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Legacy
R. A. Salvatore
Book 1 of the Legacy of the Drow series
Prelude
The rogue Dinin made his way carefully through the dark avenues of
Menzoberranzan, the city of drow. A renegade, with no family to call his own for nearly
twenty years, the seasoned fighter knew well the perils of the city, and knew how to
avoid them. He passed an abandoned compound along the two mile-long cavern's western
wall and could not help but pause and stare. Twin stalagmite mounds supported a blasted
fence around the whole of the place, and two sets of broken doors, one on the ground and
one beyond a balcony twenty feet up the wall, hung open awkwardly on twisted and
scorched hinges. How many times had Dinin levitated up to that balcony, entering the
private quarters of the nobles of his house, House Do'Urden?
House Do'Urden. It was forbidden even to speak the name in the drow city. Once,
Dinin's family had been the eighth-ranked among the sixty or so drow families in
Menzoberranzan; his mother had sat on the ruling council; and he, Dinin, had been a
Master at Melee-Magthere, the School of Fighters, at the famed drow Academy.
Standing before the compound, it seemed to Dinin as if the place were a thousand
years removed from that time of glory. His family was no more, his house lay in ruins,
and Dinin had been forced to take up with Bregan D'aerthe, an infamous mercenary band,
simply to survive.
"Once," the rogue drow mouthed quietly. He shook his slender shoulders and pulled
his concealing piwafwi cloak around him, remembering how vulnerable a houseless drow
could be. A quick glance toward the center of the cavern, toward the pillar that was
Narbondel, showed him that the hour was late. At the break of each day, the Arch-mage
of Menzoberranzan went out to Narbondel and infused the pillar with a magical, lingering
heat that would work its way up, then back down. To sensitive drow eyes, which could
look into the infrared spectrum, the level of heat in the pillar acted as a gigantic glowing
clock.
Now Narbondel was almost cool; another day neared its end.
Dinin had to go more than halfway across the city, to a secret cave within the
Clawrift, a great chasm running out from Menzoberranzan's northwestern wall. There
Jarlaxle, the leader of Bregan D'aerthe, waited in one of his many hideouts.
The drow fighter cut across the center of the city, passed right by Narbondel, and
beside more than a hundred hollowed stalagmites, comprising a dozen separate family
compounds, their fabulous sculptures and gargoyles glowing in multicolored faerie fire.
Drow soldiers, walking posts along house walls or along the bridges connecting
multitudes of leering stalactites, paused and regarded the lone stranger carefully, hand
crossbows or poisoned javelins held ready until Dinin was far beyond them.
That was the way in Menzoberranzan: always alert, always distrustful.
Dinin gave one careful look around when he reached the edge of the Clawrift, then
slipped over the side and used his innate powers of levitation to slowly descend into the
chasm. More than a hundred feet down, he again looked into the bolts of readied hand
crossbows, but these were withdrawn as soon as the mercenary guardsmen recognized
Dinin as one of their own.
Jarlaxle has been waiting for you, one of the guards signaled in the intricate silent
hand code of the dark elves.
Dinin didn't bother to respond. He owed commoner soldiers no explanations. He
pushed past the guardsmen rudely, making his way down a short tunnel that soon
branched into a virtual maze of corridors and rooms. Several turns later, the dark elf
stopped before a shimmering door, thin and almost translucent. He put his hand against
its surface, letting his body heat make an impression that heat-sensing eyes on the other
side would understand as a knock.
"At last," he heard a moment later, in Jarlaxle's voice. "Do come in, Dinin, my
Khal'abbil. You have kept me waiting far too long."
Dinin paused a moment to get a bearing on the unpredictable mercenary's inflections
and words. Jarlaxle had called him Khal'abbil, "my trusted friend," his nickname for
Dinin since the raid that had destroyed House Do'Urden (a raid in which Jarlaxle had
played a prominent role), and there was no obvious sarcasm in the mercenary's tone.
There seemed to be nothing wrong at all. But, why, then, had Jarlaxle recalled him from
his critical scouting mission to House Vandree, the Seventeenth House of
Menzoberranzan? Dinin wondered. It had taken Dinin nearly a year to gain the trust of
the imperiled Vandree house guard, a position, no doubt, that would be severely
jeopardized by his unexplained absence from the house compound.
