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“Power corrupts. Absolute power is kind of neat.”
— John Lennon
ULTIMATE POWER
A GREEN RONIN PRODUCTION
Design & Development
Steve Kenson
Cover Art
Udon with Chris Stevens
Editing
Jon Leitheusser
Executive Producer
Chris Pramas
Graphic Design
Hal Mangold
Art Direction
Hal Mangold and jim pinto
Interior Art
Joel Biske, Dennis Calero, Storn A. Cook, Talon Dunning, Grant Gould, Anthony Grabski, Quinton Hoover,
Scott James, Leif Jones, Greg Kirkpatrick, Tony Parker, Ramon k Perez, Kevin Sharpe
Green Ronin Staff
Chris Pramas, Nicole Lindroos, Hal Mangold, Steve Kenson, Evan Sass, Robert J. “ Dr. Evil” Schwalb,
Marc Schmalz, jim pinto, and Bill Bodden
Playtesters
Precious Anderson, Charity “Morra” Ens-Butchino, DT Butchino, Chris “Corwin” Carlson, Mary Clegg,
Rodney Chandler, Vincent Danlies, Sara “Olympia” Dean, Ralph “Faultline” Duel, Bob Huss, James “Kitsune” Kavanagh,
Darchan Lake, Dave “G-Girl” Laramie, Jamieson “ Eisenhart” Long, Rob Martinez, Tom Miskey, Jason “Valdier” Orman,
Ben Robbins, Garth “The Shadow” Rose, Frank Ruff, Jerome Satterwhite, Stephen Scholz, Aaron Sullivan,
John “Blackstar” Szczypien, James “Red Zone” Talyor, Johnathan Turner, Ron Willingham.
MUTANTS & MASTERMINDS
Ultimate Power
is ©2006 Green Ronin Publishing, LLC. All rights reserved. Reference to other copyrighted material in no way constitutes a challenge to the respective
copyright holders of that material. Ultimate Power, Green Ronin, Mutants & Masterminds, and their associated logos are trademarks of Green Ronin Publishing, LLC.
The following is designated as Product Identity, in accordance with Section 1(e) of the Open Game License, Version 1.0a: all character and place names and titles, power
points, and hero points.
All text is designated Open Gaming Content, except for material previously declared Product Identity.
Printed in China
Green Ronin Publishing
PO Box 1723
Renton, WA 98057-1723
custserv@greenronin.com
www.greenronin.com
www.mutantsandmasterminds.com
Mutants & Masterminds was typeset in ITC Quay Sans, designed by David Quay in 1990,
and HTF Gotham Condensed, designed by Tobias Frere-Jones in 2002.
ULTIMATE POWER
TABLE OF CONTENTS
TABLE
•
OF
•
CONTENTS
INTRODUCTION .....................................6
Overview ............................................................6
How to Use This Book ............................. 6
Important Terms..............................................7
CHAPTER 1: HOW POWERS WORK .....8
Power Components........................................8
Effects ........................................................... 8
Modifiers ...................................................... 8
Feats .............................................................. 8
Drawbacks ................................................... 8
Structure ....................................................... 8
Descriptors ................................................. 10
Using Powers ................................................ 10
Active and Passive Effects.................... 10
Activating and Deactivating Effects 11
Power Checks............................................ 12
Range .......................................................... 13
Duration ..................................................... 13
Saving Throws Against Effects ........... 14
Result ........................................................... 15
Noticing Power Effects........................... 17
Countering Effects .................................. 18
Power and Skill Synergy ........................20
Effects and ............................................... 21
Extra Effort................................................ 21
Effects and Hero Points.........................22
Combining Effects ..................................22
CHAPTER 2: POWER CREATION ........ 24
Effects .............................................................. 24
Effect Types ...............................................24
Effect Descriptions ...................................... 26
Effect Name ..............................................26
Additional Limbs.....................................26
Anatomic Separation .............................28
Array ............................................................29
Boost............................................................29
Burrowing ..................................................30
Communication .......................................32
Comprehend ..............................................33
Concealment .............................................34
Confuse .......................................................35
Container ...................................................36
Create Object............................................36
Damage ......................................................38
Dazzle ..........................................................39
Deflect .........................................................40
Density ........................................................42
Drain (Trait)..............................................43
Elongation .................................................45
Emotion Control.......................................46
Enhanced (Trait)...................................... 47
Environmental Control ..........................48
ESP ...............................................................49
Fatigue ........................................................50
Features ......................................................50
Flight ........................................................... 51
Growth ........................................................53
Healing .......................................................55
Illusion ........................................................ 57
Immovable .................................................58
Immunity ....................................................59
Insubstantial .............................................60
Leaping .......................................................62
Luck Control..............................................62
Mind Control.............................................63
Mind Reading...........................................65
Morph .......................................................... 67
Move Object .............................................. 67
Nauseate ....................................................68
Nullify (Effect) .........................................68
Obscure .......................................................69
Paralyze ......................................................70
Probability Control..................................70
Protection ................................................... 71
Quickness ...................................................72
Regeneration ............................................. 73
Shrinking .................................................... 74
Snare............................................................ 76
Space Travel .............................................. 77
Speed ........................................................... 78
Stun..............................................................79
Suffocate ....................................................79
Summon (Minion)...................................79
Super-Movement ......................................80
Super-Senses ..............................................82
Super-Strength .......................................... 87
Swimming ..................................................88
Teleport .......................................................90
Transform ................................................... 91
Trip ...............................................................93
Variable ......................................................93
Power Feats ................................................... 93
Power Modifiers ........................................... 96
Applying Modifiers .................................96
Extra Descriptions ................................... 97
Action ..................................................... 97
Affects Corporeal................................ 97
Affects Objects .................................... 97
Affects Others...................................... 97
(Alternate) Save.................................. 97
Area ........................................................ 97
Attack ..................................................... 98
Aura ........................................................ 99
Autofire .................................................. 99
Contagious .........................................100
Disease ................................................100
Duration ..............................................100
Explosion .............................................100
Impervious ..........................................100
Independent .......................................100
Insidious .............................................. 101
Knockback .......................................... 101
Linked ................................................... 101
Mental .................................................. 101
No Saving Throw .............................. 101
Poison ................................................ +101
Range ...................................................102
Secondary Effect...............................102
Selective Attack ................................102
Sleep .....................................................102
Total Fade ...........................................102
Vampiric ...............................................102
Flaws ........................................................ 102
Action ...................................................102
Additional Save.................................102
Check Required.................................102
Distracting ..........................................103
Duration ..............................................103
Fades ....................................................103
Feedback .............................................104
Limited .................................................104
Permanent ..........................................104
Phantasm ............................................104
Range ...................................................104
Requires Grapple ..............................105
Restorative ..........................................105
Saving Throw .....................................105
Sense-Dependent ..............................105
Side Effect...........................................105
Tiring .....................................................105
Uncontrolled ......................................105
Unreliable ...........................................105
Power Drawbacks ......................................106
Drawback Value ................................... 106
Drawback Descriptions....................... 106
Action ...................................................106
Full Power ........................................... 107
Involuntary Transformation........... 107
Normal Identity................................. 107
Noticeable ..........................................108
One-Way Transformation................108
Power Loss ..........................................108
Reduced Range.................................108
4
TABLE OF CONTENTS
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