Electropolos - Communication and Comunity on IRC.txt

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                         **ELECTROPOLIS:**
                  **COMMUNICATION AND COMMUNITY**
                     **ON INTERNET RELAY CHAT**

                        Elizabeth M. Reid
                          Honours Thesis
                               1991
                      University Of Melbourne
                       Department Of History

                          Internet email:
                      emr@munagin.ee.mu.oz.au
                   emr@ariel.ucs.unimelb.edu.au

                               IRC:
                              Ireshi



                       **ACKNOWLEDGEMENTS**
I would like to thank the History Department for sponsoring my use of 
the University of Melbourne's computing facilities, which enabled me 
to undertake this research. I would also like to thank Richard Oxbrow 
of the Department of Electrical and Electronic Engineering, and 
Matthew Higgins of the Department of Engineering Computer Resources, 
for allowing me to use the computing facilities of each of those 
departments. Lastly, I would like to thank Daniel Carosone (Waftam on 
IRC) for his unfailing support, and for his advice on technical 
details.



                            **PREFACE**
_COMPUTER-MEDIATED_COMMUNICATION_
Despite the recent innovations of radio and telecommunications, 
communication and language theorists make a sharp distinction between 
the spoken and the written word.  That distinction is based on a 
perception of temporal and spatial proximity in the case of spoken 
communication, and distance in the case of written communication. 
"Most analyses of linguistic interaction," as Naomi Baron notes, "are 
based on the paradigm of two people speaking face-to-face."(1) It is 
further assumed that alternative methods of communication - 
telephones and letters for example - supplement, as Baron expresses 
it, 'normal' face-to-face communication.(2) The underlying assumption 
that physical contact is necessarily a part of human communication 
pervades social theory. This is understandable. Until recently, 
physical contact was almost always a prerequisite for communication, 
with letters mainly being transmitted between people who had met in 
the flesh. Even the telephone assumes physical contact. It is 
generally only in the business world that people phone others whom 
they have not met, and personal telephone conversations are, as in 
the case of letters, conducted between people who are already known 
to each other. 

The technology of computer-mediated communication offers an 
alternative to this. Computer-mediated communications systems 
(CMCS's) use computers and telecommunications networks to compose, 
store, deliver and process communication.  There are three basic 
types of computer-mediated communication systems: email, news, and 
chat programs. 'Email', or electronic mail, allows users of computer 
systems to send messages to each other. 'News' allows users to send 
messages to a database divided under subject headings, facilitating 
electronic mail between multiple users on diverse subjects. These two 
types of communication are asynchronous - messages, whether private 
email or public news, can be created and received at widely separated 
times, allowing time for reflection and deliberation in response. The 
third type of CMCS is the chat program, which does not store messages 
but transmits one person's typing directly to the monitor of another 
person or group of people. Chat programs deal in a form of 
synchronous communication that defies conventional understandings of 
the differences between spoken and written language.

CMCS's are a recent development, with widespread availability only 
becoming possible within the last decade. Consequently, little has 
been written about them outside of technical considerations of their 
design and implementation. The few articles that have addressed the 
subject tend to do so from a commercial orientation - discussing the 
impact of CMC on problem solving techniques, office communication and 
corporate structure.(3) An assumption that is commonly made by 
researchers of computer-mediated communication is that the medium is 
not conducive to emotional exchanges. As Ronald Rice and Gail Love 
state, "the typical conclusion is that as [the communication] 
bandwidth narrows, media allow less 'social presence'; communication 
is likely to be described as less friendly, emotional, or personal 
and more serious, business-like and task oriented."(4) This may have 
been found to be the case in some instances, and may reflect the 
overall concern among researchers to study CMC in a business 
environment. But computer-mediated communication systems are not - 
either theoretically or in practice - limited to commercial use. It 
is also possible to use them for social interaction. Internet Relay 
Chat is one such system. IRC is a multi-user synchronous 
communication facility that is available all over the world to people 
with access to the 'Internet' network of computer systems.  IRC was 
not specifically designed for a business environment - the use to 
which it is put is entirely decided by those who use it. Work is 
certainly done on IRC. It is an excellent forum for consultations 
between workers on different points of the globe - everything from 
programming to translation to authorial collaboration goes on on IRC. 
However, a large part of what goes on on IRC is not work but play, 
and it is this aspect of it that I will address.

