Ingenium_Fantasy_Roleplaying_Game_-_Core_Rulebook.pdf
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Core Rulebook (SGG 3001)
Designed and Written by Ben Overmyer
Additional Writing by Kevin Rohan and Erin Bisson
Editing by Kevin Rohan and Dave Baymiller
Typesetting and Layout by Ben Overmyer
Cover Art by Aaron Nakahara and Ben Overmyer
Playtesting by Kevin Rohan, Susan Rohan, Ben Hof-
frichter, Dave Baymiller, Jay Sorken, Lisa Sorken,
Treasure Overmyer, Deborah Kirchner, Andrew
Wilson, Alec Mulhern, Miguel Nieves, Scott Koenig,
Israel Waldrom, David Galletly, and Lisa Malone
Interior Art by Justin Hernandez, Carrie Hirsch, Eric
Lofgren, Chris Stevens, Ben Overmyer, Rob Posliff,
Aaron Scott, and Matthew Vasey
Some artwork © Michael Syrigos, used with permis-
sion.
Some artwork copyright William McAusland, used
with permission.
Some artwork in this book is ©2005 Team Frog Stu-
dios, used by permission.
Design and Developmental Contributions by Erin
Bisson, Kevin Rohan, Dave Baymiller, Andrew Wil-
son, Alec Mulhern, Jay Sorken, Treasure Overmyer,
and Israel Waldrom
©2010 by Silver Gryphon Games, LP. All rights reserved. Reproduction without the
written permission of the publisher is expressly forbidden, except for the purposes
of reviews, and for blank character sheets, which may be reproduced for personal use
only. All characters, names, places and text herein are copyrighted by Silver Gryphon
Games, LP.
References to externally copyrighted works are made without intent to challenge
intellectual property rights of those concerned. Check out Silver Gryphon online at
http://www.silvergryphongames.com
CONTENTS
Introduction ......................................................................1
In the Beginning..... .....................................................1
Tales of Epic Fantasy .................................................1
Chapter 1: Character Creation .......................................3
Character Creation Summary ....................................4
Three Words .................................................................4
The First Word: Trait ..............................................4
The Second Word: Race .........................................6
The Third Word: Profession ...............................11
Advancement .............................................................14
Chapter 2: Talent Pools .................................................17
Basic Talent Pools......................................................18
Empathy .................................................................18
Force .......................................................................18
Mystic ......................................................................19
Ranged ....................................................................20
Shadow ...................................................................21
Advanced Talent Pools .............................................21
Arcane Blooded .....................................................21
Creature Handling .................................................22
Diplomacy ..............................................................23
Elemental Summoning .........................................25
Fate Alteration ......................................................26
Healing Arts ...........................................................28
Illusion Performance ............................................28
Mounted Combat ..................................................30
Thievery ..................................................................30
Unyielding ..............................................................32
War Dancing ..........................................................33
Wilderness Mastery ...............................................35
Elite Talent Pools ......................................................36
Assassination .........................................................36
Equilibrium ............................................................37
Ruin .........................................................................38
Weapon Mastery ....................................................38
General Talent Pool ..................................................40
Chapter 3: Equipment ...................................................41
Weapons .....................................................................42
Light Weapons ......................................................42
Medium Weapons .................................................42
Heavy Weapons .....................................................42
Ammunition ...........................................................42
Armor .........................................................................42
Light Armor ...........................................................42
Medium Armor .....................................................42
Heavy Armor ........................................................43
Shields .....................................................................43
Poisons ........................................................................43
Non-Combat Gear ....................................................46
Transportation .......................................................46
Containers .............................................................46
Miscellaneous .........................................................46
Chapter 4: Combat & Action .......................................47
Initiative ......................................................................48
Open-Ended Dice .....................................................48
Combat ........................................................................48
Combat Options ...................................................48
Death and Dying ...................................................49
Fighting Styles .......................................................49
Melee Attacks ........................................................50
Ranged Attacks ....................................................50
Mounted Combat .................................................50
Movement ..............................................................50
Resting .........................................................................51
Chapter 5: Magic ............................................................53
Sources of Magic .......................................................54
Blood Magic ...........................................................54
Magical Bleaching ......................................................54
Spell Points .............................................................54
Tapping ...................................................................54
Casting ...................................................................55
Mis-Casting ............................................................55
Elemental Magic ..................................................56
Life Magic .............................................................56
Spells Known ........................................................57
Learning Spells .....................................................57
Canceling a Spell ..................................................58
Dispelling Effects ................................................58
Resisting Spells ......................................................58
Chapter 6: Spells .............................................................59
Air ................................................................................60
Darkness .....................................................................62
Earth ............................................................................64
Fire ...............................................................................66
Life ...............................................................................68
Meteor .........................................................................70
Poison ..........................................................................72
Sand .............................................................................74
Thunder ......................................................................76
Chapter 7: Monsters & Challenges ..............................81
Awarding Experience ................................................82
Known Monsters and Enemies ..............................82
Auizha ....................................................................82
Bandit .....................................................................82
I
Blackberry Cat ......................................................83
Carnerax .................................................................83
Cartazon ................................................................83
Citipati ...................................................................84
Deathbloom ...........................................................84
Demon, Lesser ......................................................85
Demon, Greater ....................................................85
Drake.......................................................................85
Dreamsnake ..........................................................86
Emberwings ..........................................................86
Guldurge.................................................................86
Gurunil ...................................................................87
Heqren ...................................................................87
Hidden One ..........................................................87
Kharui ....................................................................88
Lurru ......................................................................88
Macal ......................................................................88
Mooncoil ...............................................................89
Paradscha ...............................................................89
Pyravi .....................................................................89
Plains Cat ................................................................90
P'rarr ......................................................................90
Rapek .....................................................................90
Sandman .................................................................90
Sirrush ...................................................................91
Verdant Mantid ....................................................91
Vikor ......................................................................91
Puzzles, Riddles, and Traps ......................................92
Detection ................................................................92
Purpose ...................................................................92
Solving and Disarming .........................................92
Character Sheet ...............................................................93
Index ................................................................................95
II
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