GURPS 4e - Extras - Skill Categories (unofficial).pdf

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Skill Categories for GURPS 4th Edition
Skill Categories for GURPS 4th Edition
Animal
Stat Diff. Page
Athletic (cont).
Stat Diff. Page
A
200
Animal Handling (Big Cats)
IQ
A
175
Jumping
DX
E
203
Animal Handling (category)
IQ
A
175
Lifting
HT
A
205
Animal Handling (Dogs)
IQ
A
175
Meditation
Will H
207
Animal Handling (Equines)
IQ
A
175
Mount
DX
A
210
Animal Handling (Raptors)
IQ
A
175
Parachuting/TL
DX
E
212
Falconry
IQ
A
194
Running
HT
A
218
Mount
DX
A
210
Scuba/TL
IQ
A
219
Packing
IQ
A
212
Skating
HT
H
220
Riding (mount)
DX
A
217
Skiing
HT
H
221
Teamster (animal type)
IQ
A
225
Sports
DX
A 222
Veterinary/TL
IQ
H
228
Swimming
HT
E
224
Artistic
Stat Diff. Page
Combat/Art
Stat Diff. Page
Artist (art form)
IQ
H
179
Axe/Mace Art
DX
A
208
Artist (Body Art)
IQ
H
179
Bolas Art
DX
A
181
Artist (Calligraphy)
IQ
H
179
Bow Art
DX
A
182
Artist (Drawing)
IQ
H
179
Boxing Art
DX
A
182
Artist (Illumination)
IQ
H
179
Broadsword Art
DX
A
208
Artist (Illusion)
IQ
H
179
Crossbow Art
DX
E
186
Artist (Interior Decorating)
IQ
H
179
Flail Art
DX
H
208
Artist (Painting)
IQ
H
179
Force Sword Art
DX
A
208
Artist (Pottery)
IQ
H
179
Force Whip Art
DX
A
209
Artist (Scene Design)
IQ
H
179
Jitte/Sai Art
DX
A
208
Artist (Sculpting)
IQ
H
179
Judo Art
DX
H
203
Artist (Woodworking)
IQ
H
179
Karate Art
DX
H
203
Dancing
DX
A
187
Knife Art
DX
E
208
Fire Eating
DX
A
195
Kusari Art
DX
H
209
Gardening
IQ
E
197
Lance Art
DX
A
204
Group Performance (Choreography)
IQ
A
198
Lasso Art
DX
A
204
Group Performance (Conducting)
IQ
A
198
Main-Gauche Art
DX
A
208
Group Performance (Directing)
IQ
A
198
Monowire Whip Art
DX
H
209
Group Performance (Fight Choreography)
IQ
A
198
Net Art
DX
H
211
Heraldry
IQ
A
199
Polearm Art
DX
A
208
Makeup/TL
IQ
E
206
Rapier Art
DX
A
208
Musical Composition
IQ
H
210
Saber Art
DX
A
208
Musical Influence
IQ VH 210
Shortsword Art
DX
A
209
Musical Instrument (instrument)
IQ
H
211
Sling Art
DX
H
221
Performance
IQ
A
212
Smallsword Art
DX
A
208
Photography/TL
IQ
A
213
Spear Art
DX
A
208
Poetry
IQ
A
214
Staff Art
DX
A
208
Singing
HT
E
220
Tonfa Art
DX
A
209
Stage Combat
DX
A
222
Two-Handed Axe/Mace Art
DX
A
208
Writing
IQ
A
228
Two-Handed Flail Art
DX
H
208
Two-Handed Sword Art
DX
A
209
Athletic
Stat Diff. Page
Whip Art
DX
A
209
Acrobatics
DX
H
174
Wrestling Art
DX
A
228
Aerobatics
DX
H
174
Aquabatics
DX
H
174
Bicycling
DX
E
180
Body Sense
DX
H
181
Breath Control
HT
H
182
Climbing
DX
A
183
Diving Suit/TL
DX
A
192
Flight
HT
A
195
Free Fall
DX
A
197
GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated.
Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith.
- 1 of 7 -
Hiking
HT
159820274.002.png
Skill Categories for GURPS 4th Edition
Combat/Sport
Stat Diff. Page
Combat/Melee (cont.)
Stat Diff. Page
E
208
Axe/Mace Sport
DX
A
208
Kusari
DX
H
209
Bolas Sport
DX
A
181
Lance
DX
A
204
Bow Sport
DX
A
182
Main-Gauche
DX
A
208
Boxing Sport
DX
A
182
Monowire Whip
DX
H
209
Broadsword Sport
DX
A
208
Net
DX
H
211
Crossbow Sport
DX
E
186
Parry Missile Weapons
DX
H
212
Flail Sport
DX
H
208
Polearm
DX
A
208
Force Sword Sport
DX
A
208
Power Blow
Will H
215
Force Whip Sport
DX
A
209
Pressure Points
IQ
H
215
Games (game)
IQ
E
197
Push
DX
H
216
Jitte/Sai Sport
DX
A
208
Rapier
DX
A
208
Judo Sport
DX
H
203
Saber
DX
A
208
Karate Sport
DX
H
203
Shield (Buckler)
DX
E
220
Knife Sport
DX
E
208
Shield (Force)
DX
E
220
Kusari Sport
DX
H
209
Shield (Shield)
DX
E
220
Lance Sport
DX
A
204
Shortsword
DX
A
209
Lasso Sport
DX
A
204
Smallsword
DX
A
208
Main-Gauche Sport
DX
A
208
Staff
DX
A
208
Monowire Whip Sport
DX
H
209
Sumo Wrestling
DX
A
223
Net Sport
DX
H
211
Tonfa
DX
A
209
Polearm Sport
DX
A
208
Two-Handed Axe/Mace
DX
A
208
Rapier Sport
DX
A
208
Two-Handed Flail
DX
H
208
Saber Sport
DX
A
208
Two-Handed Sword
DX
A
209
Shortsword Sport
DX
A
209
Whip
DX
A
209
Sling Sport
DX
H
221
Wrestling
DX
A
228
Smallsword Sport
DX
A
208
Spear Sport
DX
A
208
Combat/Ranged
Staff Sport
DX
A
208
Stat Diff. Page
Tonfa Sport
DX
A
209
Artillery/TL (Beams)
IQ
A
178
Two-Handed Axe/Mace Sport
DX
A
208
Artillery/TL (Bombs)
IQ
A
178
Two-Handed Flail Sport
DX
H
208
Artillery/TL (Cannon)
IQ
A
178
Two-Handed Sword Sport
DX
A
209
Artillery/TL (Catapult)
IQ
A
178
Whip Sport
DX
A
209
Artillery/TL (Guided Missile)
IQ
A
178
Wrestling Sport
DX
A
228
Artillery/TL (Torpedoes)
IQ
A
178
Beam Weapons/TL (Pistol)
DX
E
179
Combat/Melee
Stat Diff. Page
Beam Weapons/TL (Projector)
DX
E
179
Beam Weapons/TL (Rifle)
DX
E
179
Axe/Mace
DX
A
208
Blowpipe
DX
H
180
Battlesuit/TL
DX
A
192
Bolas
DX
A
181
Blind Fighting
Per VH 180
Bow
DX
A
182
Boxing
DX
A
182
Cloak
DX
A
184
Brawling
DX
E
182
Crossbow
DX
E
186
Breaking Blow
IQ
H
182
Dropping
DX
A
189
Broadsword
DX
A
208
Fast-Draw (Ammo)
DX
E
194
Cloak
DX
A
184
Fast-Draw (Arrow)
DX
E
194
Fast-Draw (Force Sword)
DX
E
194
Fast-Draw (Knife)
DX
E
194
Fast-Draw (Knife)
DX
E
194
Fast-Draw (Long Arm)
DX
E
194
Fast-Draw (Sword)
DX
E
194
Fast-Draw (Pistol)
DX
E
194
Fast-Draw (Two-Handed Sword)
DX
E
194
Forward Observer/TL
IQ
A
196
Flail
DX
H
208
Gunner/TL (Beams)
DX
E
198
Force Sword
DX
A
208
Gunner/TL (Cannon)
DX
E
198
Force Whip
DX
A
209
Gunner/TL (Catapult)
DX
E
198
Garrote
DX
E
197
Gunner/TL (Machine Gun)
DX
E
198
Jitte/Sai
DX
A
208
Gunner/TL (Rockets)
DX
E
198
Judo
DX
H
203
Guns/TL (Grenade Launcher)
DX
E
198
Karate
DX
H
203
Guns/TL (Gyroc)
DX
E
198
Kiai
HT
H
203
GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated.
Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith.
- 2 of 7 -
Knife
DX
159820274.003.png
Skill Categories for GURPS 4th Edition
Guns/TL (Light Anti-Armor Weapon)
Stat Diff. Page
E
198
Esoteric
Stat Diff. Page
Alchemy/TL
IQ VH 174
Guns/TL (Light Machine Gun)
DX
E
198
Autohypnosis
Will H
179
Guns/TL (Musket)
DX
E
198
Blind Fighting
Per VH 180
Guns/TL (Pistol)
DX
E
198
Body Control
HT VH 181
Guns/TL (Rifle)
DX
E
198
Breaking Blow
IQ
H
182
Guns/TL (Shotgun)
DX
E
198
Dreaming
Will H
188
Guns/TL (Submachine Gun)
DX
E
198
Enthrallment (Captivate)
Will H
191
Innate Attack (Beam)
DX
E
201
Enthrallment (Persuade)
Will H
191
Innate Attack (Breath)
DX
E
201
Enthrallment (Suggest)
Will H
191
Innate Attack (Gaze)
DX
E
201
Enthrallment (Sway Emotions)
Will H
191
Innate Attack (Projectile)
DX
E
201
Esoteric Medicine
Per
H
192
Lasso
DX
A
204
Flying Leap
IQ
H
196
Liquid Projector/TL (Flamethrower)
DX
E
205
Herb Lore/TL
IQ VH 199
Liquid Projector/TL (Sprayer)
DX
E
205
Immovable Stance
DX
H
201
Liquid Projector/TL (Squirt Gun)
DX
E
205
Invisibility Art
IQ VH 202
Liquid Projector/TL (Water Cannon)
DX
E
205
Kiai
HT
H
203
Net
DX
H
211
Light Walk
DX
H
205
Parry Missile Weapons
DX
H
212
Meditation
Will H
207
Sling
DX
H
221
Mental Strength
Will E
209
Spear Thrower
DX
A
222
Mind Block
Will A
210
Spear
DX
A
208
Power Blow
Will H
215
Throwing Art
DX
H
226
Pressure Points
IQ
H
215
Throwing
DX
A
226
Pressure Secrets
IQ VH 215
Thrown Weapon (Axe/Mace)
DX
E
226
Push
DX
H
216
Thrown Weapon (Dart)
DX
E
226
Ritual Magic (tradition)
IQ VH 218
Thrown Weapon (Harpoon)
DX
E
226
Symbol Drawing (tradition)
IQ
H
224
Thrown Weapon (Knife)
DX
E
226
Thaumatology
IQ VH 225
Thrown Weapon (Shuriken)
DX
E
226
Throwing Art
DX
H
226
Thrown Weapon (Spear)
DX
E
226
Weird Science
IQ VH 228
Thrown Weapon (Stick)
DX
E
226
Zen Archery
IQ VH 228
Zen Archery
IQ VH 228
Craft
Stat Diff. Page
Knowledge
Stat Diff. Page
Area Knowledge (area)
IQ
E
176
Armoury/TL (Battlesuits)
IQ
A
178
Games (game)
IQ
E
197
Armoury/TL (Body Armor)
IQ
A
178
Geography/TL (Physical)
IQ
H
198
Armoury/TL (Force Shields)
IQ
A
178
Geography/TL (Political)
IQ
H
198
Armoury/TL (Heavy Weapons)
IQ
A
178
Geography/TL (Regional)
IQ
H
198
Armoury/TL (Melee Weapons)
IQ
A
178
Hidden Lore (body of secret knowledge)
IQ
A
199
Armoury/TL (Missile Weapons)
IQ
A
178
Hidden Lore (Conspiracies)
IQ
A
199
Armoury/TL (Small Arms)
IQ
A
178
Hidden Lore (Demon Lore)
IQ
A
199
Armoury/TL (Vehicular Armor)
IQ
A
178
Hidden Lore (Faerie Lore)
IQ
