Dragon Magic.pdf
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Contents
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Chapter 1: Dragonbound Heroes . . . . . . . . . . . 5
Races of the Draconic Realm . . . . . . . . . . . . . . . 5
Draconic Class Features . . . . . . . . . . . . . . . . . . .11
Feats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Feat Descriptions . . . . . . . . . . . . . . . . . . . . . . . . .15
Armor of Scales . . . . . . . . . . . . . . . . . . . . . . . .15
Black Dragon Lineage . . . . . . . . . . . . . . . . . .15
Blue Dragon Lineage . . . . . . . . . . . . . . . . . . .15
Brass Dragon Lineage . . . . . . . . . . . . . . . . . .16
Bronze Dragon Lineage . . . . . . . . . . . . . . . .16
Copper Dragon Lineage . . . . . . . . . . . . . . . .16
Double Draconic Aura . . . . . . . . . . . . . . . . . .16
Draconic Armor . . . . . . . . . . . . . . . . . . . . . . .16
Draconic Aura. . . . . . . . . . . . . . . . . . . . . . . . . .16
Draconic Heritage . . . . . . . . . . . . . . . . . . . . .17
Draconic Knowledge . . . . . . . . . . . . . . . . . . .17
Draconic Senses . . . . . . . . . . . . . . . . . . . . . . .17
Draconic Vigor . . . . . . . . . . . . . . . . . . . . . . . .17
Dragonfi re Assault . . . . . . . . . . . . . . . . . . . . .17
Dragonfi re Channeling . . . . . . . . . . . . . . . .17
Dragonfi re Inspiration . . . . . . . . . . . . . . . . .17
Dragonfi re Strike . . . . . . . . . . . . . . . . . . . . . .18
Dragontouched. . . . . . . . . . . . . . . . . . . . . . . . .18
Gold Dragon Lineage . . . . . . . . . . . . . . . . . .19
Green Dragon Lineage . . . . . . . . . . . . . . . . .19
Heart of Dragons . . . . . . . . . . . . . . . . . . . . . .19
Initiate of Aasterinian . . . . . . . . . . . . . . . . . .20
Initiate of Astilabor . . . . . . . . . . . . . . . . . . . .20
Initiate of Bahamut . . . . . . . . . . . . . . . . . . . .20
Initiate of Falazure . . . . . . . . . . . . . . . . . . . . .20
Initiate of Garyx . . . . . . . . . . . . . . . . . . . . . . .20
Initiate of Hlal . . . . . . . . . . . . . . . . . . . . . . . . .21
Initiate of Io . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Initiate of Lendys . . . . . . . . . . . . . . . . . . . . . .21
Initiate of Tamara . . . . . . . . . . . . . . . . . . . . . .21
Initiate of Tiamat . . . . . . . . . . . . . . . . . . . . . .21
Red Dragon Lineage . . . . . . . . . . . . . . . . . . .21
Silver Dragon Lineage . . . . . . . . . . . . . . . . . .22
Slayer of Dragons . . . . . . . . . . . . . . . . . . . . . .22
White Dragon Lineage . . . . . . . . . . . . . . . . .22
Words of Draconic Power . . . . . . . . . . . . . .22
Chapter 2: Dragon Aspirants . . . . . . . . . . . . . .23
Dragonfi re Adept . . . . . . . . . . . . . . . . . . . . . . . . .24
Diamond Dragon. . . . . . . . . . . . . . . . . . . . . . . . . .30
Dragon Descendant . . . . . . . . . . . . . . . . . . . . . . .34
Dragon Lord . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38
Hand of the Winged Masters . . . . . . . . . . . . . .43
Pact-Bound Adept . . . . . . . . . . . . . . . . . . . . . . . . .46
Swift Wing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50
Wyrm Wizard . . . . . . . . . . . . . . . . . . . . . . . . . . . .55
Chapter 3: Draconic Magic . . . . . . . . . . . . . . . .59
New Spells. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .60
Dual-School Spells . . . . . . . . . . . . . . . . . . . . .60
The Polymorph Subschool . . . . . . . . . . . . . .60
Spell Descriptions. . . . . . . . . . . . . . . . . . . . . . . . .64
Adoration of the Frightful . . . . . . . . . . . . . .64
Arcane Spellsurge . . . . . . . . . . . . . . . . . . . . . .64
Aspect of the Chromatic Dragon . . . . . . . .64
Aspect of the Platinum Dragon . . . . . . . . .64
Burst of Glacial Wrath . . . . . . . . . . . . . . . . . .64
Call of the Twilight Defender . . . . . . . . . . .65
Channel the Dragon . . . . . . . . . . . . . . . . . . . .65
Curse of the Elemental Lords . . . . . . . . . . .65
Detect Dragonblood . . . . . . . . . . . . . . . . . . . .65
