SUPER WORMS version 1.62 (C) Copyright 1995-2003, Mike Wiering, Wiering Software http://www.wieringsoftware.nl/sw/ SYSTEM REQUIREMENTS Super Worms will run on just about any PC, all you need is: - 386 processor or higher (486 or Pentium recommended) - VGA graphics card Also supported if available: - Sound card (Adlib or MPU) - Joystick(s) STARTING SUPER WORMS To play Super Worms, start SW.EXE. If you don't get sound, you can try one of the following command line options: SW /S - Use PC speaker sound SW /A - Set Adlib/Soundblaster sound as default SW /M - Set MPU (MIDI) sound as default OPTIONS Super Worms has the following options, which can be chosen from the main menu: Grand Prix: Race against the AI controlled computer opponents on five different tracks (five laps each). You may not be the last to finish any of the tracks, or you will have to try again. Practice: Practice racing on a track and try to set new time records. Match: A race for two players on any track (five laps). Knock-Out: Combination of Match and Battle game, win by either being the first to reach the finish or by hitting your opponent using the available items (only available in the registered version). Battle Game: Fight between two players: use the items to hit your opponent three times to win. CONTROLS All menus are controlled with the [Up] and [Down] arrow keys. Use [Space] or [Enter] to select an option. You can always use [Esc] to go back or quit the game. If you have any joysticks, go to OPTIONS, CONTROLS to set them up. Controls for player 1: Left - [Left arrow] Right - [Right arrow] Accelerate - [Up arrow] Brake - [Down arrow] Fire - [Ins] Controls for player 2: Left - S Right - F Accelerate - E Brake - C Fire - [Space] If player 1 uses a joystick, then the key sets above are reversed, so that player 2 uses the arrow keys. Other keys during the game: [P] - Pause game [F2] - Change ground detail level [F3] - Change camera view point (one player only) [F4] - Sound on/off [F5/F6] - Music volume (lower/higher) [F7/F8] - Sound FX volume (lower/higher) [F9] - Turn VSync on/off [Shift-Esc] - Restart track (Grand Prix only) [Esc] - Quit game ITEMS Whenever you drive through a white balloon, you receive one of the following items: BOMB Place this bomb on the ground behind you to slow down other players. MINI TRAMPOLINE Put the blue mini trampoline on the road in front of you to make a jump. SPEED BLOCK Place the yellow speed block on the ground and touch it to get extra speed. RED BOTTLE The red bottle will make you invincible for some time. You can stop other players by bumping into them. BLUE BOTTLE The blue bottle will make you invisible for other players. When you are invisible, you can grab items from other players by touching them. PURPLE BALLS Throw these balls to stop another player. Purple balls keep rolling around, until they hit someone. ORANGE BALL This orange ball will follow the player in front of you, but cannot bounce against walls. The following items are only available in the registered version of Super Worms: BALLOON Put the white balloon down anywhere, so that everyone can get items at that place. GREEN MAT Put the sticky green mat on the ground behind you to slow down other players. BLACK BOUNCING BOMB This bouncing bomb will start moving slowly towards the player in front of you when close enough. SEGMENTS Get a lost segment back by putting it down and touching it (Knock-out and Battle game only).
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