Battletech - Dossiers - Youling Zhanshi.pdf

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JIHAD PLOT SUPPLEMENT
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DOSSIERS
Youling Zhanshi
TO: Talon Zahn, Sang-jiang-jun , Capellan Confederation Armed Forces
FROM: Sang-shao Lyle Crawford, CO, Third Capellan Reserve Cavalry
SUBJECT: Status Report: The Youling Zhanshi
Like most of the nation, the Third CRC has come under fire in recent years. They
were still very much in the process or replacement and reorganization even once
they reached their posting on Homestead. Facing a massive incursion of Federated
Suns forces, the commanders of the Third CRC found their communications network
disrupted, and in many cases neutralized. Much like the darkest days of the Fourth
Succession War, they were in the line of fire and had no practical way of receiv-
ing orders. However, the wisdom of hard-earned lessons served us well.
In the first hours of the attack, the Third CRC made a decision to abort its
structure and splinter down to individual lance-sized elements. The forces were
freed up, so to speak, to strike targets of opportunity and to conduct guerilla
actions. At the same time, a rag-tag regimental command system was established
through informants, dead drops, and passwords. Semi-regular check-ins were re-
quired to allow for the dispersal of any new intelligence or orders in the event
that regimental commands were issued or interplanetary communications were re-
established.
This radical approach allowed the Third CRC to take the fighting to the invaders
from the moment they made landfall. Of all these roaming lances, Sang-wei Chin’s
Youling Zhanshi served with the most prominence. He was instrumental in develop-
ing the de-centralized strategy and showed remarkable intuition in finding the
best times and places to strike at invading forces. Time and again, Sang-sei Chin
struck at occupying forces. In fact, the lance’s moniker, Youling Zhanshi trans-
lates as “Ghost Warriors” and was the name given them by the resistance army on
Homestead for their infamous ability emerge suddenly, strike with impunity and
fade back into the landscape.
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DOSSIERS
Youling Zhanshi
HOW TO USE THIS PDF
Dossiers: Youling Zhanshi provides players
with the character sheets of a small independent
lance of MechWarriors, as well as record sheets
for their BattleMechs. Along with the provided back-
ground material, players can use the Youling Zhanshi in
their own campaign, either as the opposition, allies, or as ready-for-
use player characters.
The Unit Profile section includes a brief background on each of the
MechWarriors, as well as Design Quirk suggestions for use with the op-
tional Design Quirk rules as found in Strategic Operations pp. 193-199.
These Design Quirks are optional, and can affect the difficulty level of
the Missions.
The Missions section provides Tracks for a mini-campaign using
Lamenkov’s Liability, using rules found in Chaos Campaign Rulebook
and A Time Of War . The Chaos Campaign Rulebook can be found here,
while an abbreviated Quick Start version of A Time of War can be found
The Record Sheets section provides character sheets and record
sheets for the MechWarriors and their BattleMechs. To convert a char-
acter’s relevant Gunnery or Piloting Skill in A Time of War over to Total
Warfare , simply subtract the character’s Skill Level from the Skill’s Base
Target Number (TN) as listed in the Skills block of the Character Sheet.
For example, Russell “Bulldog” Murphy’s Piloting Skill Level of 5 in A
Time of War would have a Total Warfare Piloting Skill Rating of 3; Base
TN 8 – 5 = 3.
Players are encouraged to check out the Dossiers: Jason Zaklan PDF, as
it is designed as a companion product intended to enhance gameplay.
Do note that this will affect the difficulty level as well.
If you enjoy using miniatures in your games, be sure to check out Iron
Wind Metals’ companion products: Liao Lance Pack Light/Medium and
CREDITS
Project Development: Herbert A. Beas II
BattleTech Line Developer: Herbert A. Beas II
Writing: Craig K. Erne
Product Editing: Herbert A. Beas II
Production Staff
Art Direction: Brent Evans
Cover Design and Layout: Ray Arrastia
Original Illustrations: Jarrod Owen
Miniatures Painting & Photography:
Mike Raper
Unit design and Record Sheets: Ray Arrastia,
Factchecking/Playtesting: Paul Sjardijn.
Special Thanks: To Russ and the guys for teaching me BattleTech all those years
ago. To Paul, for helping me improve my skills and lastly to Herb Beas for giving me
a chance to contribute to the game and universe I love so much.
©2011 The Topps Company Inc. All Rights Reserved. BattleTech Dossiers: Youling
Zhanshi, Classic BattleTech, BattleTech, BattleMech, and ’Mech are registered
trademarks and/or trademarks of The Topps Company Inc. in the United States
and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are
trademarks of InMediaRes Productions, LLC.
