Wild Arms Alter Code F Prima Official eGuide.pdf

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PRIMA ®
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Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court, Suite 100
Roseville, CA 95661
1-800-733-3000
www.primagames.com
PRIMA OFFICIAL GAME GUIDE
CONTENTS
Created by Kaizen Media Group
Producer: Howard Grossman
Author: Gerald Guess
Designer: Troy Silver
Characters
.......................................
...................................
....................................
002
Gardening
.................................
.............................
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175
Game System
005
Monster Guide
176
Walkthrough
008
Puzzle Boxes
177
Optional Areas
Devil’s Playground
Additional Characters
185
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156
Hidden Boss Battles
188
The Prima Games logo is a registered
trademark of Random House, Inc.,
registered in the United States and
other countries. Primagames.com is a
registered trademark of Random House,
Inc., registered in the United States.
Prima Games is a division of Random
House, Inc.
De La Metalica
159
Appendices
Personal Skills
Killing Stone Cave
161
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196
Arctica Castle
163
Items
197
Perpetual Engine
166
Migrant Seal Locations
198
The Abyss
168
Crest Graph Locations
198
Optional Events
Collecting Witch Books
Outfi eld Items
199
....................
...........................
.....................
171
Ex File Keys
200
Map Completion
172
Monsters
201
Adlehyde Restoration
172
Product Manager: Damien Waples
©2005 Sony Computer Entertainment Inc. All Rights
Reserved. “Wild Arms” is a registered trademark
and “Alter Code : F” is a trademark of Sony Com-
puter Entertainment Inc. Published by AGETEC,
INC. AGETEC and the AGETEC logo are registered
trademarks of AGETEC, INC.
Please be advised that the ESRB Ratings icons,
“EC,” “E,” “E10+,” “T,” “M,” “AO,” and “RP” are
trademarks owned by the Entertainment Software
Association, and may only be used with their
permission and authority. For information regard-
ing whether a product has been rated by the ESRB,
please visit www.esrb.org. For permission to use the
Ratings icons, please contact the ESA at esrblicen-
seinfo.com.
Important:
Prima Games has made every effort to determine that
the information contained in this book is accurate.
However, the publisher makes no warranty, either ex-
pressed or implied, as to the accuracy, effectiveness,
or completeness of the material in this book; nor does
the publisher assume liability for damages, either
incidental or consequential, that may result from us-
ing the information in this book. The publisher cannot
provide information regarding game play, hints and
strategies, or problems with hardware or software.
Questions should be directed to the support numbers
provided by the game and device manufacturers in
their documentation. Some game tricks require pre-
cise timing and may require repeated attempts before
the desired result is achieved.
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
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PRIMA OFFICIAL GAME GUIDE
CHARACTERS
INTRO
POINT OF INTEREST
RUDY ROUGHKNIGHT
POINT OF INTEREST
HANPAN
POINT OF INTEREST
POINT OF INTEREST
Rudy’s Cartridges
Name