Dragoneye Rune . . . . . . . . . . . . . . . . . . . . . . .66
Dragonshape, Lesser. . . . . . . . . . . . . . . . . . . .66
Dragonshape . . . . . . . . . . . . . . . . . . . . . . . . . . .66
Eyes of the Oracle . . . . . . . . . . . . . . . . . . . . . .67
Ferocity of Sanguine Rage . . . . . . . . . . . . . .67
Firestride Exhalation . . . . . . . . . . . . . . . . . . .67
Form of the Desert Hunter . . . . . . . . . . . . .68
Glorious Master of the Elements . . . . . . . .68
Haze of Smoldering Stone . . . . . . . . . . . . . .68
Hoard Gullet . . . . . . . . . . . . . . . . . . . . . . . . . . .68
Justice of the Wyrm King. . . . . . . . . . . . . . .69
Kiss of Draconic Defi ance . . . . . . . . . . . . . .69
Lord of the Sky . . . . . . . . . . . . . . . . . . . . . . . . .69
Magic of the Dragonheart . . . . . . . . . . . . . .69
Mark of the Enlightened Soul. . . . . . . . . . .70
Mind of the Labyrinth. . . . . . . . . . . . . . . . . .70
Passage of the Shifting Sands . . . . . . . . . . .70
Path of Frost . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Primal Hunter . . . . . . . . . . . . . . . . . . . . . . . . .71
Primal Instinct. . . . . . . . . . . . . . . . . . . . . . . . .71
Primal Senses . . . . . . . . . . . . . . . . . . . . . . . . . .72
Primal Speed . . . . . . . . . . . . . . . . . . . . . . . . . . .72
Rot of Ages. . . . . . . . . . . . . . . . . . . . . . . . . . . . .72
Soul of Anarchy . . . . . . . . . . . . . . . . . . . . . . . .72
Soul of Light . . . . . . . . . . . . . . . . . . . . . . . . . . .72
Soul of Order. . . . . . . . . . . . . . . . . . . . . . . . . . .73
Soul of Shadow . . . . . . . . . . . . . . . . . . . . . . . . .73
Touch of the Blackened Soul . . . . . . . . . . . .73
Trance of the Verdant Domain . . . . . . . . . .73
Undying Vigor of the Dragonlords . . . . . . 74
Vision of the Omniscient Eye . . . . . . . . . . . 74
Wingblast . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Wreath of Flames. . . . . . . . . . . . . . . . . . . . . . . 74
New Powers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .75
Power Descriptions . . . . . . . . . . . . . . . . . . . . . . .75
Amethyst Burst . . . . . . . . . . . . . . . . . . . . . . . .75
Channel the Psychic Dragon . . . . . . . . . . . .75
Crystal Body . . . . . . . . . . . . . . . . . . . . . . . . . . .75
Gemstone Breath . . . . . . . . . . . . . . . . . . . . . . .76
Dragonfi re Adept Breath Effects . . . . . . . . . . .77
Acid Breath . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
Cloud Breath . . . . . . . . . . . . . . . . . . . . . . . . . . .77
Discorporating Breath of Bahamut . . . . . .77
Enduring Breath . . . . . . . . . . . . . . . . . . . . . . .77
Fivefold Breath of Tiamat . . . . . . . . . . . . . . .77
Force Breath . . . . . . . . . . . . . . . . . . . . . . . . . . .77
Frost Breath . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
Lightning Breath . . . . . . . . . . . . . . . . . . . . . . .77
Paralyzing Breath . . . . . . . . . . . . . . . . . . . . . .77
Shaped Breath. . . . . . . . . . . . . . . . . . . . . . . . . .77
Sickening Breath . . . . . . . . . . . . . . . . . . . . . . .78
Sleep Breath. . . . . . . . . . . . . . . . . . . . . . . . . . . .78
Slow Breath . . . . . . . . . . . . . . . . . . . . . . . . . . . .78
Thunder Breath . . . . . . . . . . . . . . . . . . . . . . . .78
Weakening Breath. . . . . . . . . . . . . . . . . . . . . .78
Draconic Invocations. . . . . . . . . . . . . . . . . . . . . .78
Invocation Descriptions . . . . . . . . . . . . . . . . . . .79
Aquatic Adaptation . . . . . . . . . . . . . . . . . . . . .79
Aura of Flame . . . . . . . . . . . . . . . . . . . . . . . . . .79
Baleful Geas. . . . . . . . . . . . . . . . . . . . . . . . . . . .79
Beguiling Infl uence . . . . . . . . . . . . . . . . . . . .79
Breath of the Night . . . . . . . . . . . . . . . . . . . . .79
Charm . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .79
Chilling Fog . . . . . . . . . . . . . . . . . . . . . . . . . . .79
Darkness. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .79
