d20 Old Kingdom Games Bronze Gods.pdf

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A CAMPAIGN GEM
BY NEAL S. BAILEY
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CONTENTS
4
5
A Mechanical Legacy
98
98
98
99
99
99
100
101
101
102
103
103
104
104
105
105
106
107
108
108
109
110
112
114
115
117
118
120
123
123
124
125
126
128
128
129
129
130
131
133
136
137
138
143
146
INTRODUCTION
A PRIMAL WORLD
Songs of Sky and Sea
-
Birth of the Ageless King
-
Building the Brain of the King
-
Operational History
6
9
10
10
12
13
14
15
16
17
18
19
21
22
28
-
Rediscovery and the Rise of Har
-
Four Brothers Map
-
The Birth of a Nation?
A Savage Land
- Mold Island
- Mola Island Map
- Cohda Island Map
- Cohda Island
- Loskak Island Chain
- Loskak Island Chain Map
- Tomta Island
- Tomta Island Map
- Aradi Island
- Aradi Island Map
Life by the Spear Life by the Feather
Songs of Stone and Smoke
-
A New Religion
-
Spreading the Word
-
The Tribal Council
-
The Stone Oracle
-
Origins of the Cult
-
Battle witb the King
-
InluenceinOru
-
KingversusOracle-theinalsay
Ways of the World
- Holy Days
- Rituals
- The Hearth
Allies and Antagonists
-
The Ageless King
31
32
33
33
36
38
41
44
47
47
51
56
60
64
68
72
75
75
76
80
82
84
85
86
86
87
88
88
90
90
92
92
93
93
94
95
96
97
PEOPLE AND PATHS
Introduction
The Tribes
-
Chief Ara Des Konok
-
Dami Des Iridi
-
Chief Oloru Des Har
-
Red Skies Hunter
-
The Eida
-
Tikado Des Eida
-
The Har Men
-
The Stone Oracle
-
The Iridians
-
The Watcher
-
The Konok
Terrain Templates
Defemse Drones
-
The Vaske
The Paths
-
Assault Drone
-
Circle Speakers
-
Heavy Defense Drone
-
Light Painters
-
Light Defense Drone
-
Path Tracers
-
Surveillance Drone
-
Weaver of Water
Campaign Rules
-
-
Wild Adept
Toxins
The Skills
The Feats
Weapons and Fetishes
- Weapons
- Weapons & Armor Table
- Armor and Shields
- Special Items and Qualities
- Materials and Enhancements
OF MYTHS & MACHINES
Into the Ruins
-
Elementals, Spirits and Arcane Energy
-
Environmental Hazards
-
Disease
-
Arcanic Taint
Adventure Gems
APPENDICES
Reference Sources
Glossary
Character Sheets
Open Game Licence
-
The Origins of Arcane Energy
-
The Birth of Industry
-
Dry Fields
-
Construction of the Facilities
-
The Bronze Gods
-
The Fruits of Genius
-
The Arcane Generators
-
The Dry Bowl Fills
-
The Harvest Wars
-
Arcane Weapons
-
Fire from the Heavens
-
The Island Wake
-
Touched by the Arcane
-
The New Settlers
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CREDITS
Bronze Gods
- A Campaign Gems series book.
Development:
Chris Hill
LeadWriter:
Neal S. Bailey
Editor:
Jennifer Schoonover
CoverArt:
Michael Jaecks
InteriorArt:
Michael Jaekcs
Chris Hill
Tiffani Hill
Gavin Hargest
Design/Layout: Old Kingdom Games
Playtesting:
The Old Folks
SpecialThanks:
TheOldFolksthroughtheyears-
Nathan (Mr. Shotgun), James (Safe pair of hands),
Neil (But he’s just misunderstood!), Tom (Birdie!!), Gareth
(charge!),OtherGareth(FDK).Tiff(Noireballshere),
Lee (No thieves here), Judith (Was that the Tarasque?),
Vaughan (Anyone have the carpentry skill?), Rich (We’ve
just got to keep ahead of the Legionnaire), Mark (Kill it!),
John (Kender?) Mike (What we need is a really big cake!),
and Paul (oh, HE was the plot hook?!?).
Wanna
play?
TheReader-
To you, thank you for taking the time to have a
look at our second release and for having faith when buy-
ingourirstrelease!Noyou,noOKG.Simple.
Whatareweupto?:
Keep up to date at our developer diary at
Copyright © 2007 Old Kingdom Games. All rights are reserved. Reproduction or transmission in
any form is exressly forbidden without the written permission of Old Kingdom Games. This web-
site is published under the terms of the Open Game License and the d20 System license. Except-
ing Product Identity and stated Copyrights all game mechanics and tables are presented as Open
Game Content. The following items are designed as Product Identity: Art, characters, names,
the Old Kingdom Games logo, the Campaign Gems logo, The Nightmare War logo, and text are
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INTRODUCTION
The world is vibrant, alive — you can taste salt on
the wind, smell the black damp of the earth beneath
your feet. The drums of the ancestors call out to the
clans, their song carried to all the chiefdoms across the
sea. These are the ancient islands of the Brothers, the
islands of the Bronze Gods, and they are your home.
Find the pathways of the elders, winding into
crumbling temples deep within the mountains. Sail
across the glimmering water, to return with valuable
goods and stories of strange places. Wage an endless
battle against the devastating rains, or against the
noble warriors of your sworn blood foes.
And above all, pay your respects to the spirits and the
Gods, for it is theirs to decide the fate of all the tribes.
Taste the wine and sing the story in your spirit, for at
this hearth we are all kin.
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a
primal
world
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