Necromunda 2nd FAQ & Errata [10-10-2008].pdf

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ANSWER MODERATION FAQ
ANSWER MODERATOR
FAQ & ERRATA
Update 4: October 10, 2008
Update 3: February 23, 2007
Update 2: August 18, 2006
Update 1: February 14, 2006
Original Date: Necromunda Rules Review 2005 / Necromunda 2005 FAQ
Answer Moderator FAQ Update
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ANSWER MODERATION FAQ
TABLE OF CONTENTS
ITEM
PAGE
INTRODUCTION
3
FAQ AUTHORS
3
ABBREVIATIONS
3
FORMAT
3
STATUS
3
ERRATA
4
ORB
4
ENFORCER GANG (FM1)
5
OUTLAW TRADING POST (FM5)
5
RATSKIN RENEGADE GANG (FM5)
5
SCAVVY GANG (FM9)
5
SPRYER GANG (FM2)
5
FREQUENTLY ASKED QUESTIONS
6
EQUIPMENT
6
EXPERIENCE
9
GANGS
11
ASH WASTE NOMADS (FO31)
11
ENFORCERS (FM1)
11
PIT SLAVES (EXPERIMENTAL)
12
RATSKINS RENEGADES (FM5)
12
REDEMPTIONISTS (FO73, NOT FO28)
13
SCAVVIES
13
SPYRERS
17
GENERAL
20
HAND-TO-HAND COMBAT
23
HIRED GUNS
26
INCOME/TRADING
27
INJURY
28
MOVEMENT
31
SCENARIOS
33
SHOOTING
35
SKILLS
39
TERRAIN
43
TERRITORIES
44
HOUSE RULES FAQ
48
ASH WASTES SETTING (FO93)
48
RAPIER (FM1)
48
SCENARIOS
49
Answer Moderator FAQ Update
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WEAPONS
46
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ANSWER MODERATION FAQ
INTRODUCTION
This FAQ Update is a compilation and update to the FAQ in the 2005 NRC Findings. All NRC 2005 items have the
following tag [2005] at the end of the question. These are all from Specialist Games Necromunda Forum Answer
Moderators or NRC Members. Since the answers are from the Answer Moderators, the answers are to be taken as
official until otherwise stated by the next Necromunda Rules Committee. It is ok to question these results, just please
do it in an appropriate fashion. This document will be updated as needed. Email all questions about these rulings to
Arbitrator General at sdmeathead@gmail.com
FAQ AUTHORS
The following Necromunda Experts have contributed in one way or another to this FAQÈ
SG Forum Name
Affiliation
Status
Andy Hall
SG Head Fanatic, Admin, NRC Current
Mod_Arbitrator General
NRC, Mod, Answer Mod
Current
Arbitrator Andante
NRC
Retired
Answer Mod Kal
Answer Mod
Retired
Answer Mod Anthony Case
Answer Mod
Retired
Answer Mod Omega
Answer Mod
Retired
Answer Mod yokelbloke
Answer Mod
Retired
ABBREVIATIONS
The following abbreviations are used throughout this document:
CCW Close Combat Weapon
HTH Hand-to-hand
LOS Line of Sight
NRC Necromunda Rules Committee (Official GW Necromunda Rules Committee)
OOA Out-of-action
ORB Online Rule Book
SF
Sustained Fire
FORMAT
The information contained in this document is the compilation of the 2005 Necromunda Rules Committee Findings,
Errata (since then), and FAQ (since then) as determined by the Necromunda Answer Moderators. Errata pertains t
direct errors and omissions in the printed rules. FAQ pertains to questions specifically asked and answered by the
Answer Moderators.
STATUS
This document is written by Arbitrator General in his role as an Answer Moderator and NRC Member. This means
that this document is an official document and all findings in it are to be deemed official. If you have an issue,
question, or need more clarification on something in this document please please please email Arbitrator General at
sdmeathead@gmail.com and he will gladly discuss the issue with you. Answer Moderators do know a lot about
Necromunda, but sometimes they can make an error or oversight of their own.
Answer Moderator FAQ Update
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ANSWER MODERATION FAQ
ERRATA
Errata is errors and omissions in the printed rules.
ORB ERRATA
Page 20ÈSustained FireÈthird paragraphÈChange Òrolling a number of D3s equal to the weapons sustained fire
valueÓ to Òrolling a number of D3s up to the weapons sustained fire valueÓ
Page 23ÈSecond ColumnÈWeaponsÈParagraph 3ÈChange paragraph that starts with ÒBear in mindÈÓ to read
ÒBear in mind that a fighter armed with basic, special, or heavy weapons needs at least one hand to carry or use them,
so he can only ever have one hand free to carry a sword, pistol, etc.Ó
Page 34ÈChains & FlailsÈMove Last two sentences in paragraph above special rules to below special rules and title
ÒSingle WeaponÓ
Page 37ÈPlasma PistolÈLow EnergyÈChange Long Range to Ò6-12Ó
Page 37ÈPlasma PistolÈLow EnergyÈChange Save to Ò-Ò
Page 37ÈPlasma PistolÈMaximum PowerÈChange Save to Ò-1Ó
Page 44ÈFrag MissileÈChange Blast Template to Gas Cloud Template
Page 50ÈBionic EyeÈMove Paragraph above Special Rules to below Special rules and title ÐFurther InjuryÑ
Page 50ÈBionic LegÈMove Paragraph above Special Rules to below Special rules and title ÐFurther InjuryÑ
Page 50ÈBionic ArmÈMove Paragraph above Special Rules to below Special rules and title ÐFurther InjuryÑ
Page 78ÈHouse Orlock Weapons ListÈRemove one Chainsword (25) and replace with Boltgun (35)
Page 79ÈHouse Cawdor Weapons ListÈCorrect Hand Flamer Price is 20
Page 79ÈHouse Cawdor Weapons ListÈChange Leader Only ÒBolt PistolÓ to ÒMeltagunÓ with a Change in cost to Ò95Ó
Page 91ÈMarksman SkillÈSecond paragraphÈChange Ònormal maximum rangeÓ to Òmaximum long rangeÓ
Page 97ÈSelling Paragraph 2ÈAdd ÒKnives (or other weapons a gang receives for free on their weapons lists)
cannot be sold.Ó After sentence one and before sentence two.
Page 104ÈRatskin ScoutÈAdvance 3 followed by Ò1ÓÈChange to Ð+1 Ballistic SkillÓ
Page 105ÈRatskin ScoutÈResilience To InjuryÈChange ÓTo represent their resilience to injury a Ratskin who goes
out of action rolls twice on the Serious Injuries table and the player chooses which result will apply.Ó To represent their
resilience to injury a Ratskin who goes out-of-action may re-roll a result on the Serious Injury Table if he doesnÓt like
the first roll. However, if he chooses to re-roll he must accept the second result.Ó
Answer Moderator FAQ Update
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ANSWER MODERATION FAQ
ENFORCER GANG (FM1)
Weapons SectionÈEntry 1ÈChange Òone member of the squadÓ to Òone EnforcerÓ
Weapons SectionÈEntry 2ÈChange Òone member of the squadÓ to Òone EnforcerÓ
Weapons SectionÈEntry 4ÈChange ÒAny modelÓ to ÒAny member of the squadÓ
Cyber-Mastiff EntryÈSpecial RulesÈAddÈCyber-Mastiffs may not climb ladders.
OUTLAW TRADING POST (FM5)
Outlaw Trade ChartÈBionicsÈÓRemove Bionic HandÓ
RATSKIN RENEGADE GANG (FM5)
Ratskin Weapon ListÈClose Combat WeaponsÈChange price of Knife from ÒFreeÓ to Ò5Ó
SCAVVY GANG (FM9)
Scavvy Weapons DescriptionsÈScatter CannonÈChange Ò2Ñ Blast MarkerÓ to ÒOrdinance MarkerÓ
SPRYRER GANG ERRATA (FM2)
Leaders, Bottle Rolls and PinningÈAdd to end of first paragraphÈ In the event that more than one Spyrer has the
best leadership the Spyrer with the most experience points will get the leadership award. If there is still a tie then
randomly determine among the eligible Spyrers.
Orrus Bolt LaunchersÈSpecial RulesÈAdd to end of first paragraphÈOrrus bolt launchers are considered basic
weapons.
Yeld Laser GauntletsÈAdd to end of first paragraphÈYeld laser gauntlets considered basic weapons.
Answer Moderator FAQ Update
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