There was only one way to find out, the rogue soldier decided. He held his breath
and forced his way into the opaque barrier. It seemed as if he were passing through a wall
of thick water, though he did not get wet, and, after several long steps across the flowing
extraplanar border of two planes of existence, he forced his way through the seemingly
inch-thick magical door and entered Jarlaxle's small room.
The room was alight in a comfortable red glow, allowing Dinin to shift his eyes
from the infrared to the normal light spectrum. He blinked as the transformation
completed, then blinked again, as always, when he looked at Jarlaxle.
The mercenary leader sat behind a stone desk in an exotic cushioned chair,
supported by a single stem with a swivel so that it could rock back at a considerable
angle. Comfortably perched, as always, Jarlaxle had the chair leaning way back, his
slender hands clasped behind his clean-shaven head (so unusual for a drow!).
Just for amusement, it seemed, Jarlaxle lifted one foot onto the table, his high black
boot hitting the stone with a resounding thump, then lifted the other, striking the stone
just as hard, but this boot making not a whisper.
The mercenary wore his ruby-red eye patch over his right eye this day, Dinin noted.
To the side of the desk stood a trembling little humanoid creature, barely half
Dinin's five-and-a-half-foot height, including the small white horns protruding from the
top of its sloping brow.
"One of House Oblodra's kobolds," Jarlaxle explained casually. "It seems the pitiful
thing found its way in, but cannot so easily find its way back out."
The reasoning seemed sound to Dinin. House Oblodra, the Third House of
Menzoberranzan, occupied a tight compound at the end of the Clawrift and was rumored
to keep thousands of kobolds for torturous pleasure, or to serve as house fodder in the
event of a war.
"Do you wish to leave?" Jarlaxle asked the creature in a guttural, simplistic
language.
The kobold nodded eagerly, stupidly.
Jarlaxle indicated the opaque door, and the creature darted for it. It had not the
strength to penetrate the barrier, though, and it bounced back, nearly landing on Dinin's
feet. Before it even bothered to get up, the kobold foolishly sneered in contempt at the
mercenary leader.
Jarlaxle's hand flicked several times, too quickly for Dinin to count. The drow
fighter reflexively tensed, but knew better than to move, knew that Jarlaxle's aim was
always perfect.
When he looked down at the kobold, he saw five daggers sticking from its lifeless
body, a perfect star formation on the scaly creature's little chest.
Jarlaxle only shrugged at Dinin's confused stare. "I could not allow the beast to
return to Oblodra," he reasoned, "not after it learned of our compound so near theirs."
Dinin shared Jarlaxle's laugh. He started to retrieve the daggers, but Jarlaxle
reminded him that there was no need.
"They will return of their own accord," the mercenary explained, pulling at the edge
of his bloused sleeve to reveal the magical sheath enveloping his wrist. "Do sit," he bade
his friend, indicating an unremarkable stool at the side of the desk. "We have much to
discuss."
"Why did you recall me?" Dinin asked bluntly as he took his place beside the desk.
"I had infiltrated Vandree fully."
"Ah, my Khal'abbil," Jarlaxle replied. "Always to the point. That is a quality I do so
admire in you."
"Uln'hyrr," Dinin retorted, the drow word for "liar."
Vierna. Malice, Vierna's mother and Matron of House Do'Urden, had ultimately
been undone by her failure to recapture and kill the traitorous Drizzt.
Vierna did calm down, then she began a fit of mocking laughter that went on for
many minutes.
"You see why I summoned you?" Jarlaxle remarked to Dinin, taking no heed of the
priestess.
"You wish me to kill her before she can become a problem?" Dinin replied equally
casually.
Vierna's laughter halted; her wild-eyed gaze fell over her impertinent brother.
"Wishyal" she cried, and a wave of magical energy hurled Dinin from his seat, sent him
crashing into the stone wall.
"Kneel!" Vierna commanded, and Dinin, when he regained his composure, fell to
his knees, all the while looking blankly at Jarlaxle.
The mercenary, too, could not hide his surprise. This last command was a simple
spell, certainly not one that should have worked so easily on a seasoned fighter of Dinin's
stature.
"I am in Lloth's favor," Vierna, standing tall and straight, explained to both of them.
"If you oppose me, then you are not, and with the power of Lloth's blessings for my spells
and curses against you, you will find no defense."
"The last we heard of Drizzt placed him on the surface," Jarlaxle said to Vierna, to
deflect her rising anger. "By all reports, he remains there still."
Vierna nodded, grinning weirdly all the while, her pearly white teeth contrasting
dramatically with her shining ebony skin. "He does," she agreed, "but Lloth has shown
me the way to him, the way to glory."
Again, Jarlaxle and Dinin exchanged confused glances. By all their estimates,
Vierna's claims-and Vierna herself-sounded insane.
But Dinin, against his will and against all measures of sanity, was still kneeling.
Part 1
The Inspiring Fear
Nearly three decades have passed since I left my home-land, a small measure of
time by the reckoning of a drow elf, but a period that seems a lifetime to me. All I desired,
or believed that I desired, when I walked out of Menzoberranzan's dark cavern, was a
true home, a place of friendship and peace where I might hang my scimitars above the
mantle of a warm hearth and share stories with trusted companions.
I have found all that now, beside Bruenor in the hallowed halls of his youth. We
prosper. We have peace. I wear my weapons only on my five-day journeys between
Mithril Hall and Silvery-moon.
Was I wrong?
I do not doubt, nor do I ever lament, my decision to leave the vile world of
Menzoberranzan, but I am beginning to believe now, in the (endless) quiet and peace,
that my desires at that critical time were founded in the inevitable longing of
inexperience. I had never known that calm existence I so badly wanted.
I cannot deny that my life is better, a thousand times better, than anything I ever
knew in the Underdark. And yet, I cannot remember the last time I felt the anxiety, the
inspiring fear, of impending battle, the tingling that can come only when an enemy is
near or a challenge must be met.
Oh, I do remember the specific instance-just a year ago, when Wulfgar,
Guenhwyvar, and I worked the lower tunnels in the cleansing of Mithril Hall-but that
feeling, that tingle of fear, has long since faded from memory.
Are we then creatures of action? Do we say that we desire those accepted cliches of
comfort when, in fact, it is the challenge and the adventure that truly give us life?
I must admit, to myself at least, that I do not know.
There is one point that I cannot dispute, though, one truth that will inevitably help
me resolve these questions and which places me in a fortunate position, for now, beside
Bruenor and his kin, beside Wulfgar and Catti-brie and Guenhwyvar, dear Guenhwyvar,
my destiny is my own to choose.
I am safer now than ever before in my sixty years of life. The prospects have never
looked better for the future, for continued peace and continued security. And yet, I feel
mortal. For the first time, I look to what has passed rather than to what is still to come.
There is no other way to explain it. I feel that I am dying, that those stories I so desired to
share with friends will soon grow stale, with nothing to replace them.
But, I remind myself again, the choice is mine to make.
-Drizzt Do'Urden
Chapter 1
Spring Dawning
Drizzt Do'Urden walked slowly along a trail in the jutting southernmost spur of the
Spine of the World Mountains, the sky brightening around him. Far away to the south,
across the plain to the Evermoors, he noticed the glow of the last lights of some distant
city, Nesme probably, going down, replaced by the growing dawn. When Drizzt turned
another bend in the mountain trail, he saw the small town of Settlestone, far below. The
barbarians, Wulfgar's kin from faraway Icewind Dale, were just beginning their morning
routines, trying to put the ruins back in order.
Drizzt watched the figures, tiny from this distance, bustle about, and he remembered
a time not so long ago when Wulfgar and his proud people roamed the frozen tundra of a
land far to the north and west, on the other side of the great mountain range, a thousand
miles away.
Spring, the trading season, was fast approaching, and the hardy men and women of
Settlestone, working as dealers for the dwarves of Mithril Hall, would soon know more
wealth and comfort than they ever would have believed possible in their previous day-by-
day existence. They had come to Wulfgar's call, fought valiantly beside the dwarves in
the ancient halls, and would soon reap the rewards of their labor, leaving behind their
desperate nomadic ways as they had left behind the endless, merciless wind of Icewind
Dale.
"How far we have all come," Drizzt remarked to the chill emptiness of the morning
air, and he chuckled at the double-meaning of his words, considering that he had just
returned from Silverymoon, a magnificent city far to the east, a place where the
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