Joel Bancroft-Connors, Chris Smith
STAR LEAGUE ERA
CLAN INVASION ERA
JIHAD ERA
®
SUCCESSION WARS ERA
CIVIL WAR ERA
DARK AGE ERA
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DOSSIERS
on MY signal
Troba Pass
Mt. Shalla, near Otter Lake
Homestead, Capellan Confederation
21 September 3068
Time slowed to the point Arthur could feel individual drops of sweat
falling down his cheek and over the tip of his nose. The enemy formation
crawled along the slush-like mountain road, inching to the point where
the trap could be sprung. The Raven turned and walked a few strides
down the road, and then paused as it began to turn its sensors towards
Arthur and his lance mates. The rearguard Po wasn’t quite yet in posi-
tion, but they had run out of time. Arthur tapped a button on his console
twice, forcing his BattleMech’s night operation lights to flicker on and off.
Seconds later, up ahead of the entire column, a Sha Yu exploded from
a snow bank. Even as the clusters of tree, rock, and snow tumbled down
the slope, the machine was in full stride. Twisted sharply at the waist
to the left, its twin arms lanced out brilliant flashes of green-laced la-
ser beams that tore small gashes across the right side tracks of the lead
Po tank. The turret whipped towards the Sha Yu joined in chorus with
the Autocannon on the Centurion’s raised right arm. A startled defensive
burst of auto cannon shells only found the space where the Sha Yu had
been. All along the column, the vehicles and BattleMechs were steeling
themselves for attack, but it was too late.
Already, Hark’s Men Shen was blasting away at the Raven with a quar-
tet of lasers. Armor leaked down its thin, back-canted legs and left en-
tire patches of internal structure exposed to the chill air. The light Bat-
tleMech launched into a run, trying to get fast enough to make a follow
up volley much less accurate. However, a cloud of pinwheeling long-
range-missiles slammed into its side before it could reach a full sprint.
Explosions rippled across the right side of the Raven and at least one of
the warheads detonated on the now-exposed leg. The Raven’s right leg
locked up at the hip and despite the best efforts of the MechWarrior,it
spun awkwardly and crashed to the ground.
The Duan Gung was already charging into the fray. A pair of bright
emerald flashes from its twin lasers streaked down at the Javelin . Even
though the shots were taken at a long range, they managed to strike
true, as did the volley of long-range missiles erupting from the Duan
Gung’s chest. The Javelin was lit up with a flare of laser beams and rippled
by small warheads exploding along its upper body. At least one of the
weapons found the BattleMech’s head. The cockpit glass fractured and
the machine stumbled a step and the warrior within was dazed from the
impact. The Javelin backed up two steps and fired its own short-range
missiles from its chest. The shots were in vain however, as the Duan Gung
was already moving at its impressive top speed. McDade angled slightly
to its left and the incoming missiles simply impacted along the hillside
behind him. As it closed the final few strides to its target, the Duan Gung
raised its right arm and cut a gash of laser fire over the Javelin to further
harry the MechWarrior piloting it. The Javelin raised its arms in a reflex-
ively defensive manner, but a second later the coiled fist of the Guan
Dung smashed squarely into the fractured cockpit glass. What little ar-
mor was left gave way instantly and the armor-covered fingers pulver-
ized the cockpit, killing the MechWarrior within. The machine fell utterly
lifeless to the ground causing the entire area to shake.
Confident the plan was unfolding as conceived, Arthur eased his
own Snake to the left just past the trees he had been using as cover. He
dropped his targeting reticule on the treads of the Po tank that was last
in the line of vehicles. Its turret was tracking, spewing autocannon fire
at McDade’s streaking Duan Gung . Arthur unleashed his extended range
particle cannon, and long-range missiles and watched both weapons
strike the track wheels on the Po’s left side. Springs and fragments burst
from the machine, leaving it immobilized and cutting off any chance for
the vehicles to retreat. A moment later Murphy’s Sha Yu raked another
laser volley along the lead Po’s right tread and then smashed a foot into
the tank with such force that it caved in the armored vehicle’s entire right
side. Now they couldn’t advance either. Their only choice was to fight
where they stood.
“Are we going to move or just let them pass us by?”
The voice crackling quietly in his neurohelmet belonged to
Sao-wei McDade. Arthur could hear the venom in his voice, the bitter
adrenaline coursing through McDade’s veins and screaming to be un-
leashed on a foe. Any foe. He turned his eyes towards the tuft of lofty,
ancient pines where the MechWarrior’s Duan Gung laid in wait. He could
see the BattleMech’s fully articulated hands clenching and unclenching
in preparation
Beyond him, however, he could see writhing ribbons of armored ve-
hicles snaking their way through the high mountain pass towards the el-
evated nest at Otter Lake. Winter’s chill had come early, already covering
the pass in a thick blanket of fresh snow. A lance of mercenary BattleM-
echs straddled the roads as well, acting as shepherds guarding a flock.
If the mercenaries could take the lake area, they would have an excel-
lent base of operations from which to strike down at the Capellan forces.
They would also have ample supplies of potable water and a highly de-
fensible position. Arthur was simply not going to allow that to happen.
He flicked his comm channel to tight beam and pointed the array at
the Duan Gung.