A
199
Artist (art form)
IQ
H
179
Hidden Lore (Spirit Lore)
IQ
A
199
Artist (Pottery)
IQ
H
179
History (specialty)
IQ
H
200
Artist (Sculpting)
IQ
H
179
Literature
IQ
H
205
Artist (Woodworking)
IQ
H
179
Occultism
IQ
A
212
Carpentry
IQ
E
183
Philosophy (school)
IQ
H
213
Cooking
IQ
A
185
Religious Ritual (ritual)
IQ
H
217
Jeweler/TL
IQ
H
203
Symbol Drawing (tradition)
IQ
H
224
Leatherworking
DX
E
205
Thaumatology
IQ VH 225
Machinist/TL
IQ
A
206
Theology (religion)
IQ
H
226
Masonry
IQ
E
207
Sewing/TL
DX
E
219
Smith/TL (Copper)
IQ
A
221
Smith/TL (Iron)
IQ
A
221
Smith/TL (Lead and Tin)
IQ
A
221
GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated.
Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith.
- 3 of 7 -
Combat/Ranged (cont.)
DX
159820274.004.png
Skill Categories for GURPS 4th Edition
Medical
Stat Diff. Page
Survival (Mountain)
Stat Diff. Page
A
223
Diagnosis/TL
IQ
H
187
Survival (Open Ocean)
Per
A
223
Electronics Operation/TL (Medical)
IQ
A
189
Survival (Plains)
Per
A
223
Esoteric Medicine
Per
H
192
Survival (Reef)
Per
A
223
First Aid/TL
IQ
E
195
Survival (River/Stream)
Per
A
223
Herb Lore/TL
IQ VH 199
Survival (Salt-Water Sea)
Per
A
223
Hypnotism
IQ
H
201
Survival (Swampland)
Per
A
223
Pharmacy/TL (Herbal)
IQ
H
213
Survival (Tropical Lagoon)
Per
A
223
Pharmacy/TL (Synthetic)
IQ
H
213
Survival (Woodlands)
Per
A
223
Physician/TL
IQ
H
213
Tracking
Per
A
226
Physiology/TL
IQ
H
213
Traps/TL
IQ
A
226
Psychology
IQ
H
216
Urban Survival
Per
A
228
Surgery/TL
IQ VH 223
Veterinary/TL
IQ
H
228
Professional
Stat Diff. Page
Military
Stat Diff. Page
Accounting
IQ
H
174
Administration
IQ
A
174
Battlesuit/TL
DX
A
192
Airshipman/TL
IQ
E
185
Cryptography/TL
IQ
H
186
Computer Hacking/TL
IQ VH 184
Electronics Operation/TL (Electronic Warfare) IQ
A
189
Computer Operation/TL
IQ
E
184
Explosives/TL (Demolition)
IQ
A
194
Computer Programming/TL
IQ
H
184
Explosives/TL (Explosive Ordnance Disposal) IQ
A
194
Electrician/TL
IQ
A
189
Explosives/TL (Nuclear Ordnance Disposal) IQ
A
194
Exorcism
Will H
193
Explosives/TL (Underwater Demolition)
IQ
A
194
Expert Skill
IQ
H
193
Forward Observer/TL
IQ
A
196
Explosives/TL (Demolition)
IQ
A
194
Intelligence Analysis/TL
IQ
H
201
Explosives/TL (Fireworks)
IQ
A
194
NBC Suit/TL
DX
A
192
Explosives/TL (Underwater Demolition)
IQ
A
194
Propaganda/TL
IQ
A
216
Finance
IQ
H
195
Soldier/TL
IQ
A
221
Freight Handling/TL
IQ
A
197
Strategy (Air)
IQ
H
222
Heraldry
IQ
A
199
Strategy (Interstellar)
IQ
H
222
Housekeeping
IQ
E
200