Deafening Roar . . . . . . . . . . . . . . . . . . . . . . . .80
Devour Magic . . . . . . . . . . . . . . . . . . . . . . . . . .80
Draconic Flight . . . . . . . . . . . . . . . . . . . . . . . .80
Draconic Flight, Greater . . . . . . . . . . . . . . . .80
Draconic Knowledge . . . . . . . . . . . . . . . . . . .80
Draconic Toughness . . . . . . . . . . . . . . . . . . . .80
Endure Exposure . . . . . . . . . . . . . . . . . . . . . . .80
Energy Immunity . . . . . . . . . . . . . . . . . . . . . .80
Energy Resistance . . . . . . . . . . . . . . . . . . . . . .80
Enthralling Voice . . . . . . . . . . . . . . . . . . . . . .80
Frightful Presence . . . . . . . . . . . . . . . . . . . . .80
Humanoid Shape . . . . . . . . . . . . . . . . . . . . . . .80
Instill Vulnerability . . . . . . . . . . . . . . . . . . . .81
Magic Insight . . . . . . . . . . . . . . . . . . . . . . . . . .81
Perilous Veil . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Scalding Gust . . . . . . . . . . . . . . . . . . . . . . . . . .81
See the Unseen. . . . . . . . . . . . . . . . . . . . . . . . .81
Terrifying Roar . . . . . . . . . . . . . . . . . . . . . . . .81
Voidsense . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Voracious Dispelling . . . . . . . . . . . . . . . . . . .81
Walk Unseen . . . . . . . . . . . . . . . . . . . . . . . . . .81
Wingstorm. . . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Warlock Invocations . . . . . . . . . . . . . . . . . . . . . .81
Draconic Soulmelds . . . . . . . . . . . . . . . . . . . . . . .82
New Vestige . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .85
Ashardalon, Pyre of the Unborn . . . . . . . .85
Draconic Auras . . . . . . . . . . . . . . . . . . . . . . . . . . .86
Dragonpacts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
Draconic Companion Spirits . . . . . . . . . . . . . .92
Magic Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .92
Amulet of Fearsome Might . . . . . . . . . . . . .93
Cloak of Mysterious Emergence . . . . . . . .93
Dragonslayer Claws. . . . . . . . . . . . . . . . . . . . .93
Elixir of Blindsight . . . . . . . . . . . . . . . . . . . . .94
Ring of Draconic Zeal . . . . . . . . . . . . . . . . . .94
Rod of Dragon’s Blood . . . . . . . . . . . . . . . . . .94
Rod of the Dragon Heart. . . . . . . . . . . . . . . .95
Shield of the Winged Crusade . . . . . . . . . .95
Sword of the Great Harrowing . . . . . . . . . .95
Tailbands of Impact . . . . . . . . . . . . . . . . . . . .96
Tome of the Wyrm . . . . . . . . . . . . . . . . . . . . .97
Vial of Explosive Breath . . . . . . . . . . . . . . . .97
Dweomered Dragon Scales . . . . . . . . . . . . . . . .97
Legacy Item: Wyrmbane Helm . . . . . . . . . . 104
Chapter 4: Dragons and Draconic Beasts 107
Aspect of Bahamut . . . . . . . . . . . . . . . . . . . . . . 108
Aspect of Tiamat . . . . . . . . . . . . . . . . . . . . . . . . .110
Blazewyrm. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Drakkensteed . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Huitzil. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Phynxkin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Redspawn Berserker . . . . . . . . . . . . . . . . . . . . .118
Spelleater . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .119
Twilight Guardian. . . . . . . . . . . . . . . . . . . . . . . 121
Velroc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Variant Dragon Abilities. . . . . . . . . . . . . . . . . 125
Chapter 5: Draconic Campaigns . . . . . . . . . 131
Introducing Draconic Elements . . . . . . . . . .132
Draconic Campaign Models . . . . . . . . . . . . . .133
Dragon Overlords . . . . . . . . . . . . . . . . . . . . . . . 136
Minions and Adversaries . . . . . . . . . . . . . . . . .140
Draconic Locations. . . . . . . . . . . . . . . . . . . . . . .146
The Battle of Dragon Fall . . . . . . . . . . . . . . . . .151
3
Introduction
Ember moved quietly from behind the rocks blocking the path down
into the valley. Her comrades watched her with eager eyes, waiting
to hear about what she had seen on her scouting mission.
