Battlefleet Gothic - Ships - Solaris Light Cruiser.pdf

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SOLARIS CLASS LIGHT CRUISER
Experimental Rules by Chet Lomas
The Solaris was first identified by the Imperial
Navy during anti-pirate operations in the Yurol
Nebula. The offensive was designed to drive
the pirate fleet of Prince Ilmarth of the Soul
Reavers out of the nebula and into the waiting
guns of a second Imperial fleet. From the start
the operation was in trouble.
Several Solaris class vessels were involved in
running skirmishes with Imperial escort vessels
as they swept through the dense asteroid belts
of the Arikar system. The Imperial escort
squadrons found themselves heavily
outgunned in short, intense gun duels fought
at very close range. Three Imperial vessels were
lost and three heavily damaged before the
escort vessels were ordered out of the Arikar
belt to the relative safety of the main fleet. The
huge asteroid fields provide the pirates with
too many hiding places and too great an
advantage in mobility. The Imperial Admiral
was unwilling to risk the larger vessels needed
to match the Solaris’ firepower in such
treacherous conditions.
Changing plan, a blockade was constructed
against the Arikar system, but the speed of the
pirate vessels allowed them to slip through the
cordon with ease, out-running Imperial patrol
vessels. After an unproductive year the
operation was deemed a failure and eventually
called off. To this day Ilmarth of the Soul
Reavers is still at large in the Yurol Nebula.
Later analysis of the failed operation identified
a squadron of three Solaris, led by the Void
Serpent , supported by six smaller vessels
holding the Arikar system.
The Solaris has much in common with its sister
ship, the Aurora, and is often mis-identified as
such by inexperienced captains. Faster than
the larger cruisers, they are used in
combination with Eldar escorts to launch high-
speed raids, or to add weight and firepower to
the first wave of a larger Eldar attack.
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SOLARIS CLASS LIGHT CRUISER . . . . . . . . . . . . . . . . . . . . . . 130 pts
Famous Ships
Void Serpent
TYPE/HITS
SPEED
TURNS
SHIELDS
ARMOUR
TURRETS
Cruiser/4
15/20/30
Special
Holofields
4+
0
ARMAMENT
RANGE/SPEED
FIREPOWER/STR
FIRE ARC
Prow weapons battery
30cm
8
Front
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