Communication using the  Internet Relay Chat program is written, and 
users are spatially distant, but it is also synchronous. It is a 
written - or rather, typed - form of communication that is 
transmitted, received and responded to within a time frame that has 
formerly been only thought relevant to spoken communication. IRC does 
not assume physical contact between users - either prior to or 
after communication via computer. Users of the system will, as the 
medium is international, know in person at most only a few fellow 
users. IRC allows - encourages - recreational communication between 
people who have never been, most likely will never be, in a situation 
to base their knowledge of each other and their methods of 
communication on physical cues.

Users of IRC do not, however, have no knowledge of each other. The 
people who make up the IRC community are effectively preselected by 
external social structures -  access to IRC is restricted to those 
who have access to the Internet computer network. There are many such 
people - the Internet spans countries as diverse as Germany, the 
United States, Japan, Israel, Australia and Korea. However, those 
individuals who use IRC will be in an economically privileged 
position in their society. They have access to high technology. Due 
to the nature of the computer network on which IRC runs, the 
Internet, they will most likely be members of an academic community, 
often students of computer science.(5) Interaction on IRC is then 
carried out in the knowledge that users are on a rough equality - 
according to conventional economic measures - and members of 
similarly privileged social groups. This 'equality' is not intrinsic 
to IRC, it is a by-product of the social structures surrounding 
computer technology.

Nevertheless, IRC provides a unique field to the social theorist.  It 
challenges and forces an escape from traditional paradigms of social 
interaction by reference to an architecture that allows relative 
anonymity. It stands as a challenge to the methods of analysis that 
have been directed at computer-mediated communication systems. IRC 
was not designed to perform a corporate function, nor has it come to 
do so. It was intended to be a tool for social interaction between 
spatially disparate people, and as such it cannot be completely 
explained or analysed by reference to the methods used by other CMC 
theorists.(6) 

Interaction on IRC involves a deconstruction of traditional 
assumptions about the dynamics of communication, and the construction 
of alternative systems. IRC is essentially a playground. Within its 
domain people are free to experiment with different forms of 
communication and self-representation. Within IRC, "Power is 
challenged and supplanted by rituals combining both destruction and 
rejuvenation."(7) To paraphrase F.R. Ankersmit, users of IRC do not 
shape themselves according to or in conformity with the conventions 
of social contexts external to the medium, but learn to "play" their 
"cultural game" with them.(8)

This is my central thesis, and I will seek to address it from two 
perspectives. My first concern will be the methods by which users of 
IRC utilise the medium in the deconstruction of social boundaries. As 
I have suggested, users of IRC are a pre-selected community - they 
have much in common as far as such considerations as social position 
and education are concerned. IRC, however, presents unique problems 
for the expression of this community. The methods by which such 
groups are usually held together rely on physical proximity. These 
methods are not open to users of IRC - computer-mediated 
communication challenges and deconstructs these social tools. I will 
discuss the means by which communication on IRC does this. 

My second concern is the construction of alternative communities on 
IRC. Denied or having deconstructed the more traditional methods of 
sustaining a community, users of IRC must develop alternative or 
parallel methods. Both positive and negative methods of sustaining 
community are developed on IRC. Computer-mediated rewards and 
punishments are developed, and complex rituals have evolved to keep 
users within the IRC 'fold' and to regulate the use of authority. 

Discussion of these points will lead to a presentation of the social 
discourse of IRC. The challenging of the power of social norms and 
their replacement with rituals combining both destruction and 
rejuvenation, br...
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