SHOGUN.DOC

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Preface to the Story

In Shogun, you play the role of resourceful English seaman John Blackthorne,
Pilot-Major of the Dutch trader-warship Erasmus, which is on a secret mission
of trade and plunder to the Spanish-dominated Pacific Ocean.
The year is 1600, and the powerful Catholic empire of Spain and Portugal is
locked in a death struggle with the upstart Protestant nations of England and
Holland. The Catholic nations have spread their political and religious
influence across the world, reaching as far as China and the almost mythical
land of Japan, extracting great wealth in spices and precious metals. Their
extensive knowledge of the Asian seaways is highly secret information coveted
by English and Dutch traders. But while the European powers battle each other,
a longer and even more vicious struggle is raging among the feudal lords of
Japan.
After hundreds of years of anarchy, Japan was unified by the great warrior
Nakamura, who became Taiko, or military ruler. But the Taiko has died, leaving
as heir a seven-year-old boy, and a five-man Council of Regents to rule in his
name. The dominant figures on the Council are Lord Toranaga and Lord Ishido.
Each is a daimyo: powerful warrior-rulers who follow the ancient samurai
traditions. Each harbors the ambition to be Shogun: supreme ruler under the
divine but nearly powerless Emperor.
Toranaga and Ishido are each backed by lesser daimyos and hordes of samurai.
They jockey for position, nearly evenly matched, looking for any way of
bolstering their chances. Perhaps the Jesuits will swing their support behind
one candidate, or hostages will neutralize a powerful supporter. The balance is
delicate, and the appearance of the Erasmus creates excitement and new
possibilities.
It is into the center of this momentous conflict that you, John Blackthorne,
have been thrown, and soon you discover that the perils of the sea are almost
trifling compared to the danger and intrigue among the samurai lords of Japan.
Life in Japan can be a hazardous affair. If you choose the wrong friends or
confidants, you may find your head detached from your body. But strict
adherence to the rules of etiquette, some judicious questions, and careful
listening will enhance your pleasure, prestige, and prospects for survival.
Life in Japan can be a hazardous affair. If you choose the wrong friends or
confidants, you may find your head detached from you body. But strict adherence
to the rules of etiquette, some judicious questions, and careful listening will
enhance your pleasure, and prospects for survival.
Shogun is one of a new family of Infocom stories which utilize vivid graphics
to enhance the story. So now, along with the quality interactive fiction that
you've come to expect from Infocom, you can also expect beautiful artwork as
well. You'll find that the art in Shogun is tied very closely to the story and
gives you a "fine-focus" on the mood or locale as you play the role of John
Blackthorne.


Special Commands:

AGAIN (G)     - repeat last move
BRIEF         - brief descriptions
COLOR         - change colors
DEFINE        - define function keys
DIAGNOSE      - report personal conditions
HINT          - look at hints
INVENTORY (I) - show inventory
LOOK (L)      - describe current location
NOTIFY        - turn on/off notification of score changes
OOPS (O)      - correct mistyped word
QUIT (Q)      - stop game
REFRESH       - redraw screen
RESTART       - start over
RESTORE       - restore position
SAVE          - save position
SCRIPT        - start transcript to printer
SCORE         - show current score
SUPERBRIEF    - very brief descriptions
UNDO          - undo last move
UNSCRIPT      - stop transcript to printer
VERBOSE       - long descriptions
VERSION       - show version number
WAIT (Z)      - wait for a while
$VERIFY       - check disk


You Should Know...

* that you learned piloting at Trinity House,
* that the position of the Lizard is 50 degrees North,
* that the Erasmus sailed from Holland,
* and that you reached Japan by sailing through Magellan's Pass.

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