“It is as Soveliss feared. The tracks belong to a dragon, a fair-sized
red. It sits at the foot of the mountain, at the entrance to the valley.
It seems to be protecting the valley, as if it had some reason to watch
over the towns below. I even saw a caravan pass by it, and the red
made no effort to demand tribute or consume their horses.”
”It’s not the only dragon in these mountains,” Soveliss whispered
with sudden urgency. “Look!”
The other adventurers followed the line of his pointing fi nger. A
large lizard, wingless but clearly dragonlike in nature, had crept into
view among the rocks above their camp. No larger than a horse, the
wingless dragon reacted to their sudden recognition of its presence
by starting to crawl down the mountainside toward them.
“If it’s a fi ght the monster wants . . .” Krusk growled, drawing his
axe with one easy motion.
“You have no need of your weapons,” rang out a voice from behind
the wingless dragon. A woman in scale armor stepped out from
behind the creature, placing a hand gently on its shoulder. “Fersyl
is my friend and companion. He attacks only my foes, and I hope
you shall not be among them.”
Hennet moved up and spoke to the visitor in Draconic.
“Are you a sorcerer, perhaps, or a dragon in human form?”
The woman replied in the same tongue.
“I am no spellcaster, and my true form is as you see it. My name
is Tatiana, and I am dragontouched.”
Hennet switched back to the common language.
“What is a dragontouched, and why do you spy on our camp?”
Tatiana smiled grimly.
“Time enough to learn what I can do later, spellslinger. I am
here for the sake of the same cause that has drawn you, though I
see you do not yet understand what has happened. The red dragon
in the valley is but a knight in the service of the new king of these
lands. The red is a powerful foe to be sure, but one just learning the
dragon magic known by the Scaled King.”
“Oh, yes, sorcerer. Many creatures that have come to this realm
with the new king know the magic of dragons. And you are going
to need my help to deal with them.”
WHAT IS DRAGON MAGIC?
In most D&D campaigns, dragons are detached from the
rest of civilization. They live in distant places and show
little regard or interest for the communities of humans and
other tiny creatures that inhabit “their” world. Notable excep-
tions exist—the polymorphed silver dragon that befriends
humans, the rampaging red dragon that preys on remote
settlements. However, by and large, dragons in the D&D
game keep mostly to themselves.
Dragon Magic
changes the way dragons are used in a D&D
campaign by suggesting a stronger connection between them
and the various humanoid races (humans, dwarves, elves, and
such). This book presupposes a world in which the dragons
are actively invested, one in which dragons openly share
their magical secrets with humans and the other core races.
Using the details in this book, you can:
• Play a gnome sorcerer who has learned ceremonial rituals
from a brass dragon, enabling him to adopt dragonlike
characteristics.
• Adventure in a kingdom ruled (or tyrannized) by
dragons.
• Play a half-elf dragonmaster who has learned secret magic
auras from a silver dragon covenant and won the trust of
a trusty drake companion.
• Play a half-orc fi ghter who has weathered the tyranny of a
red dragon long enough to master some new dragon-related
feats.
At its core,
Dragon Magic
is all about what happens when
“lesser” races form loose pacts or associations with dragons
and learn the creatures’ ancient secrets.
Dragon Magic
includes new options for characters who wish
to be more dragonlike, including a new standard character
class, level substitutions, rituals, auras, organizations, feats,
and prestige classes. It also has advice for running more
dragon-based campaigns, draconic locations, dragonblood
monsters, as well as a selection of new dragon-themed powers:
spells for arcane and divine casters, invocations for warlocks,
soulmelds for meldshapers, and psionic powers for psions.
“Dragon magic?” asked Hennet, his voice revealing his interest.
Tatiana smiled again.
pqqqqqqqqqrs
THE DRAGONBLOOD SUBTYPE
Races that have a strong affinity to dragons are of the dragon-
blood subtype. (This method of classification, introduced in
Races of the Dragon,
is referred to frequently in this book.)
Spells, effects, powers, and abilities that affect or target
dragons also affect dragonblood creatures. The subtype
qualifies a creature to use magic items normally only usable
by dragons, and it qualifies the creature to take feats that have
the subtype as a prerequisite.
The dragonblood subtype does not confer the dragon type
or any traits associated with that type. For instance, it does not
give a creature frightful presence.
Dragons automatically qualify for any classes, prestige
classes, racial substitution levels, feats, powers, or spells that
require the dragonblood subtype. If a creature acquires the
dragon type, it loses the dragonblood subtype.
pqqqqqqqqqrs
WHAT YOU NEED TO PLAY
Dragon Magic
makes use of the information in the three D&D
core rulebooks—
Player’s Handbook (PH), Dungeon Master’s
Guide (DMG),
and
Monster Manual (MM).
In addition, it refers
to or draws upon material presented in several D&D supple-
ments, especially
Draconomicon
and
Races of the Dragon.
Although having of any or all of the supplements refer-
enced herein will enhance your enjoyment of
Dragon Magic,
they are not strictly necessary. In many cases, the details you
need to make use of a par ticular creature or r ule from another
source are provided in this book.
4
xcept in a few rare situations, dragons are not heroes.
That job is left to the mor tal races—the adventurers,
soldiers, and champions who involve themselves
in world-shaking events on a daily basis. In truth,
even the least powerful dragons have greater concerns than
the petty squabbles and so-called quests of lesser races. And
yet, many characters show signs of draconic infl uence, par-
ticularly in campaigns where dragons are prevalent. These
characters either have draconic ancestry or simply feel the
social and cultural infl uence of dragons in their lives.
Powerful creatures imbued with the magical energies that
fl ow through the world, dragons can warp the fabric of real-
ity simply through their existence. Their innate magic can
twist and alter the way nature takes its course, and the mere
presence of a dragon nearby can grant ordinary humanoid
children strange powers. Moreover, when dragons take an
active hand in the lives of mortals, they can actually shape
these changes, carefully altering the destinies of lesser crea-
tures in ways even the most powerful wizards cannot.
Communities that have dragon overseers (or overlords)
who meddle in the lives of their citizens produce heroes
rich in draconic legacy. Other champions trace their ori-
gins to eons past when their ancestors crossed paths with
mighty drakes, irrevocably changing their lives and those
of their descendants. This infl uence is not always proof of
breeding between the races; dragons can simply shape the
culture and beliefs of a community through regular con-
tact. Regardless of the seeds of draconic infl uence, many
characters owe their unique abilities and knowledge to the
great creatures. These mortals are far more than typical
adventurers; they carry the regal power of dragons with
them wherever they roam.
Dragonbound heroes might relish or resent their heri-
tage. Some defy dragons that involve themselves in the
lives of mortals, while others seek them out for wisdom
or arcane lore. Still others feel the residual effects of
this legacy without knowing it exists, believing their
odd powers or characteristics to be “just the way things
are.” Of course, characters whose physical appearance
distinguishes them from others of their race have a
more diffi cult time ignoring their special status, and
might face prejudice and scorn.
RACES OF THE
DR ACONIC REALM
With the infl uence of dragons felt in nearly every
aspect of adventurers’ lives, it comes as no sur prise
that dragons have altered the mortal races themselves.
Through cultural, magical, and biological means,
dragons have created entirely new subraces and
societies that are unique and distinct from the
5
Plik z chomika:
XanderW
Inne pliki z tego folderu:
Monster Manual IV.pdf
(15504 KB)
Player's Handbook II.pdf
(14169 KB)
Dragon Compendium - Volume I.pdf
(74753 KB)
Magic of Incarnum.pdf
(24166 KB)
FR - Lost Empires of Faerûn.pdf
(22394 KB)
Inne foldery tego chomika:
3.0
Inne
Przygody
Zgłoś jeśli
naruszono regulamin