Range Power Reaction Hit
Boosted Shell
Single
Attack x 3
75% +50
Snipe Bullet
Single
Attack x 2.5
200% +100
Solid Storm
Group
Attack x 1.5
50% -25
Gatling Raid
Single
Attack x 2
25% -50
Mighty Avalanche
All (Random) Attack x 4
75% -50
Hound Mine
Group
Attack x 2
100% +25
Gun Claymore
Single
Attack x 5
100%
0
Arc Nova
All
Attack x 4.5
25% -50
POINT OF INTEREST
JACK VAN BURACE
Jack’s Fast Draws
Name
Starting MP Cost
Level 2 Level 3 Level 4 Level 5
Usage MP Cost Usage MP Cost Usage MP Cost Usage MP Cost
Speed Fang
10
2
8
22
6
75
4
225
2
Strike Buddy
5
3
4
27
3
90
2
270
1
Burst Breaker
15
3
12
32
9
105
6
315
3
Acute Angle
15
4
12
36
9
120
6
360
3
Axle Smash
20
4
16
41
12
135
8
405
4
Blade Pulse
20
5
16
46
12
160
8
455
4
Maximum Risk
25
5
20
42
15
140
10
415
5
Laser Silhouette
30
6
24
45
18
150
12
450
6
POINT OF INTEREST
CECILIA LYNNE ADLEHYDE
Attack Magic
Name MP Price Target Description
Life Drain 18 180 Enemy / Single Absorbs an enemy’s HP and
transfer it to your character
Graviton 10 100 Enemy / Single Does FP’s proportional damage
on HP; magic decides maximum
damage
Spread 10 100 Enemy / Group Does damage that spreads out
Fragile 4 40 Enemy / Single Lowers the defense of the enemy
Feeble Mind 4 40 Enemy / Single Lowers an enemy’s resistance to
magic
Dispel 4 40 Enemy / Single Dispels all magical effects that an
enemy possesses; can’t be refl ected
Crush 6 60 Enemy / Single Infl icts Earth-type damage
Fire 6 60 Enemy / Single Infl icts Fire-type damage
Freeze 6 60 Enemy / Single Infl icts Ice-type damage
Vortex 6 60 Enemy / Single Infl icts Wind-type damage
Lightning 6 60 Enemy / Single Infl icts Thunder-type damage
Pressure 6 60 Enemy / Single Infl icts Water-type damage
Spectre 6 60 Enemy / Single Infl icts Light-type damage
Darkness 6 60 Enemy / Single Infl icts Dark-type damage
Devastate 12 120 Enemy / Single Infl icts damage using magic power
Lucky Shot 32 320 Enemy / Single Hit enemies with this to get items
Support Magic
Name MP Price Target Description
Heal 4 40 Ally / Single Recovers HP proportional to magic
Revive 8 80 Ally / Single Brings a fallen character back to life
Restore 18 180 Ally / Single Cures all negative statuses except
Unable to Fight
Resurrection 50 500 Ally / Single Automatically recover one time
Quick 6 60 Ally / Single Increases Reaction; lasts 6 to 10 turns
Permanence 10 100 Ally / Single Eternalizes the positive status of a
character
Hocus Pocus 12 120 Ally / Single Increases Luck temporarily
Reinforce
18 180 Ally / Single Increases the rate of FP; lasts 3 to 7
turns
36 360 Ally / Single Executes the last command given;
lasts 2 to 6 turns
Analyze 2 20 Enemy / Single Analyzes an enemy’s status
Escape 16 160 Ally / Group Allows the party to run from battle 100%
of the time; does not work on bosses
Shield 10 100 Ally / Group Increases Defense; lasts 6 to 10 turns
Protect 10 100 Ally / Group Increases Resistance; lasts 6 to 10
turns
Retaliate 12 120 Ally / Single Refl ects physical damage one time
Refl ect 12 120 Ally / Group Refl ects magical attacks; lasts 1 to
5 turns
Turbulence 10 100 Ally / Group Increases Evasion; lasts 1 to 5 turns
2
CHARACTERS
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
INTRO
INTRO
INTRO
POINT OF INTEREST
POINT OF INTEREST
POINT OF INTEREST
POINT OF INTEREST
HANPAN
POINT OF INTEREST
POINT OF INTEREST
HANPAN
POINT OF INTEREST
450
6
Command
Replay
