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KEyBOARDANDMOUSE
ESC
Reload(SecondWell-Timed
Press:ActiveReload)
Start/
Pause
1
2
3
4
Select
Primary
Weapon
Select
Secondary
Weapon
Select
Pistol
Select
Grenade
SeeObjectives/
SquadStatus
andOrders
TAB
Q
W
E
R
See
Multiplayer
Scoreboard
Lookat
Pointof
Interest
Move
Use/
Interact
®
A
S
D
F
G
Melee
(Holdfor
Chainsaw)
Move
Move
Move
W,A,S,DDOUBLE-TAPMOVES
Crouch
(in
Cover)
Getinto/outofCover,CoverSlip,Evade,
Mantle(Climb),MakeSWATTurn.Holdfor
RoadieRun.
CTRL
SPACEBAR+W,A,S,D
Slow
Walk
Getinto/outofCover,CoverSlip,Evade,Mantle
(Climb),MakeSWATTurn.HoldforRoadieRun.
DEFAULTCONFIGURATION
Allkeyscanberemappedthroughthecontroloptionsscreens.
ClickorHold
ButtontoFire
Hold
Button
toTarget
Weapon
Scrollto
SelectWeapon/
ClicktoZoom
0907 Part No. X13-90247-01
C
Important Health Warning About Playing Video Games
Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed
to certain visual images, including lashing lights or patterns that may appear
in video games. Even people who have no history of seizures or epilepsy may
have an undiagnosed condition that can cause these “photosensitive epileptic
seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness,
altered vision, eye or face twitching, jerking or shaking of arms or legs,
disorientation, confusion, or momentary loss of awareness. Seizures may also
cause loss of consciousness or convulsions that can lead to injury from falling
down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above
symptoms—children and teenagers are more likely than adults to experience
these seizures. The risk of photosensitive epileptic seizures may be reduced
by taking the following precautions: Sit farther from the screen; use a smaller
screen; play in a well-lit room; and do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a
doctor before playing.
Contents
Emergence Day … and After.................... 3
Coalton Weapons............................ 4
Keyboard and Mouse........................... 8
Controller.................................. 0
Heads-Up Dsplay (HUD)...................... 2
Lfe........................................ 4
Squad Commands.............................. 5
Targetng................................... 6
Melee....................................... 7
Movement.................................... 8
Interacton................................. 20
Actve Reload............................... 2
Co-op and Multplayer ...................... 22
Co-op Play.................................. 23
Multplayer Play............................ 24
Game Edtor................................. 29
Credts..................................... 30
Customer Support............................ 32
We love shooters.
emergenCe Day … anD after
Fourteen years ago, the Locust Horde gathered
under every major cty and launched a surprse
attack. Once thought ictonal boogeymen, the Horde
are frghtenngly real and stronger than anyone
had magned.
Everyone at Epc holds the genre near
and dear. We’ve been buldng these
games for a decade. A few years ago,
we started feelng lke the genre
needed a bt of a change. We love
makng fast-paced games lke UNREAL®
TOURNAMENT, but we wondered f we could
slow the pace down whle keepng thngs
exctng. “Tactcal” games often weren’t very
accessble, and they crept along at a snal’s pace.
On Emergence Day, untold masses pershed, and
countless more ded n the days that followed. Rather
than allow the Horde to keep the spols of ther
aggresson, humans used chemcal weapons and orbtal
partcle beams to neutralze them, along wth the
ctes and bases they controlled.
To do ths, we’d have to thnk dfferently about
combat. We’d requre players to take cover when they’re
beng shot at nstead of runnng headirst nto gunire.
We’d have to make somethng that was compellng, a
cnematc rollercoaster rde wth larger-than-lfe
characters, monsters, and experences. Gve the users
somethng to talk about over lunch, be t the gant
creature that chased ther squad or the onlne match
they snglehandedly won. Pace the experence properly,
and thrll the gamers accordngly.
Wth most urban centers and mltary nstallatons
rubble, the human survvors gathered on Jacnto
Plateau, whose sold grante strata could not be
easly penetrated. When the Horde breached the
plateau’s defenses, Marcus Fenx deied orders to
save hs father at East Barrcade Academy ... but he
was too late. Marcus was subsequently charged wth
derelcton of duty and sentenced to 40 years n
Jacnto Maxmum Securty Pententary.
We’d have to thnk carefully and creatvely about the
player’s opposton. When folks hear about monsters,
they usually assume dumb alens that run toward the
protagonst’s gun. Why not make a monster that takes
cover, bulds weapons, and actually wants to survve?
Wouldn’t an ntellgent foe be more threatenng? Ths
was the geness of the Locust.
Now, the Horde have overrun the pententary.
We couldn’t be happer that so many gamers and
revewers agreed wth us. Over four mllon players
have been able to enjoy GEARS OF WAR® on Xbox 360®,
and now you can take that same cnematc journey, wth
great new gameplay and even hgher resoluton. From
Marcus’s cell to the Hollow and beyond, hang onto your
seat -- t’s a wld rde.
Good luck, and remember to take cover!
-- ClffyB
Lead Desgner, Epc Games, Inc.
2
3
Coalition Weapons
Tred-and-true ballstc armaments have worked for
centures. Smple and lethal, just pont and shoot
(see targetng on page 6). Ammunton s plentful.
Short-range weapon that
can occasonally take
down a Locust Drone n
one shot. Most effectve
at less than 3 meters.
Standard-ssue sdearm for all solders of the
Coalton of Ordered Governments (COG). You
always have your Snub Pstol. Regular irng mode
s a sngle shot, but you can ire as fast as you
can clck the mouse button or squeeze the rght
trgger. The Snub Pstol also has a moderate zoom
(see page 6).
The workhorse Coalton weapon.
Fully automatc. Intended
for mdrange combat. The
weapon’s Chansaw Bayonet can
be actvated when n close
proxmty to an enemy (press
and hold the
F
key or the
B
button).
4
5
The Hammer of Dawn s an Imulson-energzed
satellte partcle-beam weapon capable of
levelng buldngs.
It must be orbtally algned overhead to
ire. Your HQ contact lets you know when t
s avalable.
Used best at long ranges, the Longshot has
hgh-calber ammunton that removes most
man-szed threats wth a sngle well-placed
headshot. To actvate the ntegrated scope,
hold the rght mouse button or left trgger
as f amng normally, and then clck the
mouse wheel or rght stck to
zoom magnicaton.
The Hammer requres a ground-based observer
to acqure a target wth a targetng laser.
To do ths, a Coalton solder (Gear) must
have lne of sght on the target and open sky.
Press the rght mouse button or left trgger
to am, and then the left mouse button or rght
trgger to ire.
NOTE: THE HAMMER OF DAWN CHARGES BRIEFLY
BEFORE FIRING.
Standard Coalton-ssue fragmentaton grenade.
When you press and hold the rght mouse button
or left trgger, a vsble arc shows the
grenade’s trajectory. Move the mouse or rght
stck to alter ths projected arc.
NOTE: SMOKE GRENADES ARE AVAILABLE IN
MULTIPLAYER GAMES (SEE PAGE 28).
6
7
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