Strategy (Land)
IQ
H
222
Knot-Tying
DX
E
203
Strategy (Naval)
IQ
H
222
Law (spcialization)
IQ
H
204
Strategy (Space)
IQ
H
222
Merchant
IQ
A
209
Tactics
IQ
H
224
Navigation/TL (Air)
IQ
A
211
Navigation/TL (Hyperspace)
IQ
A
211
Outdoor
Stat Diff. Page
Navigation/TL (Land)
IQ
A
211
Area Knowledge (area)
IQ
E
176
Navigation/TL (Sea)
IQ
A
211
Camouflage
IQ
E
183
Navigation/TL (Space)
IQ
A
211
NBC Suit/TL
DX
A
192
Cartography
IQ
A
183
Climbing
DX
A
183
Panhandling
IQ
E
212
Professional Skill (DX)
DX
A
215
Fishing
Per
E
195
Hiking
HT
A
200
Professional Skill (IQ)
IQ
A
215
Seamanship/TL
IQ
E
185
Mimicry (Animal Sounds)
IQ
H
210
Soldier/TL
IQ
A
221
Mimicry (Bird Calls)
IQ
H
210
Spacer/TL
IQ
E
185
Naturalist
IQ
H
211
Navigation/TL (Air)
IQ
A
211
Submariner/TL
IQ
E
185
Typing
DX
E
228
Navigation/TL (Land)
IQ
A
211
Navigation/TL (Sea)
IQ
A
211
Stealth
DX
A
222
Survival (Arctic)
Per
A
223
Survival (Bank)
Per
A
223
Survival (Deep Ocean Vent)
Per
A
223
Survival (Desert)
Per
A
223
Survival (Fresh-Water Lake)
Per
A
223
Survival (Island/Beach)
Per
A
223
Survival (Jungle)
Per
A
223
GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated.
Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith.
- 4 of 7 -
Outdoor (cont.)
Per
159820274.005.png
Skill Categories for GURPS 4th Edition
Scientific
Stat Diff. Page
Pharmacy/TL (Synthetic)
Stat Diff. Page
H
213
Alchemy/TL
IQ VH 174
Physics/TL
IQ VH 213
Anthropology
IQ
H
175
Physiology/TL
IQ
H
213
Archaeology
IQ
H
176
Poisons/TL
IQ
H
214
Architecture/TL
IQ
A
176
Prospecting/TL
IQ
A
216
Astronomy/TL
IQ
H
179
Psychology
IQ
H
216
Bioengineering/TL (Cloning)
IQ
H
180
Research/TL
IQ
A
217
Bioengineering/TL (Genetic Engineering)
IQ
H
180
Sociology
IQ
H
221
Bioengineering/TL (Tissue Engineering)
IQ
H
180
Weather Sense
IQ
A
209
Biology/TL (Earthlike)
IQ VH 180
Biology/TL (Gas Giants)
IQ VH 180
Biology/TL (Hostile Terrestrial)
IQ VH 180
Social
Stat Diff. Page
Biology/TL (Ice Dwarfs)
IQ VH 180
Acting
IQ
A
174
Biology/TL (Ice Worlds)
IQ VH 180
Administration
IQ
A
174
Biology/TL (Rock Worlds)
IQ VH 180
Body Language
Per
A
181
Brainwashing/TL
IQ
H
182
Carousing
HT
E
183
Cartography
IQ
A
183
Connoisseur (Dance)
IQ
A
185
Chemistry/TL
IQ
H
183
Connoisseur (Literature)
IQ
A
185
Computer Hacking/TL
IQ VH 184
Connoisseur (Music)
IQ
A
185
Computer Programming/TL
IQ
H
184
Connoisseur (specialty)
IQ
A
185
Criminology/TL
IQ
A
186
Connoisseur (Visual Arts)
IQ
A
185
Cryptography/TL
IQ
H
186
Connoisseur (Wine)
IQ
A
185
Economics
IQ
H
189
Current Affairs/TL (Business)
IQ
E
186
Electronics Operation/TL (Scientific)
IQ
A
189
Current Affairs/TL (Headline News)
IQ
E
186
Farming/TL
IQ
A
194
Current Affairs/TL (High Culture)
IQ
E
186
Forensics/TL
IQ
H
196
Current Affairs/TL (People)
IQ
E
186
Geology (Earthlike)
IQ
H
198
Current Affairs/TL (Politics)
IQ
E
186
Geology (Gas Giants)
IQ
H
198
Current Affairs/TL (Popular Culture)
IQ
E
186
Geology (Hostile Terrestrial)
IQ
H
198
Current Affairs/TL (Regional)
IQ
E
186
Geology (Ice Dwarfs)
IQ
H
198
Current Affairs/TL (Science & Technology)
IQ
E
186
Geology (Ice Worlds)
IQ
H
198
Current Affairs/TL (Sports)
IQ
E
186
Geology (Rock Worlds)
IQ
H
198
Current Affairs/TL (Travel)
IQ
E
186
Hazardous Materials/TL (Biological)
IQ
A
199
Diplomacy
IQ
H
187
Hazardous Materials/TL (Chemical)
IQ
A
199
Erotic Art
DX
A
192
Hazardous Materials/TL (Radioactive)
IQ
A
199
Fast-Talk
IQ
A
195
Herb Lore/TL
IQ VH 199
Fortune-Telling (Astrology)
IQ
A
196
Linguistics
IQ
H
205
Fortune-Telling (Augury)
IQ
A
196
Market Analysis
IQ
H
207
Fortune-Telling (Crystal Gazing)
IQ
A
196
Mathematics/TL (Applied)
IQ
H
207
Fortune-Telling (Dream Interpretation)
IQ
A
196
Mathematics/TL (Computer Science)
IQ
H
207
Fortune-Telling (Feng Shui)
IQ
A
196
Mathematics/TL (Cryptology)
IQ
H
207
Fortune-Telling (Palmistry)
IQ
A
196
Mathematics/TL (Pure)
IQ
H
207
Fortune-Telling (Tarot)
IQ
A
196
Mathematics/TL (Statistics)
IQ
H
207
Gambling
IQ
A
197
Mathematics/TL (Surveying)
IQ
H
207
Games (game)
IQ
E
197
Metallurgy/TL
IQ
H
209
Gesture
IQ
E
198
Meteorology/TL (Earthlike)
IQ
A
209
Intimidation
Will A
202
Meteorology/TL (Gas Giants)
IQ
A
209
Leadership
IQ
A
204
Meteorology/TL (Hostile Terrestrial)
IQ
A
209
Lip Reading
Per
A
205
Meteorology/TL (Ice Dwarfs)
IQ
A
209
Merchant
IQ
A
209
Meteorology/TL (Ice Worlds)
IQ
A
209
Politics
IQ
A
215
Meteorology/TL (Rock Worlds)
IQ
A
209
Propaganda/TL
IQ
A
216
Naturalist
IQ
H
211
Public Speaking
IQ
A
216
Paleontology/TL (Micropaleontology)
IQ
H
212
Savoir-Faire (Dojo)
IQ
E
218
Paleontology/TL (Paleoanthropology)
IQ
H
212
Savoir-Faire (High Society)
IQ
E
218
Paleontology/TL (Paleobotany)
IQ
H
212
Savoir-Faire (Mafia)
IQ
E
218
Paleontology/TL (Paleozoology)
IQ
H
212
Savoir-Faire (Military)
IQ
E
218
Pharmacy/TL (Herbal)
IQ
H
213
Savoir-Faire (Police)
IQ
E
218
GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated.
Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith.
- 5 of 7 -
Scientific (cont.)
IQ
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