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Cecilia’s Materials
Medium Name Guardian Name Attack Name Description FP
Terra Roar Grudiev Planet Breaker Attacks all enemies with earth damage: Magical Power x 3 50
Aqua Wisp Schturdark Assault Tide Attacks all enemies with water damage: Magical Power x 3 50
Fiery Rage
JANE MAXWELL,
AKA “CALAMITY JANE”
AKA “CALAMITY JANE”
AKA “CALAMITY JANE”
AKA “CALAMITY JANE”
Moor Gault Vapor Blast
Attacks all enemies with fi re damage: Magical Power x 3 50
Gale Claw
Fengalon
Hi-Speed Ripper Attacks all enemies with wind damage: Magical Power x 3 50
Holy Man Sorrow Ione Paua
Sacred Isolater Creates a barrier that reduces all attribute damage
25
Jane’s Calamities
Name Description
Castle Defense Zeldukes
Status Lock
Nullifi es all negative statuses except for fallen
25
Flash Hit
Stare Roe
Augoeides
Attacks all enemies with light damage: Magical Power x 3 50
MP
Shining Star Rigdobrite
Shining Star Changes the property of Crest Sorcery from solo to group 25
Sucker Provokes an enemy group;
provoked enemies keep
attacking (only applies to
groups)
4
Life Flame
Odoryuk
Live Horn
Restores HP and all abnormal statuses: Magical Power
x 5
75
Thunder Fang Noua Shacks Rage Hammer Attacks all enemies with thunder damage: Magical Power
x 3
50
Pilfer
Steals an item from an enemy;
the lower an enemy’s level, the
easier it is to steal from it
2
Ice Crystal Aru Saluto Icicle End Attacks all enemies with ice damage: Magical Power x 3 50
Hell Scream Dras Drum Primitive Dark Attacks all enemies with dark damage: Magical Power x 3 50
Sword Swipe Equitess
Genocide Edge Hits all enemies with a single blow
75
What Can
You Do?
Interrupts a monster’s attack
with a basic shot (does not
apply to groups)
6
Cosmic Cog Dan Dairam System Kronos Stops the fl ow of time for 1 turn
75
Battle Lust
Luceid
Black Renegade Attacks an enemy group with non-attribute damage
100
Love Charm Raftina
Affection Embrace Recovers Cecilia’s MP
100
Follow Me Jane gets the fi rst attack; your
other characters follow her
8
Brave Seal
Justine
Brave Weapon Upgrades weapons and decreases the enemy’s special
defenses
100
I’ll Show
You
Attack a single enemy with a
giants bomb in exchange for all
of your MP
All
Hope Shard Zephyr
Phantasm Heart Attacks all enemies with non-attribute damage: Magical
Power x 4
100
POINT OF INTEREST
EMMA HETFIELD
Emma’s Emulators
Name
MP Target
Description
Download
0 Enemy / Single
Steal the enemy’s special ability
Rock Gazer
24 Enemy / Single
Dishes out Earth damage: Magic Power x 2
Crack Tremor
36 Enemy / Group
Dishes out Earth damage: Magic Power x 2
Hydro Launcher
24 Enemy / Single
Dishes out Water damage: Magic Power x 2
Maelstrom
36 Enemy / Group
Dishes out Water damage: Magic Power x 2
Caloric Sphere
24 Enemy / Single
Dishes out Fire damage: Magic Power x 2
Ash Reducer
36 Enemy / Group
Dishes out Fire damage: Magic Power x 2
Sky Twister
24 Enemy / Single
Dishes out Wind damage: Magic Power x 2
Storm Blade
36 Enemy / Group
Dishes out Wind damage: Magic Power x 2
Voltage Spark
24 Enemy / Single
Dishes out Thunder damage: Magic Power x 2
Electrigger
36 Enemy / Group
Dishes out Thunder damage: Magic Power x 2
Arctic Lance
24 Enemy / Single
Dishes out Ice damage: Magic Power x 2
Flirtation
36 Enemy / Group
Dishes out Ice damage: Magic Power x 2
Bright Blast
24 Enemy / Single
Dishes out Light damage: Magic Power x 2
Luminous Impact
36 Enemy / Group
Dishes out Light damage: Magic Power x 2
Screaming Mad
24 Enemy / Single
Dishes out Dark damage: Magic Power x 2
Phantom Hazard
36 Enemy / Group
Dishes out Dark damage: Magic Power x 2
Agony Effect
28 Enemy / Single
Dishes out non-elemental damage: Magic Power x 2
Paradigm Pollution
40 Enemy / Group
Dishes out non-elemental damage: Magic Power x 2
Flare Bomb
38 Enemy / Single
Attacks with strong blaze: Magic Power x 3
Reset
4 N/A
Gain time right after a battle starts
Baking Breath
32 Enemy / Single
Strikes with strong fl ames: Magic Power x 2.5
Blizzard Breath
32 Enemy / Single
Strikes with freezing air: Magic Power x 2.5
Stink Cloud
18 Enemy / Group
Negative Status - Sickness
Toxic Breath
18 Enemy / Group
Negative Status - Poison
Slumber Fog
18 Enemy / Group
Negative Status - Sleep
Luminous Moss
18 Enemy / Group
Negative Status - Confusion
Petrify Cloud
18 Enemy / Group
Negative Status - Stone
Asphyxiation
18 Enemy / Group
Negative Status - Unable to Fight
Noxious Stream
22 Enemy / Single
Negative Status - Sickness
Harmful Wave
22 Enemy / Single
Negative Status - Poison
Hypnotizer
22 Enemy / Single
Negative Status - Sleep
Psychedelicor
22 Enemy / Single
Negative Status - Confusion
Cellular Petrifi er
22 Enemy / Single
Negative Status - Stone
Radious Breath
22 Enemy / Single
Negative Status - Unable to Fight
Baryon Corrida
12 Enemy / Group
Attack with laser light: Magic Power x 1.25
Undulation Cannon
32 Enemy / Single
Attack with laser beam: Magic Power x 1.25
Hyperion Blaster
46 Enemy / Single
Attack with laser cannon: Magic Power x 1.25
CONTINUED
PRIMAGAMES.COM
3
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
AKA “CALAMITY JANE”
AKA “CALAMITY JANE”
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PRIMA OFFICIAL GAME GUIDE
Name
MP Target
Description
Infra Sonic
14 Enemy / Single
Attacks with a non-elemental Sonic Boom: Magic Power x 1.5
Infra Sonic
20 Enemy / Group
Attacks with a non-elemental Sonic Boom: Magic Power x 1.5
Anti-Matter Bomb
36 Enemy / Single
Targets with a concentrated blast: Magic Power x 2.5
Anti-Matter Bomb
48 Enemy / Group
Targets with a wide area blast: Magic Power x 2.5
Hazardous Material 666
40 Enemy / Single
Puts a single enemy in a condition of dying
Hazardous Material 666
60 Enemy / Group
Puts a group of enemies in a condition of dying
Petrify Stare
12 Enemy / Single
Negative Status - Stone Lv2
Insect Breath
80 Enemy / Single
Puts a single enemy in a condition of dying
The Uncertainty Theory
48 Enemy / Single
Negative Status - Sickness and Confusion: Magic Power x 1.5
Shriek
42 Enemy / Group
Negative Status - Sickness and Confusion
Direct Voice
48 Enemy / Group
Negative Status - Sickness and Poison
Arc-en-Ciel
56 Enemy / Group
Negative Status - Poison, Sleep, Confusion, and Stone + 1
Petrify
20 Enemy / Single
Negative Status - Earth damage +Stone +1: Magic Power x 1.5
Vanish
72 Enemy / Group
Negative Status - Unable to Fight
Tsohanoai’s Solar Wind
38 Enemy / Group
Gives Fire and Wind damage: Magic Power x 2.25
Apocalypse’s Thunder
38 Enemy / Group
Gives Thunder and Light damage: Magic Power x 2.25
Hrimthurs’s Eternal Ice
38 Enemy / Group
Gives Ice and Earth damage: Magic Power x 2.25
Sediment of the Styx
38 Enemy / Group
Gives Water and Dark damage: Magic Power x 2.25
Renovation
8 User
Recovers HP: Magical Power x 3
Critical Heal
130 Ally / Group
Recovers all of the front-row characters’ HP
Spontaneous Combustion
36 Enemy / Single
Gives Fire damage relative to an enemy’s durability
Arc Impulse
64 Enemy / Single
Power is determined by friends defending
Great Booster
48 Ally / Single
Increases a character’s battle ability
Flaming Zone
15 Zone
Enhances Fire Attack 50% - Reduce Ice attack 50%
Freezing Zone
15 Zone
Enhances Ice Attack 50% - Reduce Fire attack 50%
Water Zone
15 Zone
Enhances Water Attack 50% - Reduce Thunder attack 50%
Thunder Zone
15 Zone
Enhances Thunder Attack 50% - Reduce Water attack 50%
Wind Zone
15 Zone
Enhances Wind Attack 50% - Reduce Earth attack 50%
Earth Zone
15 Zone
Enhances Earth Attack 50% - Reduce Wind attack 50%
Bright Zone
15 Zone
Enhances Light Attack 50% - Reduce Dark attack 50%
Dark Zone
15 Zone
Enhances Dark Attack 50% - Reduce Light attack 50%
Contaminated Crust
18 Zone
Creates a zone that damages enemies every turn
Anti-Magic Zone
24 Zone
Creates a zone where magic damage decreases
Offense Zone
24 Zone
Creates a zone where physical damage increases
Magic Zone
24 Zone
Creates a zone where magical power increases
Aiming Zone
24 Zone
Creates a zone where accuracy increases
Full Revive
50 Ally / Single
Cures inability to fi ght and recovers HP completely
Rule of Vengence
25 User
Creates as much damage as the user received
Captured Web
10 Enemy / Single
Decreases Reaction and Evasion
POINT OF INTEREST
ZED
POINT OF INTEREST
POINT OF INTEREST
POINT OF INTEREST
MAGDALEN HARTS
POINT OF INTEREST
Zed’s Piled Shots
Magdalen’s Weapons
Name Price Starting
Bullets
Alter Parts
Needed for
Upgrade
Description
Name
MP Target Description
Punishment
6 Enemy / Single Effective against enemies high
in the air, and is stronger the
closer you are to max HP
Secret
Sword
0 Gella 5
2
Attack enemy with a strong sword-
based attack, but if the enemy is killed
extra damage is done to you
Heaven’s Wrath
6 Enemy / Group Effective against enemies high
in the air
Heaven’s
Wrath
25000
Gella
4
4
Effective toward enemies high in the
air; power increases by analyzing the
target enemy
Punishing Evil
8 Enemy / Single A continuous attack that
ignores defense
ignores defense
ignores defense
ignores defense
ignores defense
Ruin
Blade
50000
Gella
3
6
Gives damage to the enemy and
applies his own negative status to the
enemy; when used with Full Power
targets the group
POINT OF INTEREST
MARIEL
POINT OF INTEREST
Dancing
Heaven
100000
Gella
2
8
Slash enemies randomly six times, with
the chance of causing instant death;
when used with Full Power will still
damage the enemy if it fails
Mariel’s Herb Magic
Name MP Description
Heal Berry 1 Restores 100 HP to a single character
Revive Fruit 1 Cures status ailment fallen and restores HP to a single character
Nectar 3 Restores max HP and VIT for a single character
Potion Berry 6 Restores 500 HP to a single character
Magic Carrot 6 Restores 50 MP to a single character
Status Apple 10 All status is increased x 1.5
Mega Berry 10 Restores 2000 HP to a single character
Force Carrot 15 Charges the FP gauge to 100%
Star
Blast
200000
Gella
1
10
The more Zed fi ghts the stronger this
technique is; if the attack does not kill
the enemy then Zed is damaged the
same amount
4
CHARACTERS
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
POINT OF INTEREST
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