image. Auto State Save/Load - Enabling this will allow ZSNES to automatically re-load the state whenever you return back to the game after a proper exit. Don't Save Current Path - This will prevent ZSNES from changing the current start-up game path in the configuration. You can access this in Config->Options. Disable Sound CPU Emu - Selecting this would disable the SPC700 chip that controls the sound. Using this would speed up emulation, but the drawback is that you won't have sound and the gane compatibility rate would be lower. Use Alternative Timer - Uses an alternative window timer to sync the game to 50 or 60FPS. Should be used if the game runs too fast with auto frame rate enabled. Add-ons: Perform : Changes the current special input selected for the game Usage : None - Uses the regular snes controllers SNES Mouse at Port #1 - Emulates the SNES mouse at controller port #1 SNES Mouse at Port #2 - Emulates the SNES mouse at controller port #2 Super Scope - Emulates the SNES Super Scope Lethal Enforcer Gun - Simulates the mouse movements for Lethal Enforcers 1 Video : Perform : Changes the current video mode and sets some options Usage : Changing the video mode - Use the mouse to select the video mode and click 'SET'. When the video mode changes and if the result doesn't look right, wait for 10 seconds without pressing any key or button and the display will return to the previous one. Full Scanlines - This mode adds a blank line in between every line to produce a scanline effect similar, if not exact, to a TV. Interpolation - Setting this enable interpolation which basically blends all the inbetween colors to produce a blurry effect. However, this slows down emulation. 50% Scanlines - This will enable scanline mode except that each line is 50% darker than the line above it. 25% Scanlines - This will enable scanline mode except that each line is 25% darker than the line above it. 2xSaI Engine - Setting this would enable Kreed's 2x Scale Advanced Interpolation engine. Super Eagle - Setting this would enable Kreed's Super Eagle engine. Super 2xSaI Engine - Setting this would enable Kreed's Super 2x Scale Advanced Interpolation engine. Hi-resolution Mode 7 - Enabling this would activate high resolution mode 7 whenever standard mode 7 is used within a game. This mode is only available in video modes that support it. Black and White mode - Makes the game display in monochrome color. This option is just there for fun and not something that you probably want to keep on using. Triple Buffering - Uses an extra buffer for drawing. Thus, a buffer can be drawn on while on is pending VSync, and another is being drawn. The primary use is to reduce the impact of Vsync on slower systems Sound : Perform : Allows user to change the sound configurations of ZSNES Usage : Enable Sound - Setting this turns on the sound Stereo Sound - Enables Stereo Sound (Noticably slower though unless you have a fast cpu) Sound Rate - To change the sound rate, just click on the box containing the value to rotate through all the possible values. Volume Level - To change, just slide the bar Disable Noise Sim. (Disable Noise Simulation) - Setting this will disable the noise filter which corrects many sound effects in certain games, but will also ruin som...
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