LogFile.txt

(19 KB) Pobierz
Log file opened  17.50.17 - 10.2.2009

profile.dat -  Load profile.dat OK
Load OPTIONS -  Load Options OK
Init  Windows -  
Init  DirectX8 -  
Get device type -  
Init SOFTWARE_VERTEXPROCESSING -  
Init D3DDevice and window - OK -  
Ok Load Texture - DATA/sistem/Erorr_Texture.dds
Ok Load Texture - DATA/sistem/LogoPublisher.dds
Ok Load Texture - DATA/sistem/LogoStarsAshes.dds
Ok Load Texture - DATA/sistem/FontTop.dds
Ok Load Texture - DATA/sistem/color.dds
Ok Load Texture - DATA/sistem/Presents.dds
Ok Load Texture - DATA/sistem/Erorr_Texture.dds
Ok Load Texture - DATA/sistem/Cursor.dds
Ok Load Texture - DATA/sistem/FontBot.dds
Ok Load Texture - DATA/sistem/FontTop.dds
Ok Load Texture - DATA/HUT/MainBack.dds
Ok Load Texture - DATA/HUT/GameName.dds
Ok Load Texture - DATA/HUT/TopScoreBac.dds
Ok Load Texture - DATA/HUT/MainPapyrus.dds
Ok Load Texture - DATA/HUT/Bac_Main_01.dds
Ok Load Texture - DATA/HUT/Bac_Main_02.dds
Ok Load Texture - DATA/HUT/TemplSelect.dds
Ok Load Texture - DATA/HUT/Templ_01.dds
Ok Load Texture - DATA/HUT/Templ_02.dds
Ok Load Texture - DATA/HUT/Templ_03.dds
Ok Load Texture - DATA/HUT/Templ_04.dds
Ok Load Texture - DATA/HUT/Templ_05.dds
Ok Load Texture - DATA/HUT/Templ_06.dds
Ok Load Texture - DATA/HUT/Templ_07.dds
Ok Load Texture - DATA/SFx/Fire_Baze_02.dds
Ok Load Texture - DATA/Hut/GameDev.dds
Ok Load Texture - DATA/sistem/FontTop.dds
Ok Load Texture - DATA/HUT/SmHelp.dds
Ok Load Texture - DATA/HUT/Bac_Main_02.dds
Ok Load Texture - DATA/Sfx/SymbolMagic.dds
Ok Load Texture - DATA/Sfx/MagSimBack.dds
Ok Load Texture - DATA/Sfx/SymbolMagicS.dds
Ok Load Texture - DATA/Sfx/SymbolMagicB.dds
Ok Load Texture - DATA/sistem/FontTop.dds
Ok Load Texture - DATA/HUT/SmHelp.dds
Ok Load Texture - DATA/HUT/Bac_Main_02.dds
Ok Load Texture - DATA/Sfx/SymbolMagic.dds
Ok Load Texture - DATA/Sfx/MagSimBack.dds
Ok Load Texture - DATA/Sfx/SymbolMagicS.dds
Ok Load Texture - DATA/Sfx/SymbolMagicB.dds
Ok Load Texture - DATA/SFx/Shadow_01.dds
Ok Load Texture - DATA/SFx/Fire_Baze_02.dds
Ok Load Texture - DATA/SFx/Fire_Sub_02.dds
Ok Load Texture - DATA/SFx/Glow_01.dds
Ok Load Texture - DATA/SFx/Portal_01.dds
Ok Load Texture - DATA/SFx/Spirit_01.dds
Ok Load Texture - DATA/SFx/Spirit_01_Eye.dds
Ok Load Texture - DATA/SFx/BallLightning.dds
Ok Load Texture - DATA/SFx/FireWall.dds
Ok Load Texture - DATA/SFx/lighting_02.dds
Ok Load Texture - DATA/SFx/Fire_02.dds
Ok Load Texture - DATA/SFx/smoke.dds
Ok Load Texture - DATA/SFx/BlackHole.dds
Ok Load Texture - DATA/SFx/shell.dds
Ok Load Texture - DATA/SFx/Falare_Exp.dds
Ok Load Texture - DATA/SFx/Spircles_01.dds
Ok Load Texture - DATA/SFx/Ashes_Exp.dds
Ok Load Texture - DATA/SFx/substrate.dds
LoadLevelMeshDef - 
LoadLevelMeshDef -  OK 
FillLevelMeshList -  OK 
OK Load_Mesh_FileMesh - DATA/LevelData/Temple_4_01.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_02.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_03.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_04.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_door.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler1_01_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler1_02_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler2_01_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler2_02_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler4_02_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler4_02_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler4_02_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler4_02_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n3_2_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n3_2_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n3_2_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n3_2_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Fl_Pitcher_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Fl_Pitcher_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_d_01_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_d_01_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_d_01_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_d_02_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_d_02_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_d_02_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Portal_01_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Portal_01_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Spirit_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Spirit_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Spirit_05.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/SpiritJug_01_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/SpiritJug_01_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Jug_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Jug_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Jug_05.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Jug_06.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Jug_07.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Jug_08.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Sarcophag_01_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Sarcophag_01_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Stub_01_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Stub_01_02.mes