“I know what you want to do Vaughn,” he reassured the younger, vola-
tile MechWarrior, “And you will. You have to wait a minute more though,
or this is all for nothing. Just breathe.”
While no answer sparked back to him through his helmet’s speakers,
he could see Sao-wei McDade crouch the ’Mech down just a touch more.
He was a tiger, waiting to spring. Coiled in anticipation and thirsting for
the kill. Rotating his Snake torso to his right, Arthur next directed his
tight beam query to the Men Shen that was all-but-invisible tucked into
a snow bank and sitting on shunted idle.
“How close are we? I fear our roaring Tiger might not be able to wait
much longer to pounce.”
“If they keep coming?” Sao-wei Hark answered in a low, subdued
voice, “Thirty-three seconds. I have fifteen vehicles, five of them combat
class in some way and obviously four BattleMechs. There’s no sign of re-
inforcements and no extended communication traffic either.”
“Then sit tight,” Arthur keyed back, “Wait for my signal.”
Once more his eyes turned to his sensors and to the line of vehicles
writhing through the pass some two hundred meters down the slope.
Painted in an alpine camouflage, they were mostly white, with dark
green swatches. Only a handful of the vehicles were actual armor units.
Mostly, they were coolant trucks, and supply vehicles. Two flatbed haul-
ers were carrying massive field construction vehicles used to create for-
ward operating areas. Po tanks were stationed at the vanguard and rear-
guard of the column. Interspersed within the column’s length were three
Goblin tanks, although any attending infantry forces weren’t in sight. It
was a standard deployment, which made Arthur feel a touch more con-
fident that this plan would succeed.
The largest issue would of course be the escorting BattleMechs. A
gangly Garm , with its massive right shoulder auto cannon was the
last machine in the column. A human-looking Javelin stood a little
further ahead in the column, its helmet-like head turning back and
forth warily. The plume-crested Centurion led the pack, also travers-
ing its Auto cannon in anticipation of an attack. The fourth mercenary
’Mech, a squat and avian Raven , paused in the road in the column’s
heart. It was turning back and forth at the waist and using its ad-
vanced sensors to sweep the slope opposite the one where Arthur’s
lance was lying in wait.
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DOSSIERS
unit Profile
ARTHUR CHIN
mando. It was this close relationship that helped Arthur curb his intense
need to criticize himself and freed him of such self-destructive behavior.
Arthur blossomed into an excellent officer-in-training as well as highly
competent MechWarrior. His marksmanship scores at the extreme ranges
of the BattleMech firing range set SCMD records during his attendance.
Upon graduation, Arthur was assigned a lance command intended
to reinforce battle losses within the Third Capellan Reserve Cavalry. The
high number of reinforcements required to bring the Third up to full
strength effectively created a pool of young MechWarriors to select from.
Arthur eschewed kill totals or commendations and instead stressed the
same factors that the SCMD instructors had instilled within him: focus,
fitness, and dedication. He wanted warriors who were capable in or out
of a BattleMech and who had a mesh of specialties that complimented
one another effectively.
Arthur Chin has proven to be a shining example of the new breed of
Capellan officer. He is intelligent, skilled, and possesses both the drive to
fulfill his orders and the cunning and initiative to operate independently
if necessary.
SNK-1V Snake Arthur
Arthur’s Snake has the following Vehicle Quirks: It has been modified
to function as a Command BattleMech (see p.193, SO ) and also is armed
with a particularly Accurate Extended Range Particle Projection Can-
non (see p.193, SO ), but its radical customization has made it Difficult to
Maintain (see p. 198, SO ) and the weapons load out makes it equivalent
to possessing Non-Standard Parts (see p. 198, SO ). An untraceable flaw in
the heat dissipation from the particle cannon has caused a glitch in the
life support system (see Poor Life Support, p.199, SO ).
Rank/Position: Sang-wei / Youling Zhanshi CO
Born: 3048 (20 in 3068)
Affiliation: Capellan Confederation
Home Planet: Sian
’Mech: SNK-1V Snake Arthur
MechWarrior Proile
The oldest son of a successful Capellan merchant, Arthur aspired to
the MechWarrior life from a very early age. His interest was noted by
Colonel Peter Horne, a close family friend and retired MechWarrior who
had served with honor in several front line Capellan regiments. With
their blessing he began to guide Arthur towards a career in the CCAF as
early as age four.
Academically and socially, Arthur was at the top of his classes. He dis-
played a focus and maturity in vast excess of his years. His worst flaw, as
noted by several instructors, was his own high standards. Arthur was a
perfectionist and any perceived stumble or failure to excel caused him
to be critical of himself with a sharpness that bordered on being self-
destructive. While he rarely failed in anything, when he did, it resulted in
a sharp and sudden period of self-loathing.
His achieved the lofty goal of acceptance to the vaunted Sian Center for
Martial Disciplines. On those hallowed grounds he met many of the men
he had studied and admired throughout his life. He would become closest
to one instructor in particular, Sao-Shao Jusu Park, a retired Death Com-
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