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COMPUTER'S
Commodor
Collection
VOLUME ONE
n COMPUTErPublicationsjnc©
OneoftheABCPublishingCompanies
^^^^
H Greensboro, North Carolina
VIC-20 and Commodore 64 are trademarks of Commodore Electronics, Ltd.
Copyright1984, COMPUTE! Publications, Inc.Allrightsreserved.
ReproductionortranslationofanypartofthisworkbeyondthatpermittedbySections
107and108oftheUnitedStatesCopyrightActwithoutthepermissionofthecopyright
ownerisunlawful.
PrintedintheUnitedStatesofAmerica
ISBN0-942386-55-8
10987654321
COMPUTE! Publications, Inc., PostOfficeBox5406, Greensboro, NC27403, (919)
275-9809, isoneoftheABCPublishingCompanies, andisnotassociatedwithanymanu
facturerofpersonalcomputers. Commodore64andVIC-20aretrademarksofCom
modoreElectronicsLimited.
Contents
Foreword
vii
Chapter 1. Games
1
Hang Glider
Alan Keyser
3
Reaction
Jeff Sprague (64 Version Translated by Gregg Peele) .... 10
Text Adventure Basics
B. A. Miller
15
Nim
George Trepal
23
Save the King
Andy Hayes (64 Formatter by Charles Brannon)
26
Chapter 2. Education
35
Spider Math
Lee Levitt
37
Merry-Go-Match
Griff and Sheila Johnson
(64 Translation by David Florance)
41
Hatch It
Neil Murray
50
Puzzle Solver
Steve Gibson
58
Chapter 3. Applications
65
File Cabinet
Mike Webster
67
3-D Clock
Bosco Tsang
74
General-Purpose Bar Chart Routine
Sal Raciti (64 Translation by David Florance)
78
Advertiser
Robert Lykins
86
Chapter 4. Programming Aids
91
Remarkable REMs
Louis F. Sander
93
Programming the 64's Function Keys
James Quinby
96
iii
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