FillLevelMeshList -  OK 
LoadLevelMaterialList -  
Ok Load Texture - DATA/LevelData/Temple_4_01.dds
Ok Load Texture - DATA/LevelData/Temple_4_02.dds
Ok Load Texture - DATA/LevelData/Temple_4_03.dds
Ok Load Texture - DATA/LevelData/S_Temple_4_04.dds
Ok Load Texture - DATA/LEVELDATA/S_Temple_4_06.dds
Ok Load Texture - DATA/LEVELDATA/S_Temple_4_08.dds
Ok Load Texture - DATA/LEVELDATA/S_Temple_4_07.dds
Ok Load Texture - DATA/LEVELDATA/S_Temple_4_05.dds
Ok Load Texture - DATA/ENEMY/Block_n_02.dds
Ok Load Texture - DATA/ENEMY/Block_n_04.dds
Ok Load Texture - DATA/ENEMY/Block_n2_1_01.dds
Ok Load Texture - DATA/ENEMY/Block_n2_1_02.dds
Ok Load Texture - DATA/ENEMY/Bafler1_02.dds
Ok Load Texture - DATA/ENEMY/Bafler2_2_01.dds
Ok Load Texture - DATA/ENEMY/Bafler2_2_02.dds
Ok Load Texture - DATA/ENEMY/Bafler4_02.dds
Ok Load Texture - DATA/ENEMY/Block_n3_2_01.dds
Ok Load Texture - DATA/ENEMY/Block_n3_2_02.dds
Ok Load Texture - DATA/ENEMY/Block_n3_2_03.dds
Ok Load Texture - DATA/ENEMY/FL_pitcher.dds
Ok Load Texture - DATA/ENEMY/Block_d_01_01.dds
Ok Load Texture - DATA/ENEMY/Block_d_02_01.dds
Ok Load Texture - DATA/ENEMY/Block_d_02_02.dds
Ok Load Texture - DATA/ENEMY/portal_01.dds
Ok Load Texture - DATA/ENEMY/Spirit_01.dds
Ok Load Texture - DATA/ENEMY/SpiritJug_01.dds
Ok Load Texture - DATA/ENEMY/jug.dds
Ok Load Texture - DATA/ENEMY/jug_2.dds
Ok Load Texture - DATA/ENEMY/sarcophagus_01_01.dds
Ok Load Texture - DATA/ENEMY/sarcophagus_01_02.dds
Ok Load Texture - DATA/ENEMY/Stub_01_01.dds
Ok Load Texture - DATA/ENEMY/Stub_01_02.dds
LoadLevelMaterialList -  OK 
InitCellManager -  OK
DATA/LevelData/EnvLevData_01.dat -  Load OK
DATA/LevelData/EneLevData_01.dat -  Load OK
Ok Load Texture - DATA/Player/Bonus_01.dds
Ok Load Texture - DATA/Player/Bonus_02.dds
OK Load_Mesh_FileMesh - DATA/Player/Bonus.mes
Init LightSistem -  Ok 
OK Load_Mesh_FileMesh - DATA/Player/Bat.mes
Ok Load Texture - DATA/Player/Bat.dds
OK Load_Mesh_FileMesh - DATA/Player/Ball.mes
Ok Load Texture - DATA/Player/Ball.dds
DeleteLevelMaterialList -  
DeleteLevelMaterialList -  OK 
DeleteLevelMeshList - 
DeleteLevelMeshList -  OK 
Ok Load Texture - DATA/sistem/FontTop.dds
Ok Load Texture - DATA/HUT/SmHelp.dds
Ok Load Texture - DATA/HUT/Bac_Main_02.dds
Ok Load Texture - DATA/Sfx/SymbolMagic.dds
Ok Load Texture - DATA/Sfx/MagSimBack.dds
Ok Load Texture - DATA/Sfx/SymbolMagicS.dds
Ok Load Texture - DATA/Sfx/SymbolMagicB.dds
Ok Load Texture - DATA/SFx/Shadow_01.dds
Ok Load Texture - DATA/SFx/Fire_Baze_02.dds
Ok Load Texture - DATA/SFx/Fire_Sub_02.dds
Ok Load Texture - DATA/SFx/Glow_01.dds
Ok Load Texture - DATA/SFx/Portal_01.dds
Ok Load Texture - DATA/SFx/Spirit_01.dds
Ok Load Texture - DATA/SFx/Spirit_01_Eye.dds
Ok Load Texture - DATA/SFx/BallLightning.dds
Ok Load Texture - DATA/SFx/FireWall.dds
Ok Load Texture - DATA/SFx/lighting_02.dds
Ok Load Texture - DATA/SFx/Fire_02.dds
Ok Load Texture - DATA/SFx/smoke.dds
Ok Load Texture - DATA/SFx/BlackHole.dds
Ok Load Texture - DATA/SFx/shell.dds
Ok Load Texture - DATA/SFx/Falare_Exp.dds
Ok Load Texture - DATA/SFx/Spircles_01.dds
Ok Load Texture - DATA/SFx/Ashes_Exp.dds
Ok Load Texture - DATA/SFx/substrate.dds
LoadLevelMeshDef - 
LoadLevelMeshDef -  OK 
FillLevelMeshList -  OK 
OK Load_Mesh_FileMesh - DATA/LevelData/Temple_4_01.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_02.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_03.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_04.mes
OK Load_Mesh_FileMesh - DATA/LEVELDATA/Temple_4_door.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_02_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n_04_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_01.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_02.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_03.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Block_n2_1_04.mes
OK Load_Mesh_FileMesh - DATA/ENEMY/Bafler1_01_02.mes
OK Load_Mesh_FileMesh - ...
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