Objectives - Capellan Confederation.pdf

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Jihad Plot SuPPlement
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STATE OF THE INDUSTRY…
Since the coming of the Clans, the military, industrial, and command complexes of the
Inner Sphere have raced against the invaders—and each other—to out-produce one another in
battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars
were reborn and revitalized, churning out ever more cutting-edge equipment, while academies
expanded their curriculums and sent generations of fresh warriors into battle.
At the pinnacle of the arms race, new wars erupted, first against the Clans, and then
between the Great Houses and Periphery states of the Inner Sphere. In the fires of the Word
of Blake Jihad, destruction reached a level not seen since the early Succession Wars…but
the stricken realms persevered.
Objectives: Capellan Confederation describes the state of the major factories, training
centers, and command centers of House Liao’s Capellan Confederation in the wake of the
events described in Jihad Hot Spots: Terra. Including detailed stats on every key system
within the realm, this supplement also includes basic rules to help guide players in
developing BattleTech scenarios focused on defending—or attacking—these critical sites.
STAR LEAGUE ERA
CLAN INVASION ERA
JIHAD ERA
®
SUCCESSION WARS ERA
CIVIL WAR ERA
DARK AGE ERA
©2011 The Topps Company Inc. All Rights Reserved. BattleTech Objectives: Capellan Confederation, Classic BattleTech, BattleTech,
BattleMech, and ’Mech are registered trademarks and/or trademarks of The Topps Company Inc. in the United States and/or other
countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.
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TO: Devlin Stone
FROM: David Lear
Date: 30 December 3079
Knowing that the Capellan Confederation is likely to be the biggest outside opponent and obstacle, I have commissioned a series of supple-
ments starting with House Liao to detail its Commonalities manufacturing and logistical capability. Briely discussed in my Field Report, there
is much more to go over than just the size of and skill of its military formations that was detailed in my previous document. An Army lives on its
“stomach”, and if you take away its ability to resupply and replace its losses, you take away its capability to ight.
Knowing that we will likely be the primary target for the Confederation in the coming years, it seems prudent to assemble the systems that
would be the most viable targets for retaliatory action. Not limiting this report to simply Industrial targets, I have expanded it to list major acad-
emies and logistical and command centers so should we be forced to a ight, we can thoroughly plan our objectives to hit whatever we need to
to achieve our desired efect.
Though small compared to the other Inner Sphere powers, the Confederation remains in a strong place. It’s neighboring rival, the Federated
Suns is spread thin across multiple borders. The Free Worlds League is one in name only, splintering into over half a dozen provinces, none of
which can do more than mount some probing raids on it. With is rimward border covered by a loyal Magistracy of Canopus, it leaves only their
border with us a perceived signiicant threat to them.
HOw TO USE THIS BOOk
Objectives: Capellan Confederation is a BattleTech companion to the Field Report PDF-exclusive series that is designed to provide
campaign players and gamemasters with information about the state of the Capellan Confederation’s Military-Industrial complex
immediately following the liberation of Terra during the Jihad (and before the eventual formation of the Republic of the Sphere).
This irst section of this book—the Confederation Overview —is a brief update on the history of the systems within the Confed-
eration . Split up into two groups, the irst is Industrial Update and the second is Strategic Integrity detailing what happened to them
as a whole during the Jihad
The next chapter, Industrial State , covers the state of all the military industrial companies still functioning and producing war
material for its various provinces and what defending units are stationed within the system. Listing the systems by Commonalities,
the subsections are broken up into Industrial systems that have war material and components being produced in that system, and
Strategic Systems that are Commonality capitals and other systems containing logistical targets such as reit centers, Academies,
and non-production dry docks.
Upcoming Projects covers new facilities and lines currently being built or being converted to in eforts to rebuild from the losses
sufered during the Jihad.
Finally, Rules Annex provides a index for where to ind advanced game rules referenced in the planetary statistic boxes, loose
guidelines for creating corporate security and local militia, as well as several record sheets for generic ixed emplacements that
may be surrounding the target sites.
CREDITS
Project Development: Herbert A. Beas II
Development Assistance: Nicholas Marsala
BattleTech Line Developer: Herbert A. Beas II
Assistant Line Developer: Ben H. Rome
Writing: Nicholas Marsala
Production Staf
Cover Design and Layout: Ray Arrastia
Evolved Faction Logos Design: Jason Vargas
Map: Øystein Tvedten
Factchecking/Playtesting : Joel Bancroft-Connors, Roland “ColBosch” Boshnack, Joshua “NCKestrel” Franklin, William “Mad
Capellan” Gauthier, Keith “Xotl” Hann, Johannes “jymset” Heidler, Daniel “DarkISI” Isberner, Chris “Alexander Knight” Marti, Luke “Jellico”
Robertson, Chris “Chunga” Smith, Peter Smith, Chris Wheeler, Patrick Wynne
Special Thanks : To Herb and Randall for letting me give this product line a shot.
Developer’s Note: For more information about the Capellan Confederation Industry see Handbook: House Liao Field Manual: Capellan
Confederation, Field Manual: Updates, any of the Jihad line of products , or Technical Readout: 3085 .
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CONFEDERATION
OvERvIEw
The Confederation’s infrastructure sufered many blows at the
onset of the Jihad, starting with Duke George Hasek’s Operation
SOVEREIGN JUSTICE. With many Confederation industries concen-
trated on a handful of systems, as each world was hit, so were most
of their factory complexes. Word of Blake’s eventual follow-ups were
no less devastating—indeed, in one case, Necromo, a world—and
its entire productive output—was outright destroyed.
STATE OF THE INDUSTRY
AT A GlANCE (DEC 3079)
Current
Operating Capacity
System (Company)
Losses*
Ares (Bergan)
38%
82%
Ares (EarthWerks)
25%
90%
Ares (Quikscell)
85%
52%
Bithinia (Bithinian)
0%
100%
Capella (Ceres)
0%
91%
INDUSTRIAl UpDATE
Early on, the military industries of the Capellan Confederation
were hit hard, irst by the Federated Suns in an efort to liberate
the former St. Ives Compact, and later on when the Word of Blake
descended upon them in several attempts to decapitate the small
state. After the second attempt to conquer Sian failed in 3074, at-
tacks against the Confederation largely tapered of to scattered raids
and assassination attempts. Nearly a year passed with only isolated
incidents before the Confederation—after furiously rebuilding its
depleted strength—struck back in force against the Word of Blake
and ighting began anew.
Ceres Metals took the most damage during the ighting by far,
with its numerous facilities in the St. Ives and Sian Commonalities
struck repeatedly. St. Ives took the worst of the damage, as security
forces attempting to deny the Federated Suns troops access to the
production facilities executed “scorched earth” tactics during their
retreat. This damage, however, was moderate compared to the fol-
lowing Word of Blake assaults, where aerial and orbital bombardment
resulted in the near destruction of Ceres’ half-repaired facilities. The
only site left unharmed was Ceres’ factory on Menke, where elements
of McCarron’s Armored Cavalry were stationed during their counterof-
fensive and successfully deterred any potential raiders.
The second largest corporation, Earthwerks, was hit equally hard
on Grand Base and Ares. However, where Ares was attacked by AFFS
troops, the Grand Base complex was instead the victim of industrial
sabotage (possibly by rival Tao Mechworks). The latter attack nearly
destroyed Earthwerks’ fusion engine plant, and caused signiicant
collateral damage to the surrounding buildings. Earthwerks’ retalia-
tion on Styk promised to escalate the afair into a full-ledged corpo-
rate war until the Jihad spread deeper to Capellan space and forced
the rival companies to put aside their diferences. (Undoubtedly, the
Chancellor himself also played a role in settling this dispute as well.)
Hellespont Industries lost much of their personnel and operat-
ing capital between the two campaigns for Sian, but this was due
to their lending of company security forces to surrounding areas
during the second assault. With security troops taking up garrison
work for the state, front-line forces were free to reinforce and pro-
tect the Forbidden City. The gamble paid of, saving Sian despite
widespread damage to Hellespont’s facilities. In gratitude, Chan-
cellor Sun-Tzu personally assisted in relieving much of the com-
Capella (Ras-Owens)
0%
80%
Current
Operating Capacity
System (Company)
Losses*
Corey (Hollis)
0%
100%
Nanking (Kallon)
85%
13%
Sarna (Asuncion)
0%
95%
Sarna (Tengo)
0%
100%
Styk (Tao)
63%
63%
Current
Operating Capacity
System (Company)
Losses*
Betelgeuse (Aldis)
18%
100%
Betelgeuse (Firmir)
45%
78%
Betelgeuse (Hellespont)
0%
88%
Grand Base (EarthWerks)
38%
70%
Menke (Ceres)
0%
100%
Menke (Menke)
0%
100%
Menke (SCorps)
0%
100%
Sian (Ceres)
47%
90%
Sian (Hellespont)
50%
82%
Sian (Hellespont MW)
22%
89%
Sian (Saroyan)
60%
76%
Current
Operating Capacity
System (Company)
Losses*
Indicass (Ceres)
22%
100%
St. Ives (Ceres)
86%
45%
St. Ives (HildCo)
67%
42%
St. Ives (Mujika)
20%
100%
St. Ives (SCorps)
72%
66%
St. Ives (Tengo)
22%
100%
Texlos (HildCo)
25%
100%
Texlos (Kajuka)
30%
100%
Texlos (Texlos)
22%
100%
Warlock (Ceres)
39%
79%
Current
Operating Capacity
System (Company)
Losses*
Victoria (EarthWerks)
0%
100%
Victoria (Shengli)
84%
63%
Victoria(Trellis)
0%
100%
*Capital and personnel losses at location since the start of the Jihad.
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