debug.txt

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Moorhuhn Winter-Edition
  2009-03-19 17:03:14

open data file: moorhuhnwinter.dat
color shift: 11 6 0
load animation: "gfx\loading1"
load animation: "gfx\loading2"
load animation: "gfx\chickleft1"
load animation: "gfx\chickleft2"
load animation: "gfx\chickleft3"
load animation: "gfx\chickleft1"
load animation: "gfx\chickleft2"
load animation: "gfx\chickleft3"
load animation: "gfx\dchickleft1"
load animation: "gfx\dchickleft2"
load animation: "gfx\dchickleft3"
load animation: "gfx\shell_normal"
load animation: "gfx\shell_special"
load animation: "gfx\frozen"
load animation: "gfx\frozenpieces"
load animation: "gfx\stone"
load animation: "gfx\mousecursor"
load animation: "gfx\font"
load animation: "gfx\boatcrack"
load animation: "gfx\hochsitz1"
load animation: "gfx\hochsitz2"
load animation: "gfx\hochsitz3"
load animation: "gfx\snowflakes"
load animation: "gfx\shell_normal_initial"
load animation: "gfx\shell_special_initial"
load animation: "gfx\stonehenge"
load animation: "gfx\boat_stripe"
load animation: "gfx\snowman_left1"
load animation: "gfx\snowman_left1"
load animation: "gfx\bird"
load animation: "gfx\bird"
load animation: "gfx\tictaccross"
load animation: "gfx\tictacplayer"
load animation: "gfx\icicles"
load animation: "gfx\titelcard"
load animation: "gfx\highscore"
load animation: "gfx\castle"
load animation: "gfx\snowman_rest"
load animation: "gfx\birdrest"
load animation: "gfx\birdrest"
load animation: "gfx\moon"
load animation: "gfx\shootingstars"
load animation: "gfx\bossscreen"
load animation: "gfx\hank_up"
load animation: "gfx\hank_blink"
load animation: "gfx\hank_escape"
load animation: "gfx\hank_shot"
load animation: "gfx\splash"
load animation: "gfx\bigappear"
load animation: "gfx\bighit"
load animation: "gfx\plane"
load animation: "gfx\plane"
load animation: "gfx\comingattractions"
load animation: "gfx\particles"
load animation: "gfx\birdhouse_snow"
load animation: "gfx\birdhouse_hit"
load animation: "gfx\snowman_rest"
load animation: "gfx\stoneice"
load animation: "gfx\stone"
load animation: "gfx\spinne"
load animation: "gfx\treeparts"
load animation: "gfx\birdhiding"
load animation: "gfx\gamebrand"
loading targets: "gfx\citylights"
loading targets: "gfx\bg02gravestones"
load sounds
load sound effect: "sfx\airplane loop.mp3"
load sound effect: "sfx\big_chicken.mp3"
load sound effect: "sfx\airplane failure.mp3"
load sound effect: "sfx\game_over.mp3"
load sound effect: "sfx\airplane crash.mp3"
load sound effect: "sfx\airplane shot.mp3"
load sound effect: "sfx\ladder shot.mp3"
load sound effect: "sfx\boat_sinking.mp3"
load sound effect: "sfx\chickenshot6.mp3"
load sound effect: "sfx\gun reload.mp3"
load sound effect: "sfx\house shot.mp3"
load sound effect: "sfx\gunshot2.mp3"
load sound effect: "sfx\time_running.mp3"
load sound effect: "sfx\guardhouse break.mp3"
load sound effect: "sfx\chicken close.mp3"
load sound effect: "sfx\chicken mid.mp3"
load sound effect: "sfx\chicken far.mp3"
load sound effect: "sfx\ambientloop.mp3"
load sound effect: "sfx\churchbell.mp3"
load sound effect: "sfx\churchbell3.mp3"
load sound effect: "sfx\empty magazine.mp3"
load sound effect: "sfx\stone_shot.mp3"
load sound effect: "sfx\buzzer3.mp3"
load sound effect: "sfx\gravestone_fail.mp3"
load sound effect: "sfx\scream.mp3"
load sound effect: "sfx\bell_c.mp3"
load sound effect: "sfx\bell_d.mp3"
load sound effect: "sfx\bell_e.mp3"
load sound effect: "sfx\bell_f.mp3"
load sound effect: "sfx\bell_g.mp3"
load sound effect: "sfx\bell_a.mp3"
load sound effect: "sfx\bell_h.mp3"
load sound effect: "sfx\bell_c2.mp3"
load sound effect: "sfx\game start.mp3"
load sound effect: "sfx\memme shot2.mp3"
load sound effect: "sfx\20points_stone.mp3"
load sound effect: "sfx\gravestone shot.mp3"
load sound effect: "sfx\boat_ice shot.mp3"
load sound effect: "sfx\bouncingsnowman.mp3"
load sound effect: "sfx\event2.mp3"
load sound effect: "sfx\icicle shot.mp3"
load sound effect: "sfx\ruin shot2.mp3"
load sound effect: "sfx\shot_into_snow_b.mp3"
load sound effect: "sfx\water splash.mp3"
load sound effect: "sfx\birdhouse snow.mp3"
load sound effect: "sfx\birdhouse shot.mp3"
load sound effect: "sfx\light out.mp3"
load sound effect: "sfx\fireworks1.mp3"
load sound effect: "sfx\fireworks2.mp3"
load sound effect: "sfx\fireworks3.mp3"
load sound effect: "sfx\moon kill1.mp3"
load sound effect: "sfx\moon kill2.mp3"
load sound effect: "sfx\hank1.mp3"
load sound effect: "sfx\hank.mp3"
load sound effect: "sfx\event3.mp3"
load sound effect: "sfx\tree breaks down.mp3"
load sound effect: "sfx\treebranch shot.mp3"
load sound effect: "sfx\treebranch hits ground.mp3"
create streaming buffer
Init ok
saving highscores
Moorhuhn Winter-Edition end
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