ReloadButton.txt

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@script RequireComponent(GUITexture)

var touchCount = 0;

function Update () 
{
	for (var i = 0; i < Input.touchCount; i++)
	{
		var touch = Input.GetTouch(i);
		var hold = Input.GetTouch(i);
		
 			if(touch.phase == TouchPhase.Began && guiTexture.HitTest(touch.position))	
 			{
 				touchCount ++;
 				NotificationCenter.DefaultCenter().PostNotification(this, "Reload");
    		}
	}
}
Zgłoś jeśli